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	<id>https://www.tls-wiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TomYeltz</id>
	<title>The Last Starwiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.tls-wiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TomYeltz"/>
	<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/wiki/Special:Contributions/TomYeltz"/>
	<updated>2026-06-04T03:11:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1781</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1781"/>
		<updated>2024-02-18T04:57:41Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Clarified enabling MSS for Free Roam/Survival&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;[https://www.pcgamingwiki.com/wiki/Glossary:Game_data#User_application_data %LOCALAPPDATA%]\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux (using Proton). They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Enable mutli-system simulation ===&lt;br /&gt;
Multi-system simulation, introduced unofficially in [[Version History#Alpha 7|Alpha 7]], allows you to have ships in different systems at the same time. It was officially added to Industry mode in [[Version History#Alpha 8|Alpha 8]], but can be enabled in Free Roam and Survival modes by adding the line &amp;lt;code&amp;gt;MultiSystemSimulation true&amp;lt;/code&amp;gt; to the top of the save file (before the HUD section).&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from [[#Items Inventory Codes|the table below]]. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyTransmitter||Science&lt;br /&gt;
|[[Stargate_Components#Energy_Transmitter | Energy Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion||[[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics||[[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food||Resource||[[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component||[[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector|| Logistics|| [[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
|Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector ||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
|LensComponent||Component||[[Lens]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader||Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
|MineralPatch|| Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory|| Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource||[[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader||Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown ||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource ||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Scientist || Crew || [[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle|| Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateActuator || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateReceiver || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateResin || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateStructure || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion|| [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1776</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1776"/>
		<updated>2024-01-22T21:52:14Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Corrected Linux (Proton) save location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux (using Proton). They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from [[#Items Inventory Codes|the table below]]. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyTransmitter||Science&lt;br /&gt;
|[[Stargate_Components#Energy_Transmitter | Energy Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion||[[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics||[[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food||Resource||[[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component||[[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector|| Logistics|| [[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
|Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector ||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
|LensComponent||Component||[[Lens]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader||Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
|MineralPatch|| Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory|| Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource||[[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader||Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown ||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource ||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Scientist || Crew || [[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle|| Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateActuator || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateReceiver || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateResin || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateStructure || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion|| [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Contract&amp;diff=1767</id>
		<title>Contract</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Contract&amp;diff=1767"/>
		<updated>2024-01-07T20:50:28Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added instructions for abandoning a courier mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ContractScreen.png|500px|thumb|right|alt=The Contract screen as seen in the game|The Contract screen as seen in the game]]&lt;br /&gt;
[[Contract]]s are jobs that players can accept to earn money. Aside from a few story missions, contracts are procedurally generated from a collection of mission types. Two contracts are automatically accepted at the start of the game - &#039;Make your new ship ready for flight&#039; and a sector objective to destroy enemy forces somewhere in the first sector.&lt;br /&gt;
== Story Contracts ==&lt;br /&gt;
=== Make your new ship ready for flight ===&lt;br /&gt;
&#039;&#039;This contract is automatically accepted at the start of every game.&#039;&#039;&lt;br /&gt;
* A [[Reactor]], generating power.&lt;br /&gt;
* [[Engines]] capable of propulsion.&lt;br /&gt;
* Test the engines from the TACTICAL screen&lt;br /&gt;
* [[Life support]] to make the interior habitable&lt;br /&gt;
* An [[FTL Drive]] capable of Hyperspace jumps&lt;br /&gt;
* Jump to the marked destination&lt;br /&gt;
=== The trouble with Tiddlets ===&lt;br /&gt;
{{Main|The trouble with Tiddlets}}&lt;br /&gt;
:&#039;&#039;For information about the Tiddlet delivery bug, see [[The trouble with Tiddlets#Bugs]].&#039;&#039;&lt;br /&gt;
Upon entering the second sector, the player is hailed by a [[Tiddlet Breeder]] looking to transport 8 [[Tiddlet]]s and their transport boxes to the end of the sector. They are sensitive and are prone to dying of shock when traveling through [[Hyperspace]] for longer than 12 seconds.&lt;br /&gt;
&lt;br /&gt;
All of the Tiddlets are supposed to be female, but it turns out that isn&#039;t true. During the first Hyperspace jump after accepting the mission, they multiply and continue to do so until the end of the mission. The route through the sector requires making many jumps, resulting in an ever-increasing Tiddlet population.&lt;br /&gt;
&lt;br /&gt;
The first jump also results in another contract. If not accepted, the player receives a hail from a [[Shady Buyer]] after the second jump. The buyer offers to buy the Tiddlets from you for a higher price.&lt;br /&gt;
&lt;br /&gt;
This contract awards [[Ratings|Humanitarian]] experience, two long range [[Hyperspace Sensor]] prototype, and $400,000 if completed with the Tiddlet Breeder. If delivered to the Shady Buyer, it instead awards Criminal experience and $10,000 per Tiddlet.&lt;br /&gt;
== Special missions ==&lt;br /&gt;
=== Analyse Anomaly ===&lt;br /&gt;
[[File:ContractAnalyseMissionProgress.png|300px|thumb|right|alt=Analyse mission progress|Analyse mission progress]]&lt;br /&gt;
Collect data on the expanding [[void]]. You will be provided with [[Hyperspace Sensor]]s that must be installed on the ship&#039;s hull. During FTL jumps, these sensors collect data. You will receive $1000 per data at each magnitude of collection: 10, 100, 1000, etc.&lt;br /&gt;
=== Evacuation ===&lt;br /&gt;
Create a ship capable of holding planetary citizens looking to escape the void. Pick up as many evacuees as possible and bring them to new worlds in other sectors. You will receive money for each magnitude of evacuees picked up.&lt;br /&gt;
=== Nomad ===&lt;br /&gt;
Design a self-sufficient ship that will allow you to continue to run from the void forever. Bring as many people with you as possible and have them live permanently in your [[fleet]]. You will receive money for each magnitude of permanent residents in your fleet.&lt;br /&gt;
== Procedural Contracts ==&lt;br /&gt;
=== Courier mission ===&lt;br /&gt;
Cargo must be delivered to a specific system in a particular sector. This contract may or may not come with a time limit. The cargo is delivered via a cargo shuttle to the player&#039;s ship upon accepting the contract. The cargo is then retrieved via cargo shuttle when the contract is turned in.&lt;br /&gt;
&lt;br /&gt;
Cargo lost, delivered late, or delivered to the wrong location will be deducted from the payment. The supply boxes from failed &#039;&#039;Delivery&#039;&#039; contracts will remain on your ship until the next cargo shuttle brings contract supplies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To abort a courier mission&#039;&#039;: this can currently only be done by editing the [[Save file|save]] file. As always, make a backup copy first! Look for any mission where Type = Delivery and Accepted = true; cross-ref AssignedLayerId to figure out which layer (ship) it&#039;s assigned to. Use the Items list on the mission to find them in the Objects list on the assigned ship and delete them before deleting the Accepted, AssignedLayerId, and Items lines on the mission.&lt;br /&gt;
=== Urgent passenger transport request ===&lt;br /&gt;
Passengers must be transported to a specific system in a particular sector. This contract may or may not come with a time limit. The [[civilian]]s are delivered via a cargo shuttle to the player&#039;s ship upon accepting the contract. The passengers are then retrieved via cargo shuttle when the contract is turned in.&lt;br /&gt;
&lt;br /&gt;
Passengers lost, delivered late, or delivered to the wrong location will be deducted from the payment. The passengers from failed &#039;&#039;Transport passengers&#039;&#039; contracts will remain on your ship until the next cargo shuttle brings contract supplies.&lt;br /&gt;
[[File:ContractDockingStrandedShip.png|300px|thumb|right|alt=A player docking with a Stranded Ship|A player docking with a Stranded Ship]]&lt;br /&gt;
=== Rescue civilians ===&lt;br /&gt;
[[File:DockingDiagram.png|250px|thumb|right|The docking view]]&lt;br /&gt;
A ship has become stranded or damaged, and its crew must be rescued by docking with the ship. This contract may or may not come with a time limit. If it does, the engines on the damaged ship explode when the timer ends, killing the remaining crew onboard.&lt;br /&gt;
&lt;br /&gt;
To dock with a ship, the player must be in [[Tactical]] view and must line up their [[Docking Port|docking port]] with the docking port of the stranded ship. A ship&#039;s docking port appears as two diamond-shaped indicators that must overlap the target ship&#039;s diamond-shaped indicators. When done correctly, the docking port extends and connects to the target ship.&lt;br /&gt;
&lt;br /&gt;
Once the civilians are onboard, they must be delivered to a starbase or colony, where they will depart the ship via cargo shuttle. Any civilians not reaching the cargo shuttle safely will be deducted from the payment.&lt;br /&gt;
=== Combat ===&lt;br /&gt;
Hostile ships are harassing civilian ships in a system and must be taken care of. The threat can be a small group of [[fighter]]s, a fleet of ships with fighters, or a large weapons platform.&lt;br /&gt;
&lt;br /&gt;
Fighters are small and agile, dealing small amounts of damage very quickly. Ships have similar capabilities to average player ships. Weapons platforms are large and slow, with armor and heavy weaponry.&lt;br /&gt;
&lt;br /&gt;
If overwhelmed, hostile forces may attempt to retreat. Ships that successfully retreat will be deducted from the payment.&lt;br /&gt;
=== Asteroid mining ===&lt;br /&gt;
Tilium is used to create the [[FTL Charge]]s for evacuation ships to travel away from the void. The [[Ore#Tilium Ore|Tilium Ore]] must be mined from an asteroid belt and, in some cases, smelted into [[Metal#Refined Tilium|Refined Tilium]]. The Tilium Ore or Refined Tilium must then be taken to a trading post for delivery via cargo shuttle.&lt;br /&gt;
&lt;br /&gt;
Asteroid belts may contain hostiles or be in the path of a meteor shower, requiring ship defenses to perform the mining successfully. It is a good idea to review the available &#039;&#039;Combat&#039;&#039; contracts to see if any are in the same system, as that may indicate the level of hostile activity to expect.&lt;br /&gt;
=== Clear dangerous minefield ===&lt;br /&gt;
A dangerous minefield is present in a sector. You must travel to the system and destroy the minefield before pirate forces arrive.&lt;br /&gt;
&lt;br /&gt;
Weapons are required to accept this contract.&lt;br /&gt;
== History ==&lt;br /&gt;
{{Prehistory|Update 1.rc2|Introduced.}}&lt;br /&gt;
{{Prehistory|Update 2.rc1|Certain Contracts require a minimum [[Ratings|Rating]] in a particular category.}}&lt;br /&gt;
{{Prehistory|Update 2.rc1|Contracts in systems where you already have existing contracts are highlighted with a light blue diamond.}}&lt;br /&gt;
{{Prehistory|DEMO1|Removed &amp;quot;Provision the science vessel&amp;quot; and &amp;quot;OPEN CONTRACT: JUSTICE&amp;quot; contracts. Added &amp;quot;The trouble with Tiddlets&amp;quot; contract.}}&lt;br /&gt;
{{Prehistory|DEMO2B|Many changes. See [[Version History#DEMO2B|Version History]].}}&lt;br /&gt;
{{Prehistory|DEMO3A|Added &amp;quot;Clear dangerous minefield&amp;quot; contract.}}&lt;br /&gt;
{{Prehistory|Alpha1A|Added &amp;quot;Take permanent refugees into your care&amp;quot; and 2 &amp;quot;Sector Objective&amp;quot; contracts (&amp;quot;Destroy all hostile forces&amp;quot; and &amp;quot;Evacuate stranded civilians&amp;quot;). Renamed &amp;quot;Open Contracts&amp;quot; to &amp;quot;Special Missions.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Contracts]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1765</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1765"/>
		<updated>2023-12-28T19:22:48Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/.steam/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux (using Proton). They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyTransmitter||Science&lt;br /&gt;
|[[Stargate_Components#Energy_Transmitter | Energy Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion||[[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics||[[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food||Resource||[[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component||[[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector|| Logistics|| [[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
|Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector ||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
|LensComponent||Component||[[Lens]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader||Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
|MineralPatch|| Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory|| Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource||[[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader||Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown ||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource ||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Scientist || Crew || [[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle|| Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateActuator || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateReceiver || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateResin || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateStructure || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion|| [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Generator&amp;diff=1758</id>
		<title>Generator</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Generator&amp;diff=1758"/>
		<updated>2023-12-06T15:58:18Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = Generator&lt;br /&gt;
| grid_size = 1 x 2&lt;br /&gt;
| inputs = [[Energy Cell]]&lt;br /&gt;
| outputs = [[Power]]&lt;br /&gt;
}}&lt;br /&gt;
Similar to how [[Loader]]s can unload fluids from a pipe system into a canister (e.g., [[Water]], [[Metreon Gas]], etc.) or load the contents of canisters into a pipe system, Generators can unload energy from the power grid into the transportable [[Energy Cell|Energy Cells]] or load Energy Cells into the power grid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generators, like [[Fusion Reactor|Fusion Reactors]], are normally found only in [[Derelict Ship|derelict ships]], recovered via [[Logistics Drone]]s; they are not sold by [[Trade|Trading Posts]] and, unlike Fusion Reactors, cannot be made available for purchase by editing the [[save file]]. It is possible to add them to a delivery in progress, but once onboard, the generator cannot be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They currently have placeholder graphics, appearing as an untextured, blue-ish purple box.&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Generator&amp;diff=1757</id>
		<title>Generator</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Generator&amp;diff=1757"/>
		<updated>2023-12-06T15:51:53Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Rephrased, added details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = Generator&lt;br /&gt;
| grid_size = 1 x 2&lt;br /&gt;
| inputs = [[Energy Cell]]&lt;br /&gt;
| outputs = [[Power]]&lt;br /&gt;
}}&lt;br /&gt;
Similar to how [[Loader]]s can unload fluids from the system into a canister (e.g., [[Water]], [[Metreon Gas]], etc.) or load the contents of canisters into a system, Generators can unload energy from the power grid into the transportable [[Energy Cell|Energy Cells]] or load Energy Cells directly into the power grid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generators are normally found only in [[Derelict Ship|derelict ships]], recovered via [[Logistics Drone]]s; they are not sold by [[Trade|Trading Posts]] and cannot be made available in a Trading Post by editing the [[save file]]. It is possible, however, to add them to a delivery in progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They currently have placeholder graphics, appearing as an untextured, blue-ish purple box.&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Energy_Cell&amp;diff=1756</id>
		<title>Energy Cell</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Energy_Cell&amp;diff=1756"/>
		<updated>2023-12-06T15:46:46Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added a little more detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Energy Cells&#039;&#039;&#039; are a special type of [[container]] which contains [[Power]]. They are loaded and unloaded using [[Generator]]s. A full energy cell container stores 1000 MWs.&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Population&amp;diff=1755</id>
		<title>Population</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Population&amp;diff=1755"/>
		<updated>2023-11-27T01:33:56Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Corrected food, water usage per person&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[population]] of a [[ship]] is the combination of [[civilian]]s and [[crew member]]s that reside on a ship, whether temporarily as part of a [[contract]] or permanently.&lt;br /&gt;
&lt;br /&gt;
To survive, the population requires four things:&lt;br /&gt;
* an [[oxygen]]-rich, [[CO2|CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]]-poor [[atmosphere]]&lt;br /&gt;
* 4 units of [[food]] each&lt;br /&gt;
* 20 units of [[water]] each&lt;br /&gt;
* the removal of [[sewage]]&lt;br /&gt;
The population will automatically use [[:Category:Resources|resource]]s stored in [[tank]]s. When civilians die, crew members transport the bodies, and a [[Cargo Shuttle]] arrives to pick them up.&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Water&amp;diff=1754</id>
		<title>Water</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Water&amp;diff=1754"/>
		<updated>2023-11-27T01:33:29Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Corrected usage per person&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Water&#039;&#039;&#039; is a dark blue liquid, transportable via [[Pipe|pipes]]. [[Container]]s of water can be purchased from [[Trade|traders]] or salvaged by [[Logistics Drone|logistics drones]]. Each container contains 1,000 units. &lt;br /&gt;
&lt;br /&gt;
Water is a life requirement for the [[population]], and must be present on the ship for long term survival.&lt;br /&gt;
&lt;br /&gt;
The population will consume water that is in containers or in tanks at a rate of 20 per cycle per individual. Water can be transferred to pipes and objects via a [[loader]].&lt;br /&gt;
&lt;br /&gt;
In addition to consumption by the population, water can be used to generate [[oxygen]] using an [[Oxygen Maker|oxygen maker]].&lt;br /&gt;
&lt;br /&gt;
Water can be reprocessed from [[sewage]] by connecting a [[Sewage Pipe|sewage pipe]] to a [[Waste Treatment Machine|waste treatment machine]], and then to a [[Water Purifier|water purifier]] and connecting them all to a [[power]] source.&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Anomaly&amp;diff=1753</id>
		<title>Anomaly</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Anomaly&amp;diff=1753"/>
		<updated>2023-11-27T01:32:53Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added approximate anomaly expansion rate.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:VoidExample.png|300px|thumb|right|The void as seen in the main view.]]&lt;br /&gt;
[[File:SectorMapExample.png|300px|thumb|right|The void as seen in the [[Sector Map]].]]&lt;br /&gt;
The &#039;&#039;&#039;anomaly&#039;&#039;&#039;, sometimes referred to as the &#039;&#039;&#039;void&#039;&#039;&#039; or the &#039;&#039;&#039;collapse&#039;&#039;&#039;, is a round blackness expanding from a collapsed star outwards into the universe.&lt;br /&gt;
&lt;br /&gt;
Opinions on the void seem varied within humanity: some want to understand it and learn to counter it, some want to escape and focus on a nomadic existence, and others believe someone created it and should be brought to justice.&lt;br /&gt;
&lt;br /&gt;
Each time the player moves a ship or fleet through hyperspace, the void expands at a rate approximately one-quarter the distance traveled by the player&#039;s ship or fleet. If the void overtakes the player, the game ends.&lt;br /&gt;
== Contracts ==&lt;br /&gt;
{{Main|Contract}}&lt;br /&gt;
There are several contracts relating to the void and humanity&#039;s various responses to it:&lt;br /&gt;
* Analyse&lt;br /&gt;
* Justice&lt;br /&gt;
* Evacuation&lt;br /&gt;
* Nomad&lt;br /&gt;
== History ==&lt;br /&gt;
{{Prehistory|Update1.rc2|Introduced.}}&lt;br /&gt;
{{Prehistory|Update2.rc1|Expansion rate is reduced.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Story]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1752</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1752"/>
		<updated>2023-11-17T09:28:14Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Correction for Linux saves folder path&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/.steam/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyTransmitter||Science&lt;br /&gt;
|[[Stargate_Components#Energy_Transmitter | Energy Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion||[[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics||[[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food||Resource||[[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component||[[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector|| Logistics|| [[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
|Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector ||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
|LensComponent||Component||[[Lens]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader||Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
|MineralPatch|| Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory|| Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource||[[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader||Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown ||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource ||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Scientist || Crew || [[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle|| Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateActuator || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateReceiver || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateResin || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateStructure || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion|| [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1751</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1751"/>
		<updated>2023-11-07T04:23:38Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added several stargate components&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyTransmitter||Science&lt;br /&gt;
|[[Stargate_Components#Energy_Transmitter | Energy Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion||[[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics||[[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food||Resource||[[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component||[[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector|| Logistics|| [[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
|Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector ||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
|LensComponent||Component||[[Lens]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader||Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
|MineralPatch|| Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory|| Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource||[[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader||Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown ||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource ||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Scientist || Crew || [[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle|| Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateActuator || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateReceiver || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateResin || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| StargateStructure || Science || [[Stargate Components]]&lt;br /&gt;
|-&lt;br /&gt;
| Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion|| [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1750</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1750"/>
		<updated>2023-11-06T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added EnergyTransmitter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyTransmitter||Science&lt;br /&gt;
|[[Stargate_Components#Energy_Transmitter | Energy Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion||[[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics||[[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food||Resource||[[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component||[[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector|| Logistics|| [[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
|Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector ||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
|LensComponent||Component||[[Lens]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader||Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
|MineralPatch|| Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory|| Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource||[[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader||Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown ||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource ||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]]&lt;br /&gt;
|-&lt;br /&gt;
| Scientist&lt;br /&gt;
|Crew||[[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle|| Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion|| [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1749</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1749"/>
		<updated>2023-11-04T05:36:43Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added Lens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion|| [[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics|| [[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food ||Resource|| [[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component|| [[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector||Logistics||[[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
| Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| LensComponent || Component || [[Lens]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader|| Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource ||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
| Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| MineralPatch ||Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory||Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource|| [[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader|| Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker ||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals ||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]] &lt;br /&gt;
|-&lt;br /&gt;
|Scientist&lt;br /&gt;
|Crew||[[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle||Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
|Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion||[[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1748</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1748"/>
		<updated>2023-11-04T05:24:42Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added a number of missing items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Assembler|| Logistics|| [[Assembly Table]]&lt;br /&gt;
|-&lt;br /&gt;
|Asteroid||Environment||[[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
|Battery||Storage||[[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|Box||Cargo||[[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
|Bullets||Ammunition||[[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
|Cannon||Weapons||[[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|CannonShell||Ammunition||[[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| ChemicalLab||Logistics|| [[Chemical Lab]]&lt;br /&gt;
|-&lt;br /&gt;
|Civilian||Crew|| [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
|CarbonDioxide||Resource ||[[CO2]]&lt;br /&gt;
|-&lt;br /&gt;
|Comet||Environment||[[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
|Compost||Resource||[[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
|CrewMember || Crew||[[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
|CoilComponent||Component||[[Energy Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperIngot||Industry||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|CopperMinerals||Industry||[[Copper Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
|Deuterium||Resource||[[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort||Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
|Door||Other||[[Door]]&lt;br /&gt;
|-&lt;br /&gt;
|DroneBay||Logistics||[[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
|EnergyCell||Resource||[[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|Engine||Propulsion|| [[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
|Equipment||Unknown||[[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
|Explosives||Resource||[[Explosives]]&lt;br /&gt;
|-&lt;br /&gt;
|Fabricator||Logistics|| [[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
|Fighter||Weapons||[[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLCharge||FTL||[[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|FTLDrive||FTL||[[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
|Food ||Resource|| [[Food]]&lt;br /&gt;
|-&lt;br /&gt;
|FrameComponent||Component|| [[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
|Fuel||Resource||[[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|FuelLoader||Loader||[[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|FusionReactor||Power Generation||[[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|GasCollector||Logistics||[[Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
|GatlingGun||Weapons||[[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
| Generator||Power Generation||[[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
|HullBreach||Special||Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics||Logistics||[[Hydroponic Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector||Logistics||[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceIsotopes ||Resource||[[Hyperspace Isotopes]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensor||Logistics||[[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceSensorLR||Logistics||Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
|IceGrinder||Logistics||[[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
|Loader|| Loader||Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|LogisticsDrone||Logistics||[[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
|MetalIngot||Resource ||[[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|MetallicMinerals||Resource||[[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
| Meteor||Environment||[[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|MetreonGas||Resource||[[Metreon Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| MineralPatch ||Environment||Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
|MiningLaser||Logistics||[[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
|MissionCargo||Cargo||[[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
|MotorComponent||Component||[[Motor]]&lt;br /&gt;
|-&lt;br /&gt;
|MunitionsFactory||Logistics||[[Munitions Bench]]&lt;br /&gt;
|-&lt;br /&gt;
|Ordnance||Environment||Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
|Oxygen||Resource|| [[Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenLoader|| Loader||[[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
|OxygenMaker ||Life Support||[[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoil||Unknown||[[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerCoilCharged||Unknown||[[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
|PowerInjector||Unknown||[[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousOre||Resource||[[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|PreciousMetals ||Resource||[[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|ProximityMine||Environment||A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
|Railgun||Weapons||[[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
|RailgunShell||Ammunition||[[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
|Reactor||Power Generation||[[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedMetreon||Resource||[[Refined Metreon]]&lt;br /&gt;
|-&lt;br /&gt;
|RefinedTilium||Resource||[[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
|Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArm||Industry||[[Robot Arm#Robot Arm|Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmShort||Logistics||[[Robot Arm#Short Robot Arm|Short Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|RobotArmSmart||Logistics||[[Robot Arm#Smart Robot Arm|Smart Robot Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|ScienceStation||Science||[[Science Station]] &lt;br /&gt;
|-&lt;br /&gt;
|Scientist&lt;br /&gt;
|Crew||[[Scientist]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|Seeds||Resource||[[Seeds]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle||Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
|Supercomputer||Science||[[Supercomputer]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank||Storage||[[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster||Propulsion||[[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Track||Industry||[[Track]]&lt;br /&gt;
|-&lt;br /&gt;
|WasteWater||Resource||[[Waste Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist||Crew||Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole||Weapons||Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1747</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1747"/>
		<updated>2023-11-04T03:42:00Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added Refinery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Asteroid || Environment || [[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
| Battery || Storage || [[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| Box || Cargo || [[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
| Bullets || Ammunition || [[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Weapons || [[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
| CannonShell|| Ammunition || [[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilian || Crew || [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
| Comet || Environment || [[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
| Compost || Resource || [[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
| CrewMember || Crew || [[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
| Deuterium || Resource || [[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort || Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
| Door || Other || [[Door]]&lt;br /&gt;
|-&lt;br /&gt;
| DroneBay || Logistics || [[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
| EnergyCell || Resource || [[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Propulsion || [[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || Unknown || [[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
| Fighter || Weapons || [[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| FTLCharge || FTL || [[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
| FTLDrive || FTL || [[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
| Food || Resource || [[Food]]&lt;br /&gt;
|-&lt;br /&gt;
| Fuel || Resource || [[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| FuelLoader || Loader || [[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| FusionReactor || Power Generation || [[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
| GatlingGun || Weapons || [[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
| Generator || Power Generation || [[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| HullBreach || Special || Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector&lt;br /&gt;
|Logistics&lt;br /&gt;
|[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
| HyperspaceSensor || Logistics || [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| HyperspaceSensorLR || Logistics || Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| IceGrinder || Logistics || [[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| Loader || Loader || Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| LogisticsDrone || Logistics || [[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
| MetalIngot || Resource || [[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
| Meteor || Environment || [[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
| MetallicMinerals || Resource || [[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
| MineralPatch || Environment || Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
| MiningLaser || Logistics || [[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
| MissionCargo || Cargo || [[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
| Ordnance || Environment || Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || Resource || [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
| OxygenLoader || Loader || [[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| OxygenMaker || Life Support || [[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerCoil || Unknown || [[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerCoilCharged || Unknown || [[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerInjector || Unknown || [[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
| PreciousOre || Resource || [[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| PreciousMetals || Resource || [[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| ProximityMine || Environment || A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
| Railgun || Weapons || [[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
| RailgunShell|| Ammunition || [[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
| Reactor || Power Generation || [[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
| RefinedTilium || Resource || [[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
| Refinery||Logistics||[[Refinery]]&lt;br /&gt;
|-&lt;br /&gt;
|ScrapMetal||Resource||[[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
|Scrubber||Life Support||[[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
|SewageMachine||Logistics||[[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
|SewagePipe||Logistics||[[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
|Shuttle ||Other||[[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
|SmallTank||Storage||[[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Smelter||Logistics||[[Smelter]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuit||Life Support||[[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
|SpaceSuitPod||Life Support||[[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
|Stairs||Habitation||[[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
|Tank&lt;br /&gt;
|Storage|| [[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Thruster || Propulsion||[[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
|Tiddlet||Cargo||[[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
|TiliumOre||Resource||[[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|TinyTank||Storage||[[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
|Water||Resource||[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|WaterPurifier||Logistics||[[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist&lt;br /&gt;
|Crew&lt;br /&gt;
|Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole&lt;br /&gt;
|Weapons&lt;br /&gt;
|Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Refinery&amp;diff=1746</id>
		<title>Refinery</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Refinery&amp;diff=1746"/>
		<updated>2023-11-04T03:38:28Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Removed extraneous period.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| image1 = [[File:Refinery.png|150px|frameless|alt=The refinery sprite]]&lt;br /&gt;
| grid_size = 2 x 2&lt;br /&gt;
| power_category = Logistics&lt;br /&gt;
| inputs = Power&amp;lt;br&amp;gt;[[Metreon Gas]]&lt;br /&gt;
| outputs = [[Refined Metreon]]&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Refinery&#039;&#039;&#039; is a piece of Logistics equipment used to refine [[Metreon Gas]] from gas clouds into [[Refined Metreon]].&lt;br /&gt;
== History ==&lt;br /&gt;
{{History|Alpha 2|Introduced.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1745</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1745"/>
		<updated>2023-10-31T06:03:59Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added Linux save location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows, &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac, and &amp;lt;code&amp;gt;~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves&amp;lt;/code&amp;gt; on Linux. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Asteroid || Environment || [[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
| Battery || Storage || [[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| Box || Cargo || [[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
| Bullets || Ammunition || [[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Weapons || [[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
| CannonShell|| Ammunition || [[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilian || Crew || [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
| Comet || Environment || [[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
| Compost || Resource || [[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
| CrewMember || Crew || [[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
| Deuterium || Resource || [[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort || Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
| Door || Other || [[Door]]&lt;br /&gt;
|-&lt;br /&gt;
| DroneBay || Logistics || [[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
| EnergyCell || Resource || [[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Propulsion || [[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || Unknown || [[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
| Fighter || Weapons || [[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| FTLCharge || FTL || [[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
| FTLDrive || FTL || [[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
| Food || Resource || [[Food]]&lt;br /&gt;
|-&lt;br /&gt;
| Fuel || Resource || [[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| FuelLoader || Loader || [[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| FusionReactor || Power Generation || [[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
| GatlingGun || Weapons || [[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
| Generator || Power Generation || [[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| HullBreach || Special || Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector&lt;br /&gt;
|Logistics&lt;br /&gt;
|[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
| HyperspaceSensor || Logistics || [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| HyperspaceSensorLR || Logistics || Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| IceGrinder || Logistics || [[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| Loader || Loader || Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| LogisticsDrone || Logistics || [[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
| MetalIngot || Resource || [[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
| Meteor || Environment || [[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
| MetallicMinerals || Resource || [[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
| MineralPatch || Environment || Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
| MiningLaser || Logistics || [[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
| MissionCargo || Cargo || [[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
| Ordnance || Environment || Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || Resource || [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
| OxygenLoader || Loader || [[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| OxygenMaker || Life Support || [[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerCoil || Unknown || [[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerCoilCharged || Unknown || [[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerInjector || Unknown || [[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
| PreciousOre || Resource || [[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| PreciousMetals || Resource || [[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| ProximityMine || Environment || A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
| Railgun || Weapons || [[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
| RailgunShell|| Ammunition || [[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
| Reactor || Power Generation || [[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
| RefinedTilium || Resource || [[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
| ScrapMetal || Resource || [[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| Scrubber || Life Support || [[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
| SewageMachine || Logistics || [[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| SewagePipe || Logistics || [[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || Other || [[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
| SmallTank || Storage || [[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| Smelter || Logistics || [[Smelter]] &lt;br /&gt;
|-&lt;br /&gt;
| SpaceSuit || Life Support || [[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
| SpaceSuitPod || Life Support || [[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
| Stairs || Habitation || [[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| Tank || Storage || [[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| Thruster || Propulsion || [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
| Tiddlet || Cargo || [[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
| TiliumOre || Resource || [[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| TinyTank || Storage || [[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| Water || Resource || [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
| WaterPurifier || Logistics || [[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist&lt;br /&gt;
|Crew&lt;br /&gt;
|Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole&lt;br /&gt;
|Weapons&lt;br /&gt;
|Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1744</id>
		<title>Save file</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Save_file&amp;diff=1744"/>
		<updated>2023-10-25T01:51:44Z</updated>

		<summary type="html">&lt;p&gt;TomYeltz: Added HyperspaceCollector (Hyperspace Scoop) to Items Inventory Codes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save files for the game are stored in &amp;lt;code&amp;gt;%LOCALAPPDATA%\Introversion\LastStarship\saves&amp;lt;/code&amp;gt; on Windows and &amp;lt;code&amp;gt;~/Library/Application\ Support/LastStarship/saves&amp;lt;/code&amp;gt; on Mac. They are stored in a plaintext format and end in a &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
== Common modifications ==&lt;br /&gt;
=== Add items to the Trade screen ===&lt;br /&gt;
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;TradePossible&amp;lt;/code&amp;gt;. Set that to true.&lt;br /&gt;
#: &#039;&#039;Note:&#039;&#039; There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;TheirStock&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
=== Add items to a shuttle ===&lt;br /&gt;
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it&#039;s necessary to modify a shuttle&#039;s inventory as it delivers cargo.&lt;br /&gt;
# Purchase something or initiate a mission delivery.&lt;br /&gt;
# As soon as the shuttle appears, save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Find the section for your ship. It should be the first section beginning with &amp;lt;code&amp;gt;BEGIN Layer&amp;lt;/code&amp;gt;. Find the line &amp;lt;code&amp;gt;BEGIN Deliveries&amp;lt;/code&amp;gt; inside that section.&lt;br /&gt;
# In the the &amp;lt;code&amp;gt;Trade&amp;lt;/code&amp;gt; section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.&lt;br /&gt;
=== Refill a fuel tank ===&lt;br /&gt;
If your ship runs out of fuel, but you have a fuel [[tank]] installed:&lt;br /&gt;
# Save and close the game.&lt;br /&gt;
# In the directory listed above, find the &amp;lt;code&amp;gt;.space&amp;lt;/code&amp;gt; file corresponding to the saved game and open it in a text editor.&lt;br /&gt;
# Search for a line containing &amp;lt;code&amp;gt;Resource Fuel&amp;lt;/code&amp;gt;. Spacing is important.&lt;br /&gt;
# Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as &amp;lt;code&amp;gt;FriendlyShip&amp;lt;/code&amp;gt; type.&lt;br /&gt;
# Update or add the corresponding &amp;lt;code&amp;gt;Quantity&amp;lt;/code&amp;gt; line to add fuel to the tank.&lt;br /&gt;
# Save the changes, run the game, and load the save.&lt;br /&gt;
== Items Inventory Codes ==&lt;br /&gt;
:&#039;&#039;This table is incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Inventory Item Codes&lt;br /&gt;
|-&lt;br /&gt;
! ID Code !! Category !! Item&lt;br /&gt;
|-&lt;br /&gt;
| AirReprocessor || Life Support || [[Air Reprocessor]]&lt;br /&gt;
|-&lt;br /&gt;
| Airduct || Life Support || [[Airduct]]&lt;br /&gt;
|-&lt;br /&gt;
| Asteroid || Environment || [[Asteroid]]&lt;br /&gt;
|-&lt;br /&gt;
| Battery || Storage || [[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| Box || Cargo || [[:Category:Equipment|Equipment]] is packaged in a box for transport&lt;br /&gt;
|-&lt;br /&gt;
| Bullets || Ammunition || [[Ammo|Bullets]]&lt;br /&gt;
|-&lt;br /&gt;
| Cannon || Weapons || [[Weapon#Cannon|Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
| CannonShell|| Ammunition || [[Ammo#Cannon Shells|Cannon Shells]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilian || Crew || [[Civilian]]&lt;br /&gt;
|-&lt;br /&gt;
| Comet || Environment || [[Ice Comet]]&lt;br /&gt;
|-&lt;br /&gt;
| Compost || Resource || [[Compost]]&lt;br /&gt;
|-&lt;br /&gt;
| CrewMember || Crew || [[Crew Member]]&lt;br /&gt;
|-&lt;br /&gt;
| Deuterium || Resource || [[Deuterium]]&lt;br /&gt;
|-&lt;br /&gt;
| DockingPort || Logistics || [[Docking Port]]&lt;br /&gt;
|-&lt;br /&gt;
| Door || Other || [[Door]]&lt;br /&gt;
|-&lt;br /&gt;
| DroneBay || Logistics || [[Drone Bay]]&lt;br /&gt;
|-&lt;br /&gt;
| EnergyCell || Resource || [[Energy Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Propulsion || [[Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || Unknown || [[List of undetermined items|Unknown]]&lt;br /&gt;
|-&lt;br /&gt;
| Fighter || Weapons || [[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| FTLCharge || FTL || [[FTL Charge]]&lt;br /&gt;
|-&lt;br /&gt;
| FTLDrive || FTL || [[FTL Drive]]&lt;br /&gt;
|-&lt;br /&gt;
| Food || Resource || [[Food]]&lt;br /&gt;
|-&lt;br /&gt;
| Fuel || Resource || [[Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| FuelLoader || Loader || [[Loader#Variants|Fuel Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| FusionReactor || Power Generation || [[Fusion Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
| GatlingGun || Weapons || [[Weapon#Gatling Gun|Gatling Gun]]&lt;br /&gt;
|-&lt;br /&gt;
| Generator || Power Generation || [[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| HullBreach || Special || Hull breach&lt;br /&gt;
|-&lt;br /&gt;
|HyperspaceCollector&lt;br /&gt;
|Logistics&lt;br /&gt;
|[[Hyperspace Scoop]]&lt;br /&gt;
|-&lt;br /&gt;
| HyperspaceSensor || Logistics || [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| HyperspaceSensorLR || Logistics || Long-range [[Hyperspace Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| IceGrinder || Logistics || [[Ice Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| Loader || Loader || Generic [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| LogisticsDrone || Logistics || [[Logistics Drone]]&lt;br /&gt;
|-&lt;br /&gt;
| MetalIngot || Resource || [[Metal Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
| Meteor || Environment || [[Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
| MetallicMinerals || Resource || [[Metallic Minerals]]&lt;br /&gt;
|-&lt;br /&gt;
| MineralPatch || Environment || Mineral patches on [[Asteroid]]s&lt;br /&gt;
|-&lt;br /&gt;
| MiningLaser || Logistics || [[Mining Laser]]&lt;br /&gt;
|-&lt;br /&gt;
| MissionCargo || Cargo || [[Contract#Courier_mission|Courier contract]] cargo&lt;br /&gt;
|-&lt;br /&gt;
| Ordnance || Environment || Ordnance travelling from a [[weapon]] to a target&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || Resource || [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
| OxygenLoader || Loader || [[Loader#Variants|Oxygen Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| OxygenMaker || Life Support || [[Oxygen Maker]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerCoil || Unknown || [[List of undetermined items|Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerCoilCharged || Unknown || [[List of undetermined items|Charged Power Coil]]&lt;br /&gt;
|-&lt;br /&gt;
| PowerInjector || Unknown || [[List of undetermined items|Power Injector]]&lt;br /&gt;
|-&lt;br /&gt;
| PreciousOre || Resource || [[Ore#Precious Ore|Precious Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| PreciousMetals || Resource || [[Metal#Precious Metal|Precious Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| ProximityMine || Environment || A mine from a [[Contract#Clear_dangerous_minefield|minefield]]&lt;br /&gt;
|-&lt;br /&gt;
| Railgun || Weapons || [[Weapon#Railgun|Railgun]]&lt;br /&gt;
|-&lt;br /&gt;
| RailgunShell|| Ammunition || [[Ammo#Railgun Slugs|Railgun Slugs]]&lt;br /&gt;
|-&lt;br /&gt;
| Reactor || Power Generation || [[Reactor]]&lt;br /&gt;
|-&lt;br /&gt;
| RefinedTilium || Resource || [[Metal#Refined Tilium|Refined Tilium]]&lt;br /&gt;
|-&lt;br /&gt;
| ScrapMetal || Resource || [[Metal#Scrap Metal|Scrap Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| Scrubber || Life Support || [[CO2 Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
| SewageMachine || Logistics || [[Waste Treatment Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| SewagePipe || Logistics || [[Sewage Pipe]]&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || Other || [[Cargo Shuttle|Shuttle]]&lt;br /&gt;
|-&lt;br /&gt;
| SmallTank || Storage || [[Tank#Medium Tank|Medium Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| Smelter || Logistics || [[Smelter]] &lt;br /&gt;
|-&lt;br /&gt;
| SpaceSuit || Life Support || [[Space Suit]]&lt;br /&gt;
|-&lt;br /&gt;
| SpaceSuitPod || Life Support || [[Spacesuit Pod]]&lt;br /&gt;
|-&lt;br /&gt;
| Stairs || Habitation || [[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| Tank || Storage || [[Tank#Huge Tank|Huge Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| Thruster || Propulsion || [[Thruster]]&lt;br /&gt;
|-&lt;br /&gt;
| Tiddlet || Cargo || [[Tiddlet]]&lt;br /&gt;
|-&lt;br /&gt;
| TiliumOre || Resource || [[Ore#Tilium Ore|Tilium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| TinyTank || Storage || [[Tank#Small Tank|Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| Water || Resource || [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
| WaterPurifier || Logistics || [[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsSpecialist&lt;br /&gt;
|Crew&lt;br /&gt;
|Weapons Officer&lt;br /&gt;
|-&lt;br /&gt;
|WeaponsConsole&lt;br /&gt;
|Weapons&lt;br /&gt;
|Weapons Control Centre&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Game files]]&lt;/div&gt;</summary>
		<author><name>TomYeltz</name></author>
	</entry>
</feed>