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	<title>The Last Starwiki - User contributions [en]</title>
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	<updated>2026-06-04T10:25:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Stable_Zeleon&amp;diff=2515</id>
		<title>Stable Zeleon</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Stable_Zeleon&amp;diff=2515"/>
		<updated>2026-03-07T18:23:21Z</updated>

		<summary type="html">&lt;p&gt;2600:1700:6ED0:5180:9162:4F3:183D:2040: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Stable Isotopes&amp;#039;&amp;#039;&amp;#039; is a processed liquid chemical derived from Zeleon Gas.  === Production ===  * Created by refining Zeleon Gas in a Refinery.  === Usage ===  * Used in Stargate construction (Phase 6+).  === Notes ===  * Key ingredient for mid-game Stargate construction (Phase 6+).  === Related Items ===  * Zeleon Gas  == History ==  Category:Resources&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Stable Isotopes&#039;&#039;&#039; is a processed liquid chemical derived from [[Zeleon Gas]].&lt;br /&gt;
&lt;br /&gt;
=== Production ===&lt;br /&gt;
&lt;br /&gt;
* Created by refining [[Zeleon Gas]] in a [[Refinery]].&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* Used in Stargate construction (Phase 6+).&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
* Key ingredient for mid-game Stargate construction (Phase 6+).&lt;br /&gt;
&lt;br /&gt;
=== Related Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Zeleon Gas]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>2600:1700:6ED0:5180:9162:4F3:183D:2040</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Zeleon_Gas&amp;diff=2514</id>
		<title>Zeleon Gas</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Zeleon_Gas&amp;diff=2514"/>
		<updated>2026-03-07T18:18:31Z</updated>

		<summary type="html">&lt;p&gt;2600:1700:6ED0:5180:9162:4F3:183D:2040: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Zeleon Gas&amp;#039;&amp;#039;&amp;#039; is s dark red gas collected when a ship equipped with Gas Collectors travels through a Zeleon gas cloud in space. It can be converted into Stable Zeleon in a Refinery, which is then used in Phase 6 of the Stargate construction project during the mission Brave New Sector, Part 1.  === Production === * Collected by Gas Collectors while in a Zeleon Gas cloud.  === Usage === * Refined into Stable Zeleon in a Refinery  === Notes === *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Zeleon Gas&#039;&#039;&#039; is s dark red gas collected when a ship equipped with [[Gas Collector]]s travels through a Zeleon gas cloud in space. It can be converted into [[Stable Zeleon]] in a [[Refinery]], which is then used in Phase 6 of the Stargate construction project during the mission [[Brave New Sector, Part 1]].&lt;br /&gt;
&lt;br /&gt;
=== Production ===&lt;br /&gt;
* Collected by [[Gas Collector]]s while in a Zeleon Gas cloud.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
* Refined into [[Stable Zeleon]] in a Refinery&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* Key ingredient for mid-game Stargate construction (Phase 6+).&lt;br /&gt;
&lt;br /&gt;
=== Related Items ===&lt;br /&gt;
* [[Stable Zeleon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>2600:1700:6ED0:5180:9162:4F3:183D:2040</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=FAQ&amp;diff=2513</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=FAQ&amp;diff=2513"/>
		<updated>2026-03-07T12:04:24Z</updated>

		<summary type="html">&lt;p&gt;2600:1700:6ED0:5180:9162:4F3:183D:2040: added a description of an in-game solution to help those to whom it simply might not have occurred. Integrated the note into this paragraph as well, is it was most applicable there.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article answers some commonly asked questions and addresses common points of confusion.&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
=== What does this item do? ===&lt;br /&gt;
{{Main|List of undetermined items}}&lt;br /&gt;
While playing the game, you may come across some items or equipment that are not explained. Often, these items are part of systems that Introversion is still developing.&lt;br /&gt;
=== How can I move crew members, resources, or items between ships? ===&lt;br /&gt;
There are two ways to transfer items between your ships. Firstly, you can transfer items via drones using the logistics menu. This will allow you to transfer all items except [[Crew Member|crew members]].&lt;br /&gt;
&lt;br /&gt;
The second method is to [[#Can I dock my ships?|dock your ship]]. Once connected, you can use the logistics menu to transfer items between your ships, including crew members. In this case, your crew will carry them over instead of the drones. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Your fleet only requires one [[FTL Drive]]. When activated, all ships&amp;amp;mdash;even those without fuel, engines, or crew&amp;amp;mdash;will enter FTL travel.&lt;br /&gt;
=== How can I get crew to newly purchased ships? ===&lt;br /&gt;
Before you purchase anything else for your ship, select the newly purchased ship and buy a matching number of crew members and [[spacesuit]]s. If you purchase other items first, they will be stuck in the queue without anyone to move them. If you don&#039;t buy spacesuits, the crew members will refuse to leave the [[Cargo Shuttle]].&lt;br /&gt;
&lt;br /&gt;
You may also [[#Can I dock my ships?|dock your old ship]] to your new ship and using the logistics menu transfer your crew over. They will automatically put on a spacesuit if there is no atmosphere in the other ship. &lt;br /&gt;
=== Can I dock my ships? ===&lt;br /&gt;
[[File:DockingDiagram.png|250px|thumb|right|The docking view]]&lt;br /&gt;
Yes. Using the [[Tactical Screen]], align the two diamond-shaped dots outside your docking ports. When done correctly, the docking port extends and connects to the other ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You can only transfer items &#039;&#039;from&#039;&#039; the selected ship to others. If you want to transfer fuel from Ship A to Ship B and oxygen from Ship B to Ship A, you need to select Ship A to transfer the fuel, then select Ship B to transfer the oxygen.&lt;br /&gt;
=== Can I sell a ship? ===&lt;br /&gt;
Yes. Simply click the &#039;Sell&#039; button in the top right when you are at a Shipyard. Note that you cannot re-buy a sold ship. It will be sold for its exact value unless the star system is close to the anomaly in which case it&#039;ll be sold for a diminished price.&lt;br /&gt;
=== How can I repair damage on my ship? ===&lt;br /&gt;
To repair the hull on the ship, visit a Shipyard, then use the &#039;&#039;Construction&#039;&#039; menu &amp;amp;rarr; &#039;&#039;Shipyard&#039;&#039; &amp;amp;rarr; &#039;&#039;Repair&#039;&#039;. Drones can do a patch-up repair that will restore some hit points. To do this, you need a [[Drone Bay]] and some [[Logistics Drone]]s. Once that system is set up, you must enable &#039;&#039;Repair&#039;&#039; in the &#039;&#039;Orders&#039;&#039; menu. A crew member will load Drones into the Drone Bay for repairs.&lt;br /&gt;
&lt;br /&gt;
Crew members will repair equipment on your ship. Sometimes, due to a bug, they will not repair equipment. In this case, dismantle and reinstall the item to remove the damage. &#039;&#039;&#039;Note:&#039;&#039;&#039; Dismantling tanks destroys their contents.&lt;br /&gt;
=== How can I build habitation? How do I add on to my ship? ===&lt;br /&gt;
Travel to a system with a Shipyard, then use the Construction menu to add habitation, hull, floors and walls.&lt;br /&gt;
=== How do I loot derelict ships? ===&lt;br /&gt;
To loot derelict ships, you need a [[Drone Bay]] and some [[Logistics Drone]]s. Once that system is set up, you must enable &#039;&#039;Gather Resources&#039;&#039; and &#039;&#039;Gather Salvage&#039;&#039; in the &#039;&#039;Orders&#039;&#039; menu. A crew member will load Drones into the Drone Bay to gather the loot.&lt;br /&gt;
=== The cargo shuttle is docked to my ship, nothing is being unloaded, and it won&#039;t leave ===&lt;br /&gt;
A lack of storage space typically causes the cargo shuttle to refuse to undock. There are things left that the cargo shuttle needs to unload, but it has no room to place them anywhere. Use the &#039;&#039;Storage&#039;&#039; menu to assign general storage so crew members can continue unloading the cargo shuttle. If lack of storage is not the issue, ensure that your crew is not prioritizing other tasks.&lt;br /&gt;
=== Why can&#039;t I place floor tiles? ===&lt;br /&gt;
To place floor tiles for your ship, the area in which you place them must already be covered in hull.&lt;br /&gt;
=== What can I do if I run out of FTL charges or fuel and am stuck? ===&lt;br /&gt;
You can have one of your other ships deliver the necessary resources to your ship. Or, if your &#039;rescue&#039; ship has an FTL drive, it can simply initiate the jump itself and &#039;tow&#039; the &#039;stalled&#039; ship with it (simply initiate the jump with your functional ship and make sure the ship to be towed is also checked in the FTL menu. Only one ship in your fleet needs a working FTL Drive. All other ships selected will jump with it regardless of the presence of an FTL drive or fuel. If you do not have another FTL capable ship, but have a non-ftl ship (or &#039;station&#039;) in another system with a Trade menu, you can buy, build, or modify an existing ship into a &#039;rescue&#039; ship by adding an FTL drive and a few charges. These can then be uninstalled and re-sold after the rescue (at some monetary loss).&lt;br /&gt;
&lt;br /&gt;
If you are stuck in a system without access to the Trade menu and don&#039;t have enough fuel for power or FTL charges to make it to another system and don&#039;t have any other ships to perform a &#039;rescue tow&#039; with, you can cheat by editing your save file. Instructions for this are provided in the [[save file]] article.&lt;br /&gt;
&lt;br /&gt;
=== Why can&#039;t I accept a Passenger Transport contract, despite having enough habitation space? ===&lt;br /&gt;
This usually indicates that part of your [[Habitation Deck]] is unreachable. The habitation deck is affected by obstacles on the Engineering Deck, so walls and doors will keep passengers from reaching blocked off areas of the Habitation Deck, leading to overcrowding near the ladders. You can get around this by using the &amp;quot;Open Doors&amp;quot; command when accepting/turning in contracts.&lt;br /&gt;
&lt;br /&gt;
Be aware that atmosphere and sewer collection are also affected by this separation and may not function properly with doors closed. You can either continue playing with Doors Open active, or keep a careful eye on your atmosphere and sewage levels.&lt;br /&gt;
=== How can I export or share my ships? ===&lt;br /&gt;
{{Main|Ships#Sharing_ships}}&lt;br /&gt;
You can export your ship to the Steam Workshop or to a file via the game menu. Check the main article linked above for further information.&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
=== Why do I only see the background and no other graphics? ===&lt;br /&gt;
Alpha 4 introduced a bug that causes graphics to disappear. Please see bug tracker issues {{Issue|58|Ships disappear on zoom out}} and {{Issue|64| All Graphics Disappear}}.&lt;br /&gt;
=== I sold a spacesuit and my crew member disappeared ===&lt;br /&gt;
This is a graphical bug in Alpha 2 and 3. The crew member is still available and will continue to perform jobs. They are simply invisible.&lt;br /&gt;
=== I earned money in Hyperspace, but it disappeared after I exited ===&lt;br /&gt;
There is a known issue with the [[Contract#Analyse|Analyse]] contract rewards. In some cases, the reward money will be given while you are in Hyperspace, but the money will disappear when you exit Hyperspace. We are currently unaware of a fix for the issue.&lt;br /&gt;
&lt;br /&gt;
=== When I build diagonal walls I can see through the floor out to empty space, is my ship going to lose its atmosphere? ===&lt;br /&gt;
This is a graphical bug only and does not affect your atmosphere nor the toughness of your ship.&lt;br /&gt;
&lt;br /&gt;
== System issues ==&lt;br /&gt;
=== Why doesn&#039;t my sewage pipe work? ===&lt;br /&gt;
The sewage pipe must be placed beneath a habitation block, and there must be a sewage pipe for each separate habitation block.&lt;br /&gt;
=== Why does a piece of equipment say it is &amp;quot;blocked&amp;quot;? ===&lt;br /&gt;
Systems such as the [[CO2 Scrubber]] or [[Air Reprocessor]] can sometimes become blocked and stop processing. This happens when there is no place for the system&#039;s output to go, either because a tank is full or because the system it feeds into is not processing quickly enough.&lt;br /&gt;
=== Why don&#039;t my thrusters work? ===&lt;br /&gt;
When docking ships, it is necessary to do fine control using the [[Tactical]] view. Thruster controls do not appear to work when game time is sped up. Resetting the game time speed to 1x should resolve the issue.&lt;br /&gt;
== Preferences ==&lt;br /&gt;
=== Where can I find a list of key-binds or controls? ===&lt;br /&gt;
All known key-binds are listed on [[Controls]].&lt;br /&gt;
=== My monitor displays a &amp;quot;video signal lost&amp;quot; message when I start the game ===&lt;br /&gt;
This typically happens when the game incorrectly detects your resolution. The resolution is too large or too small for your monitor to handle. You can generally exit the game from this state by using &amp;lt;kbd&amp;gt;Alt&amp;lt;/kbd&amp;gt; + &amp;lt;kbd&amp;gt;Tab&amp;lt;/kbd&amp;gt;. End the game&#039;s process and follow the instructions below to manually change the game&#039;s resolution or switch to windowed mode.&lt;br /&gt;
=== How can I change the game&#039;s resolution or play in windowed mode? ===&lt;br /&gt;
{{Main|Preferences#Resolution}}&lt;br /&gt;
You can change the game&#039;s resolution or enable windowed mode by modifying the &amp;lt;code&amp;gt;preferences.txt&amp;lt;/code&amp;gt; file.&lt;br /&gt;
=== The interface is too big or too small, or menu items run off the edge of the screen. How can I fix it? ===&lt;br /&gt;
You can increase or decrease the zoom level of interface elements by using the &amp;lt;kbd&amp;gt;-&amp;lt;/kbd&amp;gt; and &amp;lt;kbd&amp;gt;+&amp;lt;/kbd&amp;gt; keys.&lt;br /&gt;
=== How can I change the game&#039;s language? ===&lt;br /&gt;
The game currently has official translations to French, Spanish, and German. There are also [https://github.com/Totengeist/LastStarshipTranslations community-provided translations] available. To change the game&#039;s language, go to Settings and select your preferred language from the &#039;&#039;Language&#039;&#039; dropdown.&lt;br /&gt;
== Streaming, modding, community ==&lt;br /&gt;
=== Is streaming the game allowed? ===&lt;br /&gt;
Yes! [https://steamcommunity.com/app/1857080/discussions/0/3458219850125006962/ Introversion has encouraged] streaming the game.&lt;br /&gt;
=== What community resources are available? ===&lt;br /&gt;
In addition to this wiki, there is a [https://discord.gg/AcCgj3T5sH Discord server], a [https://www.reddit.com/r/TheLastStarship/ subreddit], the [https://steamcommunity.com/app/1857080 Steam] and [https://www.gog.com/forum/the_last_starship GOG] discussion boards, and various [Community Resources|community-provided resources] to enhance your gameplay. You can also share or download ships, saves, and mods with [https://shipyard.tls-wiki.com/ Shipyard].&lt;br /&gt;
=== Is there modding support? ===&lt;br /&gt;
{{Main|Modding}}&lt;br /&gt;
There is currently no official modding support, but some information is available in our [[Modding]] article.&lt;br /&gt;
== Development ==&lt;br /&gt;
=== Can I play the game on Linux or Steam Deck? ===&lt;br /&gt;
The game runs properly on [https://steamcommunity.com/app/1857080/discussions/0/3419934694739970083/ Steam Deck]. There is no information on a Linux port at this time.&lt;br /&gt;
=== Where can I leave feedback or report bugs? ===&lt;br /&gt;
The best place to leave feedback and report bugs is on the [https://steamcommunity.com/app/1857080/discussions/ Steam discussion boards].&lt;br /&gt;
=== Will there be multiplayer? ===&lt;br /&gt;
[[Introversion Software|Introversion]] has stated that plans for multiplayer are still unclear. If multiplayer were to be introduced, it would be late in the [[Early Access]] period.&lt;br /&gt;
=== Is the game based on Deep Space Industrial? ===&lt;br /&gt;
Loosely. [[Deep Space Industrial]] is the direct predecessor to [[The Last Starship]], but the game is based on several ideas explored in [[Chris Delay&#039;s FAIL Masterclass]].&lt;br /&gt;
=== How can I view changelogs? ===&lt;br /&gt;
Official Introversion changelogs are available on the [https://steamcommunity.com/app/1857080/announcements/ Steam announcements page]. We also host the changelogs on the [[Version History]] page, which may include further notes from the community.&lt;/div&gt;</summary>
		<author><name>2600:1700:6ED0:5180:9162:4F3:183D:2040</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Sewage_Pipe&amp;diff=2512</id>
		<title>Sewage Pipe</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Sewage_Pipe&amp;diff=2512"/>
		<updated>2026-03-07T11:50:43Z</updated>

		<summary type="html">&lt;p&gt;2600:1700:6ED0:5180:9162:4F3:183D:2040: Sewage pipe rate corrected to 10.0 waste/sec instead of the 20/s listed (this was taken from in-game experiments). The crew per pipe was then recalculated using this per second rate and the rate of sewage buildup (1 sewage per 26.5 seconds) from the wiki&amp;#039;s crew page (only source I&amp;#039;m aware of). This resulted in needing 1 pipe per 265 crew instead of 1 pipe per 625 crew and so was corrected.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = &#039;&#039;&#039;Sewage Pipe&#039;&#039;&#039;&lt;br /&gt;
| image1 = [[File:SewagePipe.png|150px|frameless|alt=The sewage pipe sprite]]&lt;br /&gt;
| grid_size = 1 x 1&lt;br /&gt;
| inputs = [[Sewage]]}}&lt;br /&gt;
A &#039;&#039;&#039;Sewage Pipe&#039;&#039;&#039; transfers [[sewage]] from the [[habitation deck]] to the [[Main Deck|main deck]].&lt;br /&gt;
&lt;br /&gt;
It must be constructed below the habitation deck to extract sewage. It can be connected via pipes to a [[Waste Treatment Machine|waste treatment machine]] or a [[tank]]. Separate habitation decks require their own sewage pipe.&lt;br /&gt;
==Production==&lt;br /&gt;
Currently it is not known, how much sewage may be stored on the habitation deck, without a sewage pipe. On maximum capacity, the sewage pipe delivers 10.0 sewage per second from the habitation deck to its output. As one person produces 1 sewage every 26.5 seconds[[Crew Member#Inputs/Outputs|*]], one sewage pipe is needed for every 265 people aboard a starship.&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>2600:1700:6ED0:5180:9162:4F3:183D:2040</name></author>
	</entry>
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