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	<id>https://www.tls-wiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Totengeist</id>
	<title>The Last Starwiki - User contributions [en]</title>
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	<updated>2026-06-03T23:54:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=March_2025_Competition&amp;diff=2597</id>
		<title>March 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=March_2025_Competition&amp;diff=2597"/>
		<updated>2026-03-19T20:28:57Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = March 2025&lt;br /&gt;
| nickname = The Fantastic Four&lt;br /&gt;
| video = 2EZV-DAOEug&lt;br /&gt;
| subs_open = 2025-02-23&lt;br /&gt;
| subs_close = 2025-03-15&lt;br /&gt;
| video_release = 2025-04-04&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat fleet and see how it holds up against the competition! All submitted ships will compete in a bracket competition if we receive enough entries. Ships must come stocked with ammo, crew, and life supporting resources. See details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by March 15th, 2025 at 9:00 PM EST. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] or send a Steam Workshop link or .ship file directly to Johnny_Struggles.&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below.&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must use your own ship design(s).&lt;br /&gt;
&lt;br /&gt;
* Build 1 capital ship with a price cap of 15m space bucks.&lt;br /&gt;
* Build 1 or more support ships with a combined price cap of 6m space bucks.&lt;br /&gt;
* The capital ship must have at least 2 docking ports.&lt;br /&gt;
* The support ship(s) must have at least 1 docking port.&lt;br /&gt;
* The capital ship requires at least 1 FTL drive.&lt;br /&gt;
* The support ships do not require an FTL drive.&lt;br /&gt;
* Ships must have at least 1 engine.&lt;br /&gt;
* Ships must not travel at speeds higher than 130.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Ships crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Ships must have breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* C02 must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Sewage must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Do not use weapons officers or consoles as the AI doesn&#039;t handle them properly in this setup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat. (Be aware, drones may be distracted by salvage during combat.)&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 5 minute time limit. If the limit is reached, the ship with the highest percentage of health left wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now, two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Dragon Month, Squeege Dragonfly}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Nemesis, Gemini, Honey Badger}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Hex-A-Gone, Diamondoid MKII}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Fever Dream, Bucko, Honey Badger}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Wyvern-Class Destroyer, Drake-Class Escort}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Throbbing Justice, Veinguard Phantoms}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Big Bumble, Bumble}}&lt;br /&gt;
* {{Competition entry|author=Emap|entry=El Ladrillo Volador, El Martillo}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Squeege Dragon Month, Squeege Dragonfly&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Nemesis, Gemini, Honey Badger &#039;&#039;&#039;vs.&#039;&#039;&#039; Hex-A-Gone, Diamondoid MKII || Nemesis, Gemini, Honey Badger || Hex-A-Gone, Diamondoid MKII ||&#039;&#039;&#039;Nemesis, Gemini, Honey Badger&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Fever Dream, Bucko, Honey Badger &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Jacob&#039;s Ladder, Archangel, Angel &#039;&#039;&#039;vs.&#039;&#039;&#039; Blue Ring MK2, Hooligan MK IV || Blue Ring MK2, Hooligan MK IV || Jacob&#039;s Ladder, Archangel, Angel ||&#039;&#039;&#039;Jacob&#039;s Ladder, Archangel, Angel&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Wyvern-Class Destroyer, Drake-Class Escort || Perfect 10, Paparazzi || Perfect 10, Paparazzi ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Throbbing Justice, Veinguard Phantoms &#039;&#039;&#039;vs.&#039;&#039;&#039; Big Bumble, Bumble || Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Throbbing Justice, Veinguard Phantoms&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Ladrillo Volador, El Martillo ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;El Ladrillo Volador, El Martillo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly &#039;&#039;&#039;vs.&#039;&#039;&#039; Nemesis, Gemini, Honey Badger || Squeege Dragon Month, Squeege Dragonfly || Squeege Dragon Month, Squeege Dragonfly ||&#039;&#039;&#039;Squeege Dragon Month, Squeege Dragonfly&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Hive Queen, Squeege Contaminator &#039;&#039;&#039;vs.&#039;&#039;&#039; Jacob&#039;s Ladder, Archangel, Angel || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber &#039;&#039;&#039;vs.&#039;&#039;&#039; Perfect 10, Paparazzi || Perfect 10, Paparazzi || Perfect 10, Paparazzi ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Ladrillo Volador, El Martillo &#039;&#039;&#039;vs.&#039;&#039;&#039; Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Throbbing Justice, Veinguard Phantoms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Throbbing Justice, Veinguard Phantoms || Perfect 10, Paparazzi || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Jacob&#039;s Ladder, Archangel, Angel &#039;&#039;&#039;vs.&#039;&#039;&#039; Blue Ring MK2, Hooligan MK IV&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}}&lt;br /&gt;
|-&lt;br /&gt;
! Endurance&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=April_2025_Competition&amp;diff=2596</id>
		<title>April 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=April_2025_Competition&amp;diff=2596"/>
		<updated>2026-03-19T20:28:37Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = April 2025&lt;br /&gt;
| nickname = The Fifth Element&lt;br /&gt;
| video = ZEAoB_xBpBQ&lt;br /&gt;
| subs_open = 2025-03-19&lt;br /&gt;
| subs_close = 2025-04-19&lt;br /&gt;
| video_release = 2025-05-12&lt;br /&gt;
| entrants = Emap&amp;lt;br&amp;gt;omgbear&amp;lt;br&amp;gt;Stunty&amp;lt;br&amp;gt;Wunderwood157&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;Hype&amp;lt;br&amp;gt;DoctorX&amp;lt;br&amp;gt;Imre&amp;lt;br&amp;gt;Ranamar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat ships(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by [https://timee.io/20250419T0300?tl=Ship%20Building%20Competition April 19th, 2025 at 11:00 PM]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] and tag as a Competition Entry&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a .ship file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below.&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must use your own ship design(s).&lt;br /&gt;
&lt;br /&gt;
* Build 1 or more ships with a combined price cap of 8m space bucks.&lt;br /&gt;
* The capital ship must have at least 1 docking ports.&lt;br /&gt;
* Ships must have at least 1 engine.&lt;br /&gt;
* Ships must not have any ammo and the ammo production line must be empty of supplies.&lt;br /&gt;
* Ships may only use Metreon Gas and Metallic Minerals to produce ammo.&lt;br /&gt;
* Each docking port can have 12 squares where supplies are loaded. The final design must have all Metreon Gas and Metallic Minerals in those 12 squares.&lt;br /&gt;
* You can have as many docking ports as you like so you can have more raw materials.&lt;br /&gt;
* External objects should not be placed as shields. Anything designs that appear to have objects placed as shields will be rejected.&lt;br /&gt;
* Ships must not travel at speeds higher than 130.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Ships crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Ships must have breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing. &lt;br /&gt;
* C02 must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Sewage must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* &#039;&#039;&#039;You may use&#039;&#039;&#039; weapons officers and consoles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat. (Be aware, drones may be distracted by salvage during combat.)&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 8 minute time limit. If the limit is reached, the ship with the highest percentage of health left wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now, two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Pico-Axe, Micro-Diamond}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Hydra-class Regenerating Cruiser}}&lt;br /&gt;
* {{Competition entry|author=Wunderwood157|entry=Glanton Mini Lite, Bathcat Lite}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Solaria}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Model Maker MK II}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Balance of Justice}}&lt;br /&gt;
* {{Competition entry|author=Hype|entry=Theseus}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Elbereth}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Feldspar}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Infestor}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Hullbore}}&lt;br /&gt;
* {{Competition entry|author=Wunderwood157|entry=The Judge, Bathcat Lite}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Halcyon Promise}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Tornillo &#039;&#039;&#039;vs.&#039;&#039;&#039; Pico-Axe &amp;amp; Micro-Diamond || Pico-Axe &amp;amp; Micro-Diamond || Pico-Axe &amp;amp; Micro-Diamond ||&#039;&#039;&#039;Pico-Axe &amp;amp; Micro-Diamond&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Hydra-class Regenerating Cruiser &#039;&#039;&#039;vs.&#039;&#039;&#039; Glanton Mini Lite, Bathcat Lite ||colspan=2 |&#039;&#039;Unclear&#039;&#039; ||&#039;&#039;&#039;Hydra-class Regenerating Cruiser&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Solaria &#039;&#039;&#039;vs.&#039;&#039;&#039; Model Maker || Model Maker || Model Maker MK II ||&#039;&#039;&#039;Model Maker MK II&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Balance of Justice &#039;&#039;&#039;vs.&#039;&#039;&#039; Theseus || Theseus || Theseus ||&#039;&#039;&#039;Theseus&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Fluorine MK C &#039;&#039;&#039;vs.&#039;&#039;&#039; Elbereth || Elbereth || Elbereth ||&#039;&#039;&#039;Elbereth&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Feldspar &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Infestor || Squeege Infestor || Squeege Infestor ||&#039;&#039;&#039;Squeege Infestor&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Hullbore ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Squeege Hullbore&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| The Judge, Bathcat Lite &#039;&#039;&#039;vs.&#039;&#039;&#039; Halcyon Promise || The Judge, Bathcat Lite || The Judge, Bathcat Lite ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Pico-Axe &amp;amp; Micro-Diamond &#039;&#039;&#039;vs.&#039;&#039;&#039; Hydra-class Regenerating Cruiser || Pico-Axe &amp;amp; Micro-Diamond || Pico-Axe &amp;amp; Micro-Diamond ||&#039;&#039;&#039;Pico-Axe &amp;amp; Micro-Diamond&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Model Maker &#039;&#039;&#039;vs.&#039;&#039;&#039; Theseus || Theseus || Theseus ||&#039;&#039;&#039;Theseus&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Elbereth &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Infestor || Squeege Infestor || Squeege Infestor ||&#039;&#039;&#039;Squeege Infestor&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite ||colspan=2|&#039;&#039;Unclear&#039;&#039; ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Pico-Axe &amp;amp; Micro-Diamond &#039;&#039;&#039;vs.&#039;&#039;&#039; Theseus || Theseus || Theseus ||&#039;&#039;&#039;Theseus&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Infestor &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || The Judge, Bathcat Lite || The Judge, Bathcat Lite ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Theseus &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || The Judge, Bathcat Lite || The Judge, Bathcat Lite ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Hype|entry=Theseus}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Feldspar}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=omgbear|entry=Model Maker MK II}}&amp;lt;br&amp;gt;{{Competition entry|author=Stunty|entry=Solaria}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival&lt;br /&gt;
| {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=March_2025_Competition&amp;diff=2595</id>
		<title>March 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=March_2025_Competition&amp;diff=2595"/>
		<updated>2026-03-19T20:26:15Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = March 2025&lt;br /&gt;
| nickname = The Fantastic Four&lt;br /&gt;
| video = 2EZV-DAOEug&lt;br /&gt;
| subs_open = 2024-02-23&lt;br /&gt;
| subs_close = 2025-03-15&lt;br /&gt;
| video_release = 2025-04-04&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat fleet and see how it holds up against the competition! All submitted ships will compete in a bracket competition if we receive enough entries. Ships must come stocked with ammo, crew, and life supporting resources. See details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by March 15th, 2025 at 9:00 PM EST. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] or send a Steam Workshop link or .ship file directly to Johnny_Struggles.&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below.&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must use your own ship design(s).&lt;br /&gt;
&lt;br /&gt;
* Build 1 capital ship with a price cap of 15m space bucks.&lt;br /&gt;
* Build 1 or more support ships with a combined price cap of 6m space bucks.&lt;br /&gt;
* The capital ship must have at least 2 docking ports.&lt;br /&gt;
* The support ship(s) must have at least 1 docking port.&lt;br /&gt;
* The capital ship requires at least 1 FTL drive.&lt;br /&gt;
* The support ships do not require an FTL drive.&lt;br /&gt;
* Ships must have at least 1 engine.&lt;br /&gt;
* Ships must not travel at speeds higher than 130.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Ships crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Ships must have breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* C02 must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Sewage must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Do not use weapons officers or consoles as the AI doesn&#039;t handle them properly in this setup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat. (Be aware, drones may be distracted by salvage during combat.)&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 5 minute time limit. If the limit is reached, the ship with the highest percentage of health left wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now, two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Dragon Month, Squeege Dragonfly}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Nemesis, Gemini, Honey Badger}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Hex-A-Gone, Diamondoid MKII}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Fever Dream, Bucko, Honey Badger}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Wyvern-Class Destroyer, Drake-Class Escort}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Throbbing Justice, Veinguard Phantoms}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Big Bumble, Bumble}}&lt;br /&gt;
* {{Competition entry|author=Emap|entry=El Ladrillo Volador, El Martillo}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Squeege Dragon Month, Squeege Dragonfly&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Nemesis, Gemini, Honey Badger &#039;&#039;&#039;vs.&#039;&#039;&#039; Hex-A-Gone, Diamondoid MKII || Nemesis, Gemini, Honey Badger || Hex-A-Gone, Diamondoid MKII ||&#039;&#039;&#039;Nemesis, Gemini, Honey Badger&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Fever Dream, Bucko, Honey Badger &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Jacob&#039;s Ladder, Archangel, Angel &#039;&#039;&#039;vs.&#039;&#039;&#039; Blue Ring MK2, Hooligan MK IV || Blue Ring MK2, Hooligan MK IV || Jacob&#039;s Ladder, Archangel, Angel ||&#039;&#039;&#039;Jacob&#039;s Ladder, Archangel, Angel&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Wyvern-Class Destroyer, Drake-Class Escort || Perfect 10, Paparazzi || Perfect 10, Paparazzi ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Throbbing Justice, Veinguard Phantoms &#039;&#039;&#039;vs.&#039;&#039;&#039; Big Bumble, Bumble || Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Throbbing Justice, Veinguard Phantoms&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Ladrillo Volador, El Martillo ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;El Ladrillo Volador, El Martillo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly &#039;&#039;&#039;vs.&#039;&#039;&#039; Nemesis, Gemini, Honey Badger || Squeege Dragon Month, Squeege Dragonfly || Squeege Dragon Month, Squeege Dragonfly ||&#039;&#039;&#039;Squeege Dragon Month, Squeege Dragonfly&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Hive Queen, Squeege Contaminator &#039;&#039;&#039;vs.&#039;&#039;&#039; Jacob&#039;s Ladder, Archangel, Angel || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber &#039;&#039;&#039;vs.&#039;&#039;&#039; Perfect 10, Paparazzi || Perfect 10, Paparazzi || Perfect 10, Paparazzi ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Ladrillo Volador, El Martillo &#039;&#039;&#039;vs.&#039;&#039;&#039; Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Throbbing Justice, Veinguard Phantoms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Throbbing Justice, Veinguard Phantoms || Perfect 10, Paparazzi || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Jacob&#039;s Ladder, Archangel, Angel &#039;&#039;&#039;vs.&#039;&#039;&#039; Blue Ring MK2, Hooligan MK IV&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}}&lt;br /&gt;
|-&lt;br /&gt;
! Endurance&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=February_2025_Competition&amp;diff=2594</id>
		<title>February 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=February_2025_Competition&amp;diff=2594"/>
		<updated>2026-03-19T20:24:42Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = February 2025&lt;br /&gt;
| nickname = The Three Amigos&lt;br /&gt;
| video = 4pFIVGf32dU&lt;br /&gt;
| subs_open = 2025-01-27&lt;br /&gt;
| subs_close = 2025-02-15&lt;br /&gt;
| video_release = 2025-02-28&lt;br /&gt;
| entrants = Zenrath&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;Sharnoras&amp;lt;br&amp;gt;NobodyOfConsequence&amp;lt;br&amp;gt;Stunty&amp;lt;br&amp;gt;DoctorX&amp;lt;br&amp;gt;omgbear&amp;lt;br&amp;gt;Ranamar&amp;lt;br&amp;gt;tsaoT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship and see how it holds up against the competition! All submitted ships will compete in a bracket competition if we receive enough entries. Ships must come stocked with ammo, crew, and life supporting resources. See details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server. &lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted by February 15th, 2025 at 9:00 PM EST. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] or send a Steam Workshop link or .ship file directly to Johnny_Struggles.&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below. (e.g. the combined total cannot cost more than 6 million space bucks.)&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Submissions must be built between now and the deadline and work properly in the current version (Alpha 13).&lt;br /&gt;
* Submissions must cost less than 6 million space bucks.&lt;br /&gt;
* Submissions must have at least 1 Engine.&lt;br /&gt;
* Submissions must not travel at speeds higher than 130.&lt;br /&gt;
* Submission crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Must use your own ship design(s).&lt;br /&gt;
* Do not use weapons officers or consoles as the AI doesn&#039;t handle them properly in this setup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 5 minute time limit. If the limit is reached, the ship with the highest percentage of health left wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
* {{Competition entry|author=Sharnoras|entry=rakars Class}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=Neonate-C &amp;amp; Neonate-G}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Super Shrike}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Monarch Class Frigate}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Wasp}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Mayhap MK II}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum &amp;amp; Spaceball 6}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Kobold Class Gunship}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber &amp;amp; Squeeglet Fighter}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=Aphelion}}&lt;br /&gt;
* {{Competition entry|author=NobodyOfConsequence|entry=Pebble Class Drone &amp;amp; Nugget Class Drone}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=MYG-11}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Evaluator}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Glandstone &amp;amp; Shortpump Bomber}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Behemoth &amp;amp; Squeege Bomber}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Drakars Class &#039;&#039;&#039;vs.&#039;&#039;&#039; Neonate-C &amp;amp; Neonate-G || Neonate-C &amp;amp; Neonate-G || Neonate-C &amp;amp; Neonate-G ||&#039;&#039;&#039;Neonate-C &amp;amp; Neonate-G&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Super Shrike &#039;&#039;&#039;vs.&#039;&#039;&#039; Monarch Class Frigate || Monarch Class Frigate || Monarch Class Frigate ||&#039;&#039;&#039;Monarch Class Frigate&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Wasp &#039;&#039;&#039;vs.&#039;&#039;&#039; Mayhap MK II || Wasp || Wasp ||&#039;&#039;&#039;Wasp&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Mega Maid Vacuum &amp;amp; Spaceball 6 &#039;&#039;&#039;vs.&#039;&#039;&#039; Kobold Class Gunship || Mega Maid Vacuum &amp;amp; Spaceball 6 || Mega Maid Vacuum &amp;amp; Spaceball 6 ||&#039;&#039;&#039;Mega Maid Vacuum &amp;amp; Spaceball 6&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeeglet Salvo, Bomber &amp;amp; Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Aphelion || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Pebble Class Drone &amp;amp; Nugget Class Drone &#039;&#039;&#039;vs.&#039;&#039;&#039; MYG-11 || MYG-11 || MYG-11 ||&#039;&#039;&#039;MYG-11&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Evaluator &#039;&#039;&#039;vs.&#039;&#039;&#039; Glandstone &amp;amp; Shortpump Bomber || Glandstone &amp;amp; Shortpump Bomber || Glandstone &amp;amp; Shortpump Bomber ||&#039;&#039;&#039;Glandstone &amp;amp; Shortpump Bomber&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Behemoth &amp;amp; Squeege Bomber ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Squeege Behemoth &amp;amp; Squeege Bomber&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Neonate-C &amp;amp; Neonate-G &#039;&#039;&#039;vs.&#039;&#039;&#039; Monarch Class Frigate || Monarch Class Frigate || Monarch Class Frigate ||&#039;&#039;&#039;Monarch Class Frigate&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Mega Maid Vacuum &amp;amp; Spaceball 6 &#039;&#039;&#039;vs.&#039;&#039;&#039; Wasp || Wasp || Wasp ||&#039;&#039;&#039;Wasp&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| MYG-11 &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Glandstone &amp;amp; Shortpump Bomber &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Behemoth &amp;amp; Squeege Bomber || Glandstone &amp;amp; Shortpump Bomber || Glandstone &amp;amp; Shortpump Bomber ||&#039;&#039;&#039;Glandstone &amp;amp; Shortpump Bomber&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeeglet Salvo, Bomber &amp;amp; Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Glandstone &amp;amp; Shortpump Bomber || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Monarch Class Frigate &#039;&#039;&#039;vs.&#039;&#039;&#039; Wasp || Wasp || Wasp ||&#039;&#039;&#039;Wasp&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Wasp &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| Mega Maid Vacuum&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| Aphelion &amp;amp; Mega Maid Vacuum&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Monarch Class Frigate vs. Wasp&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=January_2025_Competition&amp;diff=2593</id>
		<title>January 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=January_2025_Competition&amp;diff=2593"/>
		<updated>2026-03-19T20:22:08Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = January 2025&lt;br /&gt;
| nickname = Part the Second&lt;br /&gt;
| video = hvuvCpo5YBU&lt;br /&gt;
| subs_open = 2024-12-19&lt;br /&gt;
| subs_close = 2025-01-19&lt;br /&gt;
| video_release = 2025-01-28&lt;br /&gt;
| entrants = Emap&amp;lt;br&amp;gt;Ranamar&amp;lt;br&amp;gt;nobodyOfConsequence&amp;lt;br&amp;gt;tsaoT&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;bozz&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;DoctorX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship and see how it holds up against the competition! All submitted ships will compete in a bracket competition if we receive enough entries. Ships must come stocked with ammo, crew, and life supporting resources. See details below. The winner receives the &#039;&#039;&#039;Competition Winner&#039;&#039;&#039; and &#039;&#039;&#039;Most Effective Combat Ship&#039;&#039;&#039; roles, which will put you in a highlighted category in the user list.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted to Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] (tagged as competition entry) by January 19, 2025 at 10:00 PM. As the person running the battles, Johnny_Struggles will not submit any ships to participate in the tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
* Ship must be built between now and the deadline and work properly in the current version ({{Version|Alpha 13}}).&lt;br /&gt;
* Ship must cost less than 5 million space bucks.&lt;br /&gt;
* Ship must have at least 1 Engine.&lt;br /&gt;
* Ship crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* All guns must be placed on the external hull of the ship.  No guns should be surrounded by the hull.&lt;br /&gt;
* Must use your own ship design.&lt;br /&gt;
* Do not use weapons officers or consoles as the AI doesn&#039;t handle them properly in this setup. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins.  If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship.  Now two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.  It&#039;s also possible that the two ships stop engaging each other and stay just outside of each others combat range.  If this situation occurs then whose ever crew lives the longest will win the battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How will it work?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Once the ship submission deadline is reached we&#039;ll publish the tournament bracket as soon as we can.  We&#039;ll notify how many rounds there will be and ask that you provide the strategy you&#039;d want to use for each round.  The tournament will be run towards the end of the week so you&#039;ll have a few days to think about it.  If we don&#039;t get an answer for which strategy to use before the tournament starts we&#039;ll default to CloseRangeAggressive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategies to choose from.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Emap|entry=Broadside General Artigas}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Defiant}}&lt;br /&gt;
* {{Competition entry|author=nobodyOfConsequence|entry=Barnacle Fighter v1.0}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=The SPS-S VI}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} (&amp;quot;Squeegee of Death&amp;quot;)&lt;br /&gt;
* {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Screaming Goosehawk}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=CrossBeam II}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| Broadside General Artigas vs. Defiant || Defiant || Defiant ||&#039;&#039;&#039;Defiant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Barnacle Fighter v1.0 vs. The SPS-S VI || The SPS-S VI || The SPS-S VI ||&#039;&#039;&#039;The SPS-S VI&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Buck Dodgers v3 vs. Design Storm || Buck Dodgers v3 || Buck Dodgers v3 ||&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Screaming Goosehawk vs. CrossBeam II || Screaming Goosehawk || Screaming Goosehawk ||&#039;&#039;&#039;Screaming Goosehawk&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-&lt;br /&gt;
| Defiant vs. The SPS-S VI || Defiant || Defiant ||&#039;&#039;&#039;Defiant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Screaming Goosehawk vs. Buck Dodgers v3 || Buck Dodgers v3 || Buck Dodgers v3 ||&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-&lt;br /&gt;
| Defiant vs. Buck Dodgers v3 || Buck Dodgers v3 || Buck Dodgers v3 ||&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner(s)&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship &lt;br /&gt;
| Design Storm&amp;lt;br&amp;gt;CrossBeam II&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| The SPS-S VI&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Broadside General Artigas vs. Defiant&amp;lt;br&amp;gt;Defiant vs. The SPS-S VI&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| Design Storm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=December_2024_Competition&amp;diff=2592</id>
		<title>December 2024 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=December_2024_Competition&amp;diff=2592"/>
		<updated>2026-03-19T20:19:43Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add video release day&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = December 2024&lt;br /&gt;
| nickname = &lt;br /&gt;
| video = _eGNXd3EsCw&lt;br /&gt;
| video_release = 2024-12-19&lt;br /&gt;
| entrants = Rochdale&#039;s&amp;lt;br&amp;gt;tsaoT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Goal ===&lt;br /&gt;
Create the most effective combat ship and see how it holds up against the competition!&lt;br /&gt;
&lt;br /&gt;
All submitted ships will compete in a bracket competition if we receive enough entries. If we don&#039;t get enough entries, the ships will battle in-game ships instead. Ships must come stocked with ammo, crew, and life supporting resources. See details below.&lt;br /&gt;
&lt;br /&gt;
=== Prize ===&lt;br /&gt;
The winner receives the &#039;&#039;&#039;Competition Winner&#039;&#039;&#039; and &#039;&#039;&#039;Most Effective Combat Ship&#039;&#039;&#039; roles, which will put you in a highlighted category in the user list.&lt;br /&gt;
&lt;br /&gt;
=== Submissions ===&lt;br /&gt;
All ships must be submitted to the Ship Showcase on Discord (tagged as competition entry) by December 15, 2024 at 10:00 PM&lt;br /&gt;
&lt;br /&gt;
=== Rules ===&lt;br /&gt;
As the person running the battles, Johnny_Struggles will not submit any ships to participate in the tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ship must be built between now and the deadline and work properly in the current version (Alpha 12).&amp;lt;br&amp;gt;&lt;br /&gt;
Ship must cost less than 5 million space bucks.&amp;lt;br&amp;gt;&lt;br /&gt;
Ship must have at least 1 Engine.&amp;lt;br&amp;gt;&lt;br /&gt;
Ship crew capacity must be equal to or greater than the number of crew.&amp;lt;br&amp;gt;&lt;br /&gt;
All guns must be placed on the external hull of the ship.  No guns should be surrounded by the hull.&amp;lt;br&amp;gt;&lt;br /&gt;
Must use your own ship design.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ships will start combat facing each other outside of Railgun Range.&amp;lt;br&amp;gt;&lt;br /&gt;
First ship to be destroyed loses.&amp;lt;br&amp;gt;&lt;br /&gt;
If all crew die then that ship loses. &amp;lt;br&amp;gt;&lt;br /&gt;
The games AI will control all the combat.&amp;lt;br&amp;gt;&lt;br /&gt;
The Hull Repair order will be on during combat.  All other orders will be off.&amp;lt;br&amp;gt;&lt;br /&gt;
Combat will be single elimination.&lt;br /&gt;
&lt;br /&gt;
=== Entries ===&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
&lt;br /&gt;
=== Battles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finale&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! [https://www.youtu.be/_eGNXd3EsCw&amp;amp;t=159s Round 1] Winner !! [https://www.youtu.be/_eGNXd3EsCw&amp;amp;t=318s Round 2] Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Cannon Shell Carousel&#039;&#039; vs. &#039;&#039;The QUOB&#039;&#039; || Cannon Shell Carousel || Cannon Shell Carousel || &#039;&#039;&#039;Cannon Shell Carousel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; align=center|&#039;&#039;&#039;{{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}}&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Template:Infobox_competition&amp;diff=2591</id>
		<title>Template:Infobox competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Template:Infobox_competition&amp;diff=2591"/>
		<updated>2026-03-19T20:19:09Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Format dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| headerstyle  = {{#ifeq:{{{embed|}}}|yes||background-color:#ededed}}&lt;br /&gt;
| above        = {{{name}}}&lt;br /&gt;
| subheader    = {{{nickname|}}}&lt;br /&gt;
&lt;br /&gt;
| imagestyle   = text-align: center&lt;br /&gt;
| captionstyle = text-align: center&lt;br /&gt;
| nobr         = true&lt;br /&gt;
| image1       = {{#if: {{{video|}}}|{{#ev:youtube|{{{video}}}|360}}|}}&lt;br /&gt;
| caption1     = {{#if: {{{video|}}}|[https://youtu.be/{{{video}}} {{{video_caption|Competition video}}}]|}}&lt;br /&gt;
&lt;br /&gt;
| label1    = Submissions opened&lt;br /&gt;
|  data1    = {{#formatdate:{{{subs_open|}}}}}&lt;br /&gt;
| label2    = Submissions closed&lt;br /&gt;
|  data2    = {{#formatdate:{{{subs_close|}}}}}&lt;br /&gt;
| label3    = Video release&lt;br /&gt;
|  data3    = {{#formatdate:{{{video_release|}}}}}&lt;br /&gt;
| label4    = Entrants&lt;br /&gt;
|  data4    = {{{entrants|&amp;quot;Unknown&amp;quot;}}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Template:Infobox_competition&amp;diff=2590</id>
		<title>Template:Infobox competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Template:Infobox_competition&amp;diff=2590"/>
		<updated>2026-03-19T20:14:07Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add date information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| headerstyle  = {{#ifeq:{{{embed|}}}|yes||background-color:#ededed}}&lt;br /&gt;
| above        = {{{name}}}&lt;br /&gt;
| subheader    = {{{nickname|}}}&lt;br /&gt;
&lt;br /&gt;
| imagestyle   = text-align: center&lt;br /&gt;
| captionstyle = text-align: center&lt;br /&gt;
| nobr         = true&lt;br /&gt;
| image1       = {{#if: {{{video|}}}|{{#ev:youtube|{{{video}}}|360}}|}}&lt;br /&gt;
| caption1     = {{#if: {{{video|}}}|[https://youtu.be/{{{video}}} {{{video_caption|Competition video}}}]|}}&lt;br /&gt;
&lt;br /&gt;
| label1    = Submissions opened&lt;br /&gt;
|  data1    = {{{subs_open|}}}&lt;br /&gt;
| label2    = Submissions closed&lt;br /&gt;
|  data2    = {{{subs_close|}}}&lt;br /&gt;
| label3    = Video release&lt;br /&gt;
|  data3    = {{{video_release|}}}&lt;br /&gt;
| label4    = Entrants&lt;br /&gt;
|  data4    = {{{entrants|&amp;quot;Unknown&amp;quot;}}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2573</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2573"/>
		<updated>2026-03-18T04:01:49Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== Competition #13 ==&lt;br /&gt;
{{Main|Competition 13}}&lt;br /&gt;
&lt;br /&gt;
This competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
The competition takes places within a meteor shower, adding more challenge to protecting and repairing ships. It had an impressive &#039;&#039;&#039;20&#039;&#039;&#039; entries.&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
In the first competition to take place in [[Arena Mode]], players are challenged to build all ammunition from Metreon Gas and Metallic Minerals &amp;quot;delivered&amp;quot; at the docking bays.&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ||colspan=7 align=center| [[Competition 13]] is accepting submissions.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || ||colspan=7 align=center| Results are posted on the [[February 2026 Competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| 11 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || The Fifth Element || {{Competition entry|author=Wunderwood157|entry=The Judge, Bathcat Lite}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Feldspar}} || Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || {{Competition entry|author=omgbear|entry=Model Maker MK II}}&amp;lt;br&amp;gt;{{Competition entry|author=Stunty|entry=Solaria}} || {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| 1 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2572</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2572"/>
		<updated>2026-03-18T04:00:35Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== Competition #13 ==&lt;br /&gt;
{{Main|Competition 13}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
The competition takes places within a meteor shower, adding more challenge to protecting and repairing ships. It had an impressive &#039;&#039;&#039;20&#039;&#039;&#039; entries.&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
In the first competition to take place in [[Arena Mode]], players are challenged to build all ammunition from Metreon Gas and Metallic Minerals &amp;quot;delivered&amp;quot; at the docking bays.&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ||colspan=7 align=center| [[Competition 13]] is accepting submissions.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || ||colspan=7 align=center| Results are posted on the [[February 2026 Competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| 11 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || The Fifth Element || {{Competition entry|author=Wunderwood157|entry=The Judge, Bathcat Lite}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Feldspar}} || Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || {{Competition entry|author=omgbear|entry=Model Maker MK II}}&amp;lt;br&amp;gt;{{Competition entry|author=Stunty|entry=Solaria}} || {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| 1 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2571</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2571"/>
		<updated>2026-03-18T03:58:17Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add competition #13&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== Competition #13 ==&lt;br /&gt;
{{Main|Competition 13}}&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
The competition takes places within a meteor shower, adding more challenge to protecting and repairing ships. It had an impressive &#039;&#039;&#039;20&#039;&#039;&#039; entries.&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
In the first competition to take place in [[Arena Mode]], players are challenged to build all ammunition from Metreon Gas and Metallic Minerals &amp;quot;delivered&amp;quot; at the docking bays.&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ||colspan=7 align=center| [[Competition 13]] is accepting submissions.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || ||colspan=7 align=center| Results are posted on the [[February 2026 Competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| 11 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || The Fifth Element || {{Competition entry|author=Wunderwood157|entry=The Judge, Bathcat Lite}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Feldspar}} || Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || {{Competition entry|author=omgbear|entry=Model Maker MK II}}&amp;lt;br&amp;gt;{{Competition entry|author=Stunty|entry=Solaria}} || {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| 1 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competition_13&amp;diff=2570</id>
		<title>Competition 13</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competition_13&amp;diff=2570"/>
		<updated>2026-03-18T03:39:12Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It&#039;s time for ship building competition #13! Some things have changed, so be sure to read all the way through. These rules apply to both Rookie and Veteran brackets.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a review video here, but make sure to read the details here, too!&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|Tux52PidqGY|720}}&lt;br /&gt;
&lt;br /&gt;
== Brackets ==&lt;br /&gt;
&lt;br /&gt;
There is a veteran and rookie bracket.  The veteran bracket is for experienced competition players.  The rookie bracket is for anyone who’s never entered the competition before or if you’ve entered the competition before this point and didn’t do well you can opt to join the rookie bracket.  You will not be allowed to enter both the Rookie and Veteran brackets.  Veterans are not allowed to enter the Rookie bracket but Rookies are allowed to enter the Veteran bracket if they are feeling lucky.  Please mention which bracket your competition entry is for.  If you win the Rookie bracket twice you’ll be asked to join the Veteran bracket going forward.  The winner of both brackets will fight to see an overall winner.  Both brackets will follow the same competition rules mentioned below.   The bracket rules are new and subject to change in the future as we get feedback so please make any suggestions to help us improve things.&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat ship(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair.&lt;br /&gt;
&lt;br /&gt;
== Combat rules: ==&lt;br /&gt;
&lt;br /&gt;
* This will be a 6v6 ship competition.&lt;br /&gt;
* This is &#039;&#039;&#039;NOT&#039;&#039;&#039; an Ironman competition.&lt;br /&gt;
* The game&#039;s AI will control all the combat.&lt;br /&gt;
* The default orders will be on, so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with the best 2 out of 3 wins moves on. If both ships are destroyed at the end of the round it is a wash and discarded.&lt;br /&gt;
* Combat has &#039;&#039;&#039;no time limit&#039;&#039;&#039;. If ships are stuck in a loop, judges can call the battle early or set the ships farther apart to re-enagage.&lt;br /&gt;
&lt;br /&gt;
== Submissions ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by [https://timee.io/e/20260420T0100?tl=Ship+Building+Competition April 19th, 2026 at 9 pm EST]. Johnny_Struggles and Totengeist will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the [https://discord.gg/AcCgj3T5sH Discord] Ship Showcase and tag as a competition entry&lt;br /&gt;
* Send a Steam Workshop or Shipyard link to Johnny_Struggles, or post them to Steam, GOG, or Reddit&lt;br /&gt;
* Send a .ship file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission must meet the requirements below. The tournament bracket is randomized! 🚀&lt;br /&gt;
&lt;br /&gt;
== Build Requirements ==&lt;br /&gt;
&lt;br /&gt;
* You must use your own designs.&lt;br /&gt;
* Build up to 6 ships with maximum dimensions of 32x112 squares (no cost limit). You may decide how many of each ship up to the limit of 6 total should be fielded.&lt;br /&gt;
* Minimum speed is 10.&lt;br /&gt;
* Maximum speed for AI Fast Moving Jet / Strafing Run is 120. This will equal 84 during the competition.&lt;br /&gt;
* &#039;&#039;&#039;All other AI top speed is 80&#039;&#039;&#039;&lt;br /&gt;
* Armor is allowed&lt;br /&gt;
* Must have 1 Docking Port&lt;br /&gt;
* Radiation blockers can be used to make a &amp;quot;shield&amp;quot;.  No other objects are allowed for this. &lt;br /&gt;
* Maximum of 1 row of radiation blockers to use as a shield.&lt;br /&gt;
* No exterior hull wall removal trick.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Must have a breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* Must have habitation equal to or greater than the number of crew you have. &lt;br /&gt;
* These are the only requirements, please keep your crew alive!&lt;br /&gt;
&lt;br /&gt;
== AI options: ==&lt;br /&gt;
&lt;br /&gt;
Choose from the AI strategies listed below that your ships will use.  To allow your ship to change strategy based on the situation, choose &amp;quot;Default / Auto-select.”  The AI will NOT change the strategy for any other AI options selected.  If you don&#039;t choose “Default / Auto-Select” AI, you can also &#039;&#039;&#039;choose which side of your ship faces the opponent&#039;&#039;&#039; (port/left or starboard/right&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from.&lt;br /&gt;
&#039;&#039;&#039;StrategyVeryCloseOrbit:&#039;&#039;&#039; Broadside orbits within gatling gun range.&lt;br /&gt;
&#039;&#039;&#039;CloseRangeAggressive:&#039;&#039;&#039; Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
&#039;&#039;&#039;MediumRangeOrbit:&#039;&#039;&#039; Broadside orbits at the far end of cannon range.&lt;br /&gt;
&#039;&#039;&#039;LongRangeSniper:&#039;&#039;&#039; Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
&#039;&#039;&#039;FastMovingJet:&#039;&#039;&#039; Forward-facing strafing Runs, flies straight at the opponent, then circles around to do it again.&lt;br /&gt;
&#039;&#039;&#039;Default / Auto-Select:&#039;&#039;&#039; The AI will adjust to the situation. It may not always choose the most advantageous strategy.&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competition_13&amp;diff=2569</id>
		<title>Competition 13</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competition_13&amp;diff=2569"/>
		<updated>2026-03-18T03:10:20Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Create competition page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It&#039;s time for ship building competition #13! Some things have changed, so be sure to read all the way through. These rules apply to both Rookie and Veteran brackets.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a review video here, but make sure to read the details here, too!&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|Tux52PidqGY|720}}&lt;br /&gt;
&lt;br /&gt;
== Brackets ==&lt;br /&gt;
&lt;br /&gt;
There is a veteran and rookie bracket.  The veteran bracket is for experienced competition players.  The rookie bracket is for anyone who’s never entered the competition before or if you’ve entered the competition before this point and didn’t do well you can opt to join the rookie bracket.  You will not be allowed to enter both the Rookie and Veteran brackets.  Veterans are not allowed to enter the Rookie bracket but Rookies are allowed to enter the Veteran bracket if they are feeling lucky.  Please mention which bracket your competition entry is for.  If you win the Rookie bracket twice you’ll be asked to join the Veteran bracket going forward.  The winner of both brackets will fight to see an overall winner.  Both brackets will follow the same competition rules mentioned below.   The bracket rules are new and subject to change in the future as we get feedback so please make any suggestions to help us improve things.&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat ship(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair.&lt;br /&gt;
&lt;br /&gt;
== Combat rules: ==&lt;br /&gt;
&lt;br /&gt;
* This will be a 6v6 ship competition.&lt;br /&gt;
* This is &#039;&#039;&#039;NOT&#039;&#039;&#039; an Ironman competition.&lt;br /&gt;
* The game&#039;s AI will control all the combat.&lt;br /&gt;
* The default orders will be on, so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with the best 2 out of 3 wins moves on. If both ships are destroyed at the end of the round it is a wash and discarded.&lt;br /&gt;
* Combat has &#039;&#039;&#039;no time limit&#039;&#039;&#039;. If ships are stuck in a loop, judges can call the battle early or set the ships farther apart to re-enagage.&lt;br /&gt;
&lt;br /&gt;
== Submissions ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by [https://timee.io/e/20260420T0100?tl=Ship+Building+Competition April 19th, 2026 at 9 pm EST]. Johnny_Struggles and Totengeist will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the [https://discord.gg/AcCgj3T5sH Discord] Ship Showcase&lt;br /&gt;
* Send a Steam Workshop or Shipyard link to Johnny_Struggles, or post them to Steam, GOG, or Reddit&lt;br /&gt;
* Send a .ship file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission must meet the requirements below. The tournament bracket is randomized! 🚀&lt;br /&gt;
&lt;br /&gt;
== Build Requirements ==&lt;br /&gt;
&lt;br /&gt;
* You must use your own designs.&lt;br /&gt;
* Build up to 6 ships with maximum dimensions of 32x112 squares (no cost limit). You may decide how many of each ship up to the limit of 6 total should be fielded.&lt;br /&gt;
* Minimum speed is 10.&lt;br /&gt;
* Maximum speed for AI Fast Moving Jet / Strafing Run is 120. This will equal 84 during the competition.&lt;br /&gt;
* &#039;&#039;&#039;All other AI top speed is 80&#039;&#039;&#039;&lt;br /&gt;
* Armor is allowed&lt;br /&gt;
* Must have 1 Docking Port&lt;br /&gt;
* Radiation blockers can be used to make a &amp;quot;shield&amp;quot;.  No other objects are allowed for this. &lt;br /&gt;
* Maximum of 1 row of radiation blockers to use as a shield.&lt;br /&gt;
* No exterior hull wall removal trick.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Must have a breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* Must have habitation equal to or greater than the number of crew you have. &lt;br /&gt;
* These are the only requirements, please keep your crew alive!&lt;br /&gt;
&lt;br /&gt;
== AI options: ==&lt;br /&gt;
&lt;br /&gt;
Choose from the AI strategies listed below that your ships will use.  To allow your ship to change strategy based on the situation, choose &amp;quot;Default / Auto-select.”  The AI will NOT change the strategy for any other AI options selected.  If you don&#039;t choose “Default / Auto-Select” AI, you can also &#039;&#039;&#039;choose which side of your ship faces the opponent&#039;&#039;&#039; (port/left or starboard/right&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from.&lt;br /&gt;
&#039;&#039;&#039;StrategyVeryCloseOrbit:&#039;&#039;&#039; Broadside orbits within gatling gun range.&lt;br /&gt;
&#039;&#039;&#039;CloseRangeAggressive:&#039;&#039;&#039; Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
&#039;&#039;&#039;MediumRangeOrbit:&#039;&#039;&#039; Broadside orbits at the far end of cannon range.&lt;br /&gt;
&#039;&#039;&#039;LongRangeSniper:&#039;&#039;&#039; Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
&#039;&#039;&#039;FastMovingJet:&#039;&#039;&#039; Forward-facing strafing Runs, flies straight at the opponent, then circles around to do it again.&lt;br /&gt;
&#039;&#039;&#039;Default / Auto-Select:&#039;&#039;&#039; The AI will adjust to the situation. It may not always choose the most advantageous strategy.&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=May_2025_Competition&amp;diff=2567</id>
		<title>May 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=May_2025_Competition&amp;diff=2567"/>
		<updated>2026-03-13T22:50:05Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add results, minus round details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = May 2025&lt;br /&gt;
| nickname = The Sinister Six&lt;br /&gt;
| video = pqDlGLMAk9E&lt;br /&gt;
| entrants = Ranamar&amp;lt;br&amp;gt;DoctorX&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;BrendyBear&amp;lt;br&amp;gt;Hype&amp;lt;br&amp;gt;Imre&amp;lt;br&amp;gt;Stunty&amp;lt;br&amp;gt;omgbear&amp;lt;br&amp;gt;Fredrick Von Strudel&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;Force_10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat ships(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by [https://timee.io/20250531T2300?tl=Ship%20Building%20Competition May 31, 2025 at 7:00 PM EST / 23:00 UTC]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] and tag as a Competition Entry&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a .ship file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below.&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.🚀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must use your own ship design(s).&lt;br /&gt;
&lt;br /&gt;
* Build 1 or more ships with a combined price cap of 1m space bucks.&lt;br /&gt;
* Each ship must have at least 1 docking port.&lt;br /&gt;
* Ships must have at least 1 engine.&lt;br /&gt;
* Ships must not have any armor.&lt;br /&gt;
* External objects should not be placed as shields. Any designs that appear to have objects placed as shields will be rejected.&lt;br /&gt;
* Ships must not travel at speeds higher than 130.&lt;br /&gt;
* Items must not overlap.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Maximum of 2 crew.&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Ships crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Ships must have breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing. &lt;br /&gt;
* C02 must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Sewage must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* &#039;&#039;&#039;You may use&#039;&#039;&#039; weapons officers and consoles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Combat will take place in a meteor shower!&#039;&#039;&#039;&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 5 minute time limit. If ships are stuck in a loop, judges can call the battle early. If the limit is reached, the ship(s) with the highest percentage of health left wins.&lt;br /&gt;
* Each entry will be multiplied by 4. (Ex: If you submit 2 ships and your opponent submits 1, the battle will be 8v4.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now, two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Eel Fighter}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Stunned Mullet MK II}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Ascension of Mass}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Gatattack Drone}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blowie MK II}}&lt;br /&gt;
* {{Competition entry|author=Hype|entry=Atom}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Asceticism of Action}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Borealis Fighter}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Sai-Class Heavy Fighter}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Speck}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Annoying Fly}}&lt;br /&gt;
* {{Competition entry|author=Fredrick Von Strudel|entry=Turkey-Vulture}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Asteroid Crab}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Harpy-Class Drone Gunship}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=X}}&lt;br /&gt;
* {{Competition entry|author=Fredrick Von Strudel|entry=Sparrowhawk - Mk4}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Big Y}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Crossfire-Class Outpost}}&lt;br /&gt;
* {{Competition entry|author=Hype|entry=Photon &amp;amp; Atom}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Shredder}}&lt;br /&gt;
* {{Competition entry|author=Force_10|entry=F10 Enterprises Hybrid Eco Fighter Mark II}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Preliminaries&lt;br /&gt;
|-align=center&lt;br /&gt;
| Eel Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Stunned Mullet MK II ||  ||  ||&#039;&#039;&#039;Eel Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Ascension of Mass &#039;&#039;&#039;vs.&#039;&#039;&#039; Gatattack Drone ||  ||  ||&#039;&#039;&#039;Gatattack Drone&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Blowie MK II &#039;&#039;&#039;vs.&#039;&#039;&#039; Atom ||  ||  ||&#039;&#039;&#039;Atom&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Asceticism of Action &#039;&#039;&#039;vs.&#039;&#039;&#039; Borealis Fighter ||  ||  ||&#039;&#039;&#039;Borealis Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Sai-Class Heavy Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Speck ||  ||  ||&#039;&#039;&#039;Speck&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Annoying Fly &#039;&#039;&#039;vs.&#039;&#039;&#039; Eel Fighter ||  ||  ||&#039;&#039;&#039;Eel Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Turkey-Vulture &#039;&#039;&#039;vs.&#039;&#039;&#039; Asteroid Crab ||  ||  ||&#039;&#039;&#039;Asteroid Crab&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Harpy-Class Drone Gunship &#039;&#039;&#039;vs.&#039;&#039;&#039; Gatattack Drone ||  ||  ||&#039;&#039;&#039;Gatattack Drone&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Atom &#039;&#039;&#039;vs.&#039;&#039;&#039; X ||  ||  ||&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Sparrowhawk - Mk4 &#039;&#039;&#039;vs.&#039;&#039;&#039; Borealis Fighter ||  ||  ||&#039;&#039;&#039;Borealis Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Big Y &#039;&#039;&#039;vs.&#039;&#039;&#039; Crossfire-Class Outpost ||  ||  ||&#039;&#039;&#039;Crossfire-Class Outpost&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Photon &amp;amp; Atom &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Shredder ||  ||  ||&#039;&#039;&#039;Squeege Shredder&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Speck &#039;&#039;&#039;vs.&#039;&#039;&#039; F10 Enterprises Hybrid Eco Fighter Mark II ||  ||  ||&#039;&#039;&#039;Speck&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Eel Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Asteroid Crab ||  ||  ||&#039;&#039;&#039;Asteroid Crab&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Gatattack Drone &#039;&#039;&#039;vs.&#039;&#039;&#039; X ||  ||  ||&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Borealis Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Crossfire-Class Outpost ||  ||  ||&#039;&#039;&#039;Crossfire-Class Outpost&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Shredder &#039;&#039;&#039;vs.&#039;&#039;&#039; Speck ||  ||  ||&#039;&#039;&#039;Squeege Shredder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Asteroid Crab &#039;&#039;&#039;vs.&#039;&#039;&#039; X ||  ||  ||&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Crossfire-Class Outpost &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Shredder ||  ||  ||&#039;&#039;&#039;Squeege Shredder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| X &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Shredder ||  ||  ||&#039;&#039;&#039;Squeege Shredder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;Squeege Shredder&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Imre|entry=Borealis Fighter}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Sai-Class Heavy Fighter}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Photon &amp;amp; Atom &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Shredder&amp;lt;br&amp;gt;Big Y &#039;&#039;&#039;vs.&#039;&#039;&#039; Crossfire-Class Outpost&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Zenrath|entry=X}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival&lt;br /&gt;
| {{Competition entry|author=Force_10|entry=F10 Enterprises Hybrid Eco Fighter Mark II}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=May_2025_Competition&amp;diff=2566</id>
		<title>May 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=May_2025_Competition&amp;diff=2566"/>
		<updated>2026-03-13T22:39:53Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Create competition page with pre-competition state&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = May 2025&lt;br /&gt;
| nickname = The Sinister Six&lt;br /&gt;
| video = pqDlGLMAk9E&lt;br /&gt;
| entrants = Ranamar&amp;lt;br&amp;gt;DoctorX&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;BrendyBear&amp;lt;br&amp;gt;Hype&amp;lt;br&amp;gt;Imre&amp;lt;br&amp;gt;Stunty&amp;lt;br&amp;gt;omgbear&amp;lt;br&amp;gt;Fredrick Von Strudel&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;Force_10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat ships(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by [https://timee.io/20250531T2300?tl=Ship%20Building%20Competition May 31, 2025 at 7:00 PM EST / 23:00 UTC]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] and tag as a Competition Entry&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a .ship file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below.&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.🚀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must use your own ship design(s).&lt;br /&gt;
&lt;br /&gt;
* Build 1 or more ships with a combined price cap of 1m space bucks.&lt;br /&gt;
* Each ship must have at least 1 docking port.&lt;br /&gt;
* Ships must have at least 1 engine.&lt;br /&gt;
* Ships must not have any armor.&lt;br /&gt;
* External objects should not be placed as shields. Any designs that appear to have objects placed as shields will be rejected.&lt;br /&gt;
* Ships must not travel at speeds higher than 130.&lt;br /&gt;
* Items must not overlap.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Maximum of 2 crew.&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Ships crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Ships must have breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing. &lt;br /&gt;
* C02 must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Sewage must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* &#039;&#039;&#039;You may use&#039;&#039;&#039; weapons officers and consoles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Combat will take place in a meteor shower!&#039;&#039;&#039;&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 5 minute time limit. If ships are stuck in a loop, judges can call the battle early. If the limit is reached, the ship(s) with the highest percentage of health left wins.&lt;br /&gt;
* Each entry will be multiplied by 4. (Ex: If you submit 2 ships and your opponent submits 1, the battle will be 8v4.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now, two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Eel Fighter}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Stunned Mullet MK II}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Ascension of Mass}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Gatattack Drone}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blowie MK II}}&lt;br /&gt;
* {{Competition entry|author=Hype|entry=Atom}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Asceticism of Action}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Borealis Fighter}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Sai-Class Heavy Fighter}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Speck}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Annoying Fly}}&lt;br /&gt;
* {{Competition entry|author=Fredrick Von Strudel|entry=Turkey-Vulture}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Asteroid Crab}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Harpy-Class Drone Gunship}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=X}}&lt;br /&gt;
* {{Competition entry|author=Fredrick Von Strudel|entry=Sparrowhawk - Mk4}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Big Y}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Crossfire-Class Outpost}}&lt;br /&gt;
* {{Competition entry|author=Hype|entry=Photon &amp;amp; Atom}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Shredder}}&lt;br /&gt;
* {{Competition entry|author=Force_10|entry=F10 Enterprises Hybrid Eco Fighter Mark II}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Preliminaries&lt;br /&gt;
|-align=center&lt;br /&gt;
| Eel Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Stunned Mullet MK II ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Ascension of Mass &#039;&#039;&#039;vs.&#039;&#039;&#039; Gatattack Drone ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Blowie MK II &#039;&#039;&#039;vs.&#039;&#039;&#039; Atom ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Asceticism of Action &#039;&#039;&#039;vs.&#039;&#039;&#039; Borealis Fighter ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Sai-Class Heavy Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Speck ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Annoying Fly &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Turkey-Vulture &#039;&#039;&#039;vs.&#039;&#039;&#039; Asteroid Crab ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Harpy-Class Drone Gunship &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039; X ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Sparrowhawk - Mk4 &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Big Y &#039;&#039;&#039;vs.&#039;&#039;&#039; Crossfire-Class Outpost ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Photon &amp;amp; Atom &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Shredder ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039; F10 Enterprises Hybrid Eco Fighter Mark II ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
|  &#039;&#039;&#039;vs.&#039;&#039;&#039;  ||  ||  ||&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Survival&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2565</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2565"/>
		<updated>2026-03-13T22:39:44Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add information about May 2025&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
The competition takes places within a meteor shower, adding more challenge to protecting and repairing ships. It had an impressive &#039;&#039;&#039;20&#039;&#039;&#039; entries.&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
In the first competition to take place in [[Arena Mode]], players are challenged to build all ammunition from Metreon Gas and Metallic Minerals &amp;quot;delivered&amp;quot; at the docking bays.&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| Results are posted on the [[February 2026 Competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || {{Competition entry|author=Wunderwood157|entry=The Judge, Bathcat Lite}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Feldspar}} || Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || {{Competition entry|author=omgbear|entry=Model Maker MK II}}&amp;lt;br&amp;gt;{{Competition entry|author=Stunty|entry=Solaria}} || {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2564</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2564"/>
		<updated>2026-03-13T21:23:14Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Expand April 2025 details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
In the first competition to take place in [[Arena Mode]], players are challenged to build all ammunition from Metreon Gas and Metallic Minerals &amp;quot;delivered&amp;quot; at the docking bays.&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| Results are posted on the [[February 2026 Competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || {{Competition entry|author=Wunderwood157|entry=The Judge, Bathcat Lite}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=Hype|entry=Theseus}} || {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Feldspar}} || Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || {{Competition entry|author=omgbear|entry=Model Maker MK II}}&amp;lt;br&amp;gt;{{Competition entry|author=Stunty|entry=Solaria}} || {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=April_2025_Competition&amp;diff=2563</id>
		<title>April 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=April_2025_Competition&amp;diff=2563"/>
		<updated>2026-03-13T21:20:54Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Create competition page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = April 2025&lt;br /&gt;
| nickname = The Fifth Element&lt;br /&gt;
| video = ZEAoB_xBpBQ&lt;br /&gt;
| entrants = Emap&amp;lt;br&amp;gt;omgbear&amp;lt;br&amp;gt;Stunty&amp;lt;br&amp;gt;Wunderwood157&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;Hype&amp;lt;br&amp;gt;DoctorX&amp;lt;br&amp;gt;Imre&amp;lt;br&amp;gt;Ranamar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat ships(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by [https://timee.io/20250419T0300?tl=Ship%20Building%20Competition April 19th, 2025 at 11:00 PM]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] and tag as a Competition Entry&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a .ship file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below.&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must use your own ship design(s).&lt;br /&gt;
&lt;br /&gt;
* Build 1 or more ships with a combined price cap of 8m space bucks.&lt;br /&gt;
* The capital ship must have at least 1 docking ports.&lt;br /&gt;
* Ships must have at least 1 engine.&lt;br /&gt;
* Ships must not have any ammo and the ammo production line must be empty of supplies.&lt;br /&gt;
* Ships may only use Metreon Gas and Metallic Minerals to produce ammo.&lt;br /&gt;
* Each docking port can have 12 squares where supplies are loaded. The final design must have all Metreon Gas and Metallic Minerals in those 12 squares.&lt;br /&gt;
* You can have as many docking ports as you like so you can have more raw materials.&lt;br /&gt;
* External objects should not be placed as shields. Anything designs that appear to have objects placed as shields will be rejected.&lt;br /&gt;
* Ships must not travel at speeds higher than 130.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Ships crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Ships must have breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing. &lt;br /&gt;
* C02 must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Sewage must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* &#039;&#039;&#039;You may use&#039;&#039;&#039; weapons officers and consoles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat. (Be aware, drones may be distracted by salvage during combat.)&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 8 minute time limit. If the limit is reached, the ship with the highest percentage of health left wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now, two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Pico-Axe, Micro-Diamond}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Hydra-class Regenerating Cruiser}}&lt;br /&gt;
* {{Competition entry|author=Wunderwood157|entry=Glanton Mini Lite, Bathcat Lite}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Solaria}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Model Maker MK II}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Balance of Justice}}&lt;br /&gt;
* {{Competition entry|author=Hype|entry=Theseus}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Elbereth}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Feldspar}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Infestor}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Hullbore}}&lt;br /&gt;
* {{Competition entry|author=Wunderwood157|entry=The Judge, Bathcat Lite}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Halcyon Promise}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Tornillo &#039;&#039;&#039;vs.&#039;&#039;&#039; Pico-Axe &amp;amp; Micro-Diamond || Pico-Axe &amp;amp; Micro-Diamond || Pico-Axe &amp;amp; Micro-Diamond ||&#039;&#039;&#039;Pico-Axe &amp;amp; Micro-Diamond&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Hydra-class Regenerating Cruiser &#039;&#039;&#039;vs.&#039;&#039;&#039; Glanton Mini Lite, Bathcat Lite ||colspan=2 |&#039;&#039;Unclear&#039;&#039; ||&#039;&#039;&#039;Hydra-class Regenerating Cruiser&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Solaria &#039;&#039;&#039;vs.&#039;&#039;&#039; Model Maker || Model Maker || Model Maker MK II ||&#039;&#039;&#039;Model Maker MK II&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Balance of Justice &#039;&#039;&#039;vs.&#039;&#039;&#039; Theseus || Theseus || Theseus ||&#039;&#039;&#039;Theseus&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Fluorine MK C &#039;&#039;&#039;vs.&#039;&#039;&#039; Elbereth || Elbereth || Elbereth ||&#039;&#039;&#039;Elbereth&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Feldspar &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Infestor || Squeege Infestor || Squeege Infestor ||&#039;&#039;&#039;Squeege Infestor&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Hullbore ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Squeege Hullbore&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| The Judge, Bathcat Lite &#039;&#039;&#039;vs.&#039;&#039;&#039; Halcyon Promise || The Judge, Bathcat Lite || The Judge, Bathcat Lite ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Pico-Axe &amp;amp; Micro-Diamond &#039;&#039;&#039;vs.&#039;&#039;&#039; Hydra-class Regenerating Cruiser || Pico-Axe &amp;amp; Micro-Diamond || Pico-Axe &amp;amp; Micro-Diamond ||&#039;&#039;&#039;Pico-Axe &amp;amp; Micro-Diamond&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Model Maker &#039;&#039;&#039;vs.&#039;&#039;&#039; Theseus || Theseus || Theseus ||&#039;&#039;&#039;Theseus&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Elbereth &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Infestor || Squeege Infestor || Squeege Infestor ||&#039;&#039;&#039;Squeege Infestor&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite ||colspan=2|&#039;&#039;Unclear&#039;&#039; ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Pico-Axe &amp;amp; Micro-Diamond &#039;&#039;&#039;vs.&#039;&#039;&#039; Theseus || Theseus || Theseus ||&#039;&#039;&#039;Theseus&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Infestor &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || The Judge, Bathcat Lite || The Judge, Bathcat Lite ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Theseus &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite || The Judge, Bathcat Lite || The Judge, Bathcat Lite ||&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;The Judge, Bathcat Lite&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Hype|entry=Theseus}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=DoctorX|entry=Fluorine MK C}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Feldspar}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Squeege Hullbore &#039;&#039;&#039;vs.&#039;&#039;&#039; The Judge, Bathcat Lite&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=omgbear|entry=Model Maker MK II}}&amp;lt;br&amp;gt;{{Competition entry|author=Stunty|entry=Solaria}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival&lt;br /&gt;
| {{Competition entry|author=Emap|entry=El Tornillo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2562</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2562"/>
		<updated>2026-03-13T20:32:41Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add information about April 2025&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding monthly combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build all ammunition from Metreon Gas and Metallic Minerals &amp;quot;delivered&amp;quot; at the docking bays.&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| Results are posted on the [[February 2026 Competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2561</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2561"/>
		<updated>2026-03-13T20:06:10Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding monthly combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| Results are posted on the [[February 2026 Competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2560</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2560"/>
		<updated>2026-03-13T20:05:50Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Update spoiler warning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding monthly combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| Results are posted on the [[February 2026 competition]] page to avoid spoilers. You can watch the video [https://youtu.be/iSinozt0lDg here].&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=December_2024_Competition&amp;diff=2559</id>
		<title>December 2024 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=December_2024_Competition&amp;diff=2559"/>
		<updated>2026-03-13T20:03:45Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Competitions/December 2024 to December 2024 Competition without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = December 2024&lt;br /&gt;
| nickname = &lt;br /&gt;
| video = _eGNXd3EsCw&lt;br /&gt;
| entrants = Rochdale&#039;s&amp;lt;br&amp;gt;tsaoT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Goal ===&lt;br /&gt;
Create the most effective combat ship and see how it holds up against the competition!&lt;br /&gt;
&lt;br /&gt;
All submitted ships will compete in a bracket competition if we receive enough entries. If we don&#039;t get enough entries, the ships will battle in-game ships instead. Ships must come stocked with ammo, crew, and life supporting resources. See details below.&lt;br /&gt;
&lt;br /&gt;
=== Prize ===&lt;br /&gt;
The winner receives the &#039;&#039;&#039;Competition Winner&#039;&#039;&#039; and &#039;&#039;&#039;Most Effective Combat Ship&#039;&#039;&#039; roles, which will put you in a highlighted category in the user list.&lt;br /&gt;
&lt;br /&gt;
=== Submissions ===&lt;br /&gt;
All ships must be submitted to the Ship Showcase on Discord (tagged as competition entry) by December 15, 2024 at 10:00 PM&lt;br /&gt;
&lt;br /&gt;
=== Rules ===&lt;br /&gt;
As the person running the battles, Johnny_Struggles will not submit any ships to participate in the tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ship must be built between now and the deadline and work properly in the current version (Alpha 12).&amp;lt;br&amp;gt;&lt;br /&gt;
Ship must cost less than 5 million space bucks.&amp;lt;br&amp;gt;&lt;br /&gt;
Ship must have at least 1 Engine.&amp;lt;br&amp;gt;&lt;br /&gt;
Ship crew capacity must be equal to or greater than the number of crew.&amp;lt;br&amp;gt;&lt;br /&gt;
All guns must be placed on the external hull of the ship.  No guns should be surrounded by the hull.&amp;lt;br&amp;gt;&lt;br /&gt;
Must use your own ship design.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ships will start combat facing each other outside of Railgun Range.&amp;lt;br&amp;gt;&lt;br /&gt;
First ship to be destroyed loses.&amp;lt;br&amp;gt;&lt;br /&gt;
If all crew die then that ship loses. &amp;lt;br&amp;gt;&lt;br /&gt;
The games AI will control all the combat.&amp;lt;br&amp;gt;&lt;br /&gt;
The Hull Repair order will be on during combat.  All other orders will be off.&amp;lt;br&amp;gt;&lt;br /&gt;
Combat will be single elimination.&lt;br /&gt;
&lt;br /&gt;
=== Entries ===&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
&lt;br /&gt;
=== Battles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finale&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! [https://www.youtu.be/_eGNXd3EsCw&amp;amp;t=159s Round 1] Winner !! [https://www.youtu.be/_eGNXd3EsCw&amp;amp;t=318s Round 2] Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Cannon Shell Carousel&#039;&#039; vs. &#039;&#039;The QUOB&#039;&#039; || Cannon Shell Carousel || Cannon Shell Carousel || &#039;&#039;&#039;Cannon Shell Carousel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; align=center|&#039;&#039;&#039;{{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}}&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=January_2025_Competition&amp;diff=2558</id>
		<title>January 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=January_2025_Competition&amp;diff=2558"/>
		<updated>2026-03-13T20:03:35Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Competitions/January 2025 to January 2025 Competition without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = January 2025&lt;br /&gt;
| nickname = Part the Second&lt;br /&gt;
| video = hvuvCpo5YBU&lt;br /&gt;
| entrants = Emap&amp;lt;br&amp;gt;Ranamar&amp;lt;br&amp;gt;nobodyOfConsequence&amp;lt;br&amp;gt;tsaoT&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;bozz&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;DoctorX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship and see how it holds up against the competition! All submitted ships will compete in a bracket competition if we receive enough entries. Ships must come stocked with ammo, crew, and life supporting resources. See details below. The winner receives the &#039;&#039;&#039;Competition Winner&#039;&#039;&#039; and &#039;&#039;&#039;Most Effective Combat Ship&#039;&#039;&#039; roles, which will put you in a highlighted category in the user list.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted to Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] (tagged as competition entry) by January 19, 2025 at 10:00 PM. As the person running the battles, Johnny_Struggles will not submit any ships to participate in the tournament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
* Ship must be built between now and the deadline and work properly in the current version ({{Version|Alpha 13}}).&lt;br /&gt;
* Ship must cost less than 5 million space bucks.&lt;br /&gt;
* Ship must have at least 1 Engine.&lt;br /&gt;
* Ship crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* All guns must be placed on the external hull of the ship.  No guns should be surrounded by the hull.&lt;br /&gt;
* Must use your own ship design.&lt;br /&gt;
* Do not use weapons officers or consoles as the AI doesn&#039;t handle them properly in this setup. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins.  If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship.  Now two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.  It&#039;s also possible that the two ships stop engaging each other and stay just outside of each others combat range.  If this situation occurs then whose ever crew lives the longest will win the battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How will it work?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Once the ship submission deadline is reached we&#039;ll publish the tournament bracket as soon as we can.  We&#039;ll notify how many rounds there will be and ask that you provide the strategy you&#039;d want to use for each round.  The tournament will be run towards the end of the week so you&#039;ll have a few days to think about it.  If we don&#039;t get an answer for which strategy to use before the tournament starts we&#039;ll default to CloseRangeAggressive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategies to choose from.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Emap|entry=Broadside General Artigas}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Defiant}}&lt;br /&gt;
* {{Competition entry|author=nobodyOfConsequence|entry=Barnacle Fighter v1.0}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=The SPS-S VI}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} (&amp;quot;Squeegee of Death&amp;quot;)&lt;br /&gt;
* {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Screaming Goosehawk}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=CrossBeam II}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| Broadside General Artigas vs. Defiant || Defiant || Defiant ||&#039;&#039;&#039;Defiant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Barnacle Fighter v1.0 vs. The SPS-S VI || The SPS-S VI || The SPS-S VI ||&#039;&#039;&#039;The SPS-S VI&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Buck Dodgers v3 vs. Design Storm || Buck Dodgers v3 || Buck Dodgers v3 ||&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Screaming Goosehawk vs. CrossBeam II || Screaming Goosehawk || Screaming Goosehawk ||&#039;&#039;&#039;Screaming Goosehawk&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-&lt;br /&gt;
| Defiant vs. The SPS-S VI || Defiant || Defiant ||&#039;&#039;&#039;Defiant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Screaming Goosehawk vs. Buck Dodgers v3 || Buck Dodgers v3 || Buck Dodgers v3 ||&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-&lt;br /&gt;
| Defiant vs. Buck Dodgers v3 || Buck Dodgers v3 || Buck Dodgers v3 ||&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Buck Dodgers v3&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner(s)&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship &lt;br /&gt;
| Design Storm&amp;lt;br&amp;gt;CrossBeam II&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| The SPS-S VI&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Broadside General Artigas vs. Defiant&amp;lt;br&amp;gt;Defiant vs. The SPS-S VI&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| Design Storm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=February_2025_Competition&amp;diff=2557</id>
		<title>February 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=February_2025_Competition&amp;diff=2557"/>
		<updated>2026-03-13T20:03:26Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Competitions/February 2025 to February 2025 Competition without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = February 2025&lt;br /&gt;
| nickname = The Three Amigos&lt;br /&gt;
| video = 4pFIVGf32dU&lt;br /&gt;
| entrants = Zenrath&amp;lt;br&amp;gt;Rochdale&amp;lt;br&amp;gt;Sharnoras&amp;lt;br&amp;gt;NobodyOfConsequence&amp;lt;br&amp;gt;Stunty&amp;lt;br&amp;gt;DoctorX&amp;lt;br&amp;gt;omgbear&amp;lt;br&amp;gt;Ranamar&amp;lt;br&amp;gt;tsaoT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship and see how it holds up against the competition! All submitted ships will compete in a bracket competition if we receive enough entries. Ships must come stocked with ammo, crew, and life supporting resources. See details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server. &lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted by February 15th, 2025 at 9:00 PM EST. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] or send a Steam Workshop link or .ship file directly to Johnny_Struggles.&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below. (e.g. the combined total cannot cost more than 6 million space bucks.)&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Submissions must be built between now and the deadline and work properly in the current version (Alpha 13).&lt;br /&gt;
* Submissions must cost less than 6 million space bucks.&lt;br /&gt;
* Submissions must have at least 1 Engine.&lt;br /&gt;
* Submissions must not travel at speeds higher than 130.&lt;br /&gt;
* Submission crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Must use your own ship design(s).&lt;br /&gt;
* Do not use weapons officers or consoles as the AI doesn&#039;t handle them properly in this setup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 5 minute time limit. If the limit is reached, the ship with the highest percentage of health left wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
* {{Competition entry|author=Sharnoras|entry=rakars Class}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=Neonate-C &amp;amp; Neonate-G}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Super Shrike}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Monarch Class Frigate}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Wasp}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Mayhap MK II}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum &amp;amp; Spaceball 6}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Kobold Class Gunship}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber &amp;amp; Squeeglet Fighter}}&lt;br /&gt;
* {{Competition entry|author=tsaoT|entry=Aphelion}}&lt;br /&gt;
* {{Competition entry|author=NobodyOfConsequence|entry=Pebble Class Drone &amp;amp; Nugget Class Drone}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=MYG-11}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Evaluator}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Glandstone &amp;amp; Shortpump Bomber}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Behemoth &amp;amp; Squeege Bomber}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Drakars Class &#039;&#039;&#039;vs.&#039;&#039;&#039; Neonate-C &amp;amp; Neonate-G || Neonate-C &amp;amp; Neonate-G || Neonate-C &amp;amp; Neonate-G ||&#039;&#039;&#039;Neonate-C &amp;amp; Neonate-G&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Super Shrike &#039;&#039;&#039;vs.&#039;&#039;&#039; Monarch Class Frigate || Monarch Class Frigate || Monarch Class Frigate ||&#039;&#039;&#039;Monarch Class Frigate&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Wasp &#039;&#039;&#039;vs.&#039;&#039;&#039; Mayhap MK II || Wasp || Wasp ||&#039;&#039;&#039;Wasp&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Mega Maid Vacuum &amp;amp; Spaceball 6 &#039;&#039;&#039;vs.&#039;&#039;&#039; Kobold Class Gunship || Mega Maid Vacuum &amp;amp; Spaceball 6 || Mega Maid Vacuum &amp;amp; Spaceball 6 ||&#039;&#039;&#039;Mega Maid Vacuum &amp;amp; Spaceball 6&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeeglet Salvo, Bomber &amp;amp; Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Aphelion || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Pebble Class Drone &amp;amp; Nugget Class Drone &#039;&#039;&#039;vs.&#039;&#039;&#039; MYG-11 || MYG-11 || MYG-11 ||&#039;&#039;&#039;MYG-11&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Evaluator &#039;&#039;&#039;vs.&#039;&#039;&#039; Glandstone &amp;amp; Shortpump Bomber || Glandstone &amp;amp; Shortpump Bomber || Glandstone &amp;amp; Shortpump Bomber ||&#039;&#039;&#039;Glandstone &amp;amp; Shortpump Bomber&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Behemoth &amp;amp; Squeege Bomber ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Squeege Behemoth &amp;amp; Squeege Bomber&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Neonate-C &amp;amp; Neonate-G &#039;&#039;&#039;vs.&#039;&#039;&#039; Monarch Class Frigate || Monarch Class Frigate || Monarch Class Frigate ||&#039;&#039;&#039;Monarch Class Frigate&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Mega Maid Vacuum &amp;amp; Spaceball 6 &#039;&#039;&#039;vs.&#039;&#039;&#039; Wasp || Wasp || Wasp ||&#039;&#039;&#039;Wasp&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| MYG-11 &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Glandstone &amp;amp; Shortpump Bomber &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Behemoth &amp;amp; Squeege Bomber || Glandstone &amp;amp; Shortpump Bomber || Glandstone &amp;amp; Shortpump Bomber ||&#039;&#039;&#039;Glandstone &amp;amp; Shortpump Bomber&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeeglet Salvo, Bomber &amp;amp; Fighter &#039;&#039;&#039;vs.&#039;&#039;&#039; Glandstone &amp;amp; Shortpump Bomber || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Monarch Class Frigate &#039;&#039;&#039;vs.&#039;&#039;&#039; Wasp || Wasp || Wasp ||&#039;&#039;&#039;Wasp&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Wasp &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter || Squeeglet Salvo, Bomber &amp;amp; Fighter ||&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;Squeeglet Salvo, Bomber &amp;amp; Fighter&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| Mega Maid Vacuum&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| Aphelion &amp;amp; Mega Maid Vacuum&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Monarch Class Frigate vs. Wasp&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=March_2025_Competition&amp;diff=2556</id>
		<title>March 2025 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=March_2025_Competition&amp;diff=2556"/>
		<updated>2026-03-13T20:03:18Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Competitions/March 2025 to March 2025 Competition without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = March 2025&lt;br /&gt;
| nickname = The Fantastic Four&lt;br /&gt;
| video = 2EZV-DAOEug&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
&lt;br /&gt;
Create the most effective combat fleet and see how it holds up against the competition! All submitted ships will compete in a bracket competition if we receive enough entries. Ships must come stocked with ammo, crew, and life supporting resources. See details below. The winner receives the Competition Winner flair and/or associated roles in the Discord server.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
&lt;br /&gt;
All ships must be submitted by March 15th, 2025 at 9:00 PM EST. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord] or send a Steam Workshop link or .ship file directly to Johnny_Struggles.&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission may be composed of 1 or more ships, so long as the combination of them meets the requirements below.&lt;br /&gt;
&lt;br /&gt;
The tournament bracket is randomized (3 times using [https://www.random.org/lists/ RANDOM.ORG]), so we may end up having 2 submissions from the same person fighting each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must use your own ship design(s).&lt;br /&gt;
&lt;br /&gt;
* Build 1 capital ship with a price cap of 15m space bucks.&lt;br /&gt;
* Build 1 or more support ships with a combined price cap of 6m space bucks.&lt;br /&gt;
* The capital ship must have at least 2 docking ports.&lt;br /&gt;
* The support ship(s) must have at least 1 docking port.&lt;br /&gt;
* The capital ship requires at least 1 FTL drive.&lt;br /&gt;
* The support ships do not require an FTL drive.&lt;br /&gt;
* Ships must have at least 1 engine.&lt;br /&gt;
* Ships must not travel at speeds higher than 130.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Ships crew capacity must be equal to or greater than the number of crew.&lt;br /&gt;
* Ships must have breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* C02 must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Sewage must be captured and either bottled or reprocessed to oxygen.&lt;br /&gt;
* Do not use weapons officers or consoles as the AI doesn&#039;t handle them properly in this setup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ships will start combat facing each other outside of Railgun Range.&lt;br /&gt;
* The games AI will control all the combat.&lt;br /&gt;
* The default orders will be on so hull repair will be enabled during combat. (Be aware, drones may be distracted by salvage during combat.)&lt;br /&gt;
* Ships will fight each other twice and the ship with two kills wins. If both ships get a kill then the ship that killed it&#039;s opponent the fastest wins the tie.&lt;br /&gt;
* Combat has a 5 minute time limit. If the limit is reached, the ship with the highest percentage of health left wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To add even more excitement we can alter the basic strategy your ship uses by default for combat. They are defined below, so you now have the opportunity to choose one that you think best fits your ship. Now, two things to be aware of. It&#039;s possible the AI will change the strategy it&#039;s using based on the situation it&#039;s in so it may not stick to what you have picked.&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Dragon Month, Squeege Dragonfly}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Nemesis, Gemini, Honey Badger}}&lt;br /&gt;
* {{Competition entry|author=Ranamar|entry=Hex-A-Gone, Diamondoid MKII}}&lt;br /&gt;
* {{Competition entry|author=Imre|entry=Fever Dream, Bucko, Honey Badger}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber}}&lt;br /&gt;
* {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}}&lt;br /&gt;
* {{Competition entry|author=Stunty|entry=Wyvern-Class Destroyer, Drake-Class Escort}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Throbbing Justice, Veinguard Phantoms}}&lt;br /&gt;
* {{Competition entry|author=omgbear|entry=Big Bumble, Bumble}}&lt;br /&gt;
* {{Competition entry|author=Emap|entry=El Ladrillo Volador, El Martillo}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Squeege Dragon Month, Squeege Dragonfly&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Nemesis, Gemini, Honey Badger &#039;&#039;&#039;vs.&#039;&#039;&#039; Hex-A-Gone, Diamondoid MKII || Nemesis, Gemini, Honey Badger || Hex-A-Gone, Diamondoid MKII ||&#039;&#039;&#039;Nemesis, Gemini, Honey Badger&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Fever Dream, Bucko, Honey Badger &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Jacob&#039;s Ladder, Archangel, Angel &#039;&#039;&#039;vs.&#039;&#039;&#039; Blue Ring MK2, Hooligan MK IV || Blue Ring MK2, Hooligan MK IV || Jacob&#039;s Ladder, Archangel, Angel ||&#039;&#039;&#039;Jacob&#039;s Ladder, Archangel, Angel&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Wyvern-Class Destroyer, Drake-Class Escort || Perfect 10, Paparazzi || Perfect 10, Paparazzi ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Throbbing Justice, Veinguard Phantoms &#039;&#039;&#039;vs.&#039;&#039;&#039; Big Bumble, Bumble || Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Throbbing Justice, Veinguard Phantoms&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Ladrillo Volador, El Martillo ||colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;BYE&#039;&#039;&#039; || &#039;&#039;&#039;El Ladrillo Volador, El Martillo&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Level 2&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly &#039;&#039;&#039;vs.&#039;&#039;&#039; Nemesis, Gemini, Honey Badger || Squeege Dragon Month, Squeege Dragonfly || Squeege Dragon Month, Squeege Dragonfly ||&#039;&#039;&#039;Squeege Dragon Month, Squeege Dragonfly&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Hive Queen, Squeege Contaminator &#039;&#039;&#039;vs.&#039;&#039;&#039; Jacob&#039;s Ladder, Archangel, Angel || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Obelisk-Class Battlecruiser, Outlier-Class Heavy Bomber &#039;&#039;&#039;vs.&#039;&#039;&#039; Perfect 10, Paparazzi || Perfect 10, Paparazzi || Perfect 10, Paparazzi ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| El Ladrillo Volador, El Martillo &#039;&#039;&#039;vs.&#039;&#039;&#039; Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Throbbing Justice, Veinguard Phantoms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squeege Dragon Month, Squeege Dragonfly &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Throbbing Justice, Veinguard Phantoms || Perfect 10, Paparazzi || Throbbing Justice, Veinguard Phantoms ||&#039;&#039;&#039;Perfect 10, Paparazzi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Perfect 10, Paparazzi &#039;&#039;&#039;vs.&#039;&#039;&#039; Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator || Squeege Hive Queen, Squeege Contaminator ||&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&#039;&#039;&#039;Squeege Hive Queen, Squeege Contaminator&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Jacob&#039;s Ladder, Archangel, Angel &#039;&#039;&#039;vs.&#039;&#039;&#039; Blue Ring MK2, Hooligan MK IV&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}}&lt;br /&gt;
|-&lt;br /&gt;
! Endurance&lt;br /&gt;
| {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2555</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2555"/>
		<updated>2026-03-13T20:03:01Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Fix article links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding monthly combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| [[Competitions/February 2026|On competition page to avoid spoilers]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2554</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2554"/>
		<updated>2026-03-13T20:02:27Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Fix article links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding monthly combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|February 2026 Competition=}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|January 2026 Competition=}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|November 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|October 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|August 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|June 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|May 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|April 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|March 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|February 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|January 2025 Competition}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|December 2024 Competition}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| [[Competitions/February 2026|On competition page to avoid spoilers]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions/February_2026&amp;diff=2553</id>
		<title>Competitions/February 2026</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions/February_2026&amp;diff=2553"/>
		<updated>2026-03-13T20:00:45Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Changed redirect target from February 2026 to February 2026 Competition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[February 2026 Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2551</id>
		<title>February 2026 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2551"/>
		<updated>2026-03-13T19:59:46Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Competition:February 2026 to February 2026 Competition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = February 2026&lt;br /&gt;
| video = iSinozt0lDg&lt;br /&gt;
| entrants = Rochdale&amp;lt;br&amp;gt;BrendyBear&amp;lt;br&amp;gt;mofosch&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;Gravy &#039;&#039;(bonus fight only)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is an Ironman competition where one ship will go from the beginning of the competition to the end without being reset at the beginning of each level.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship and then move to the next level of the bracket as-is.&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted by [https://timee.io/20260301T2300?tl=Ship%20Building%20Competition March 1, 2026 at 6:00 PM EST / 23:00 UTC]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord]&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a &amp;lt;code&amp;gt;.ship&amp;lt;/code&amp;gt; file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission must meet the requirements below. The tournament bracket is randomized! 🚀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* You must use your own designs.&lt;br /&gt;
* Build 1 ship with a maximum cost of 4M Spacebucks (Arena Cost).&lt;br /&gt;
* Maximum Toughness is 1400.&lt;br /&gt;
* Minimum speed is 10.&lt;br /&gt;
* Maximum speed for AI Fast Moving Jet / Strafing Run is 120. This will equal 84 during the competition.&lt;br /&gt;
* &#039;&#039;&#039;All other AI top speed is 50&#039;&#039;&#039;&lt;br /&gt;
* No armor&lt;br /&gt;
* Must have 1 Docking Port&lt;br /&gt;
* Radiation blockers can be used to make a &amp;quot;shield&amp;quot;.  No other objects are allowed for this. &lt;br /&gt;
* Maximum of 4 rows of radiation blockers to use as a shield.&lt;br /&gt;
* No exterior hull wall removal trick.&lt;br /&gt;
* No &amp;quot;loot bombing.&amp;quot; There should not be excessive extraneous items that might clog the opponent&#039;s drones during scavenging.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Max Habitation of 10 &lt;br /&gt;
* Max Crew of 10&lt;br /&gt;
* No weapons officers&lt;br /&gt;
* No civilians&lt;br /&gt;
* Must have a breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* CO2 and sewage must be captured and either bottled or reprocessed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The game&#039;s AI will control all the combat.&lt;br /&gt;
* The default orders will be on, so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with the best 2 out of 3 wins moves on. If both ships are destroyed at the end of the round it is a wash and discarded.&lt;br /&gt;
* Combat has **no time limit**. If ships are stuck in a loop, judges can call the battle early. Combat has no time limit. If ships are stuck in a loop, judges can pause the fight and set the ships farther apart to re-enagage.&lt;br /&gt;
* At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship for 2 minutes, plus 30 seconds of hull repair only. Scavenging will only be enabled for resources so you won&#039;t pick up the metallic scrap. The winning ship will be guided to the destroyed ship&#039;s remains during this time. It will then be saved for the next level of the bracket as-is.  You will also have the option to opt out of any scavenging, please mention this when you submit your ship.&lt;br /&gt;
* If the winning ship has 0 drones remaining, they will be gifted 10 drones, but their salvaging time will be reduced to 1 minute.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose from the list below an AI strategy your ships will use by default for combat. The AI will NOT change the strategy it&#039;s using. To allow your ship to change strategy based on the situation, choose &amp;quot;Auto-select.&amp;quot; If you don&#039;t choose default AI, you can also choose which side of your ship faces the opponent (port/left or starboard/right&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; || The AI will adjust to the situation. It may not always choose the most advantageous strategy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
* {{Competition entry|author=Struggles|entry=Comp 12 Trainer}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shadow Needler}}&lt;br /&gt;
* Bonus Fight: {{Competition entry|author=Gravy|entry=Side Swipe}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Round 3 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shield Legend || Long Schlong MK3 || Long Schlong MK3 ||||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Quick Marauder &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || Rail-Against-The Machine || Rail-Against-The Machine ||||&#039;&#039;&#039;Rail-Against-The Machine&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Antimatter &#039;&#039;&#039;vs.&#039;&#039;&#039; Orthogonal || Orthogonal || Orthogonal ||||&#039;&#039;&#039;Orthogonal&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Comp 12 Trainer &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || &#039;&#039;Tie&#039;&#039; || Long Schlong MK3 || Long Schlong MK3 ||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Orthogonal &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;|&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Bonus Fight&lt;br /&gt;
|-align=center&lt;br /&gt;
| Shadow Needler &#039;&#039;&#039;vs.&#039;&#039;&#039; Side Swipe || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Crew&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Distance&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! NSFW&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Right&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Wrong&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Weakest Ship&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
|-&lt;br /&gt;
! Shit Ton&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|-&lt;br /&gt;
! Bunny&lt;br /&gt;
| {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Turtle&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2549</id>
		<title>February 2026 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2549"/>
		<updated>2026-03-13T19:47:34Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page February 2026 to Competition:February 2026: New namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = February 2026&lt;br /&gt;
| video = iSinozt0lDg&lt;br /&gt;
| entrants = Rochdale&amp;lt;br&amp;gt;BrendyBear&amp;lt;br&amp;gt;mofosch&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;Gravy &#039;&#039;(bonus fight only)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is an Ironman competition where one ship will go from the beginning of the competition to the end without being reset at the beginning of each level.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship and then move to the next level of the bracket as-is.&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted by [https://timee.io/20260301T2300?tl=Ship%20Building%20Competition March 1, 2026 at 6:00 PM EST / 23:00 UTC]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord]&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a &amp;lt;code&amp;gt;.ship&amp;lt;/code&amp;gt; file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission must meet the requirements below. The tournament bracket is randomized! 🚀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* You must use your own designs.&lt;br /&gt;
* Build 1 ship with a maximum cost of 4M Spacebucks (Arena Cost).&lt;br /&gt;
* Maximum Toughness is 1400.&lt;br /&gt;
* Minimum speed is 10.&lt;br /&gt;
* Maximum speed for AI Fast Moving Jet / Strafing Run is 120. This will equal 84 during the competition.&lt;br /&gt;
* &#039;&#039;&#039;All other AI top speed is 50&#039;&#039;&#039;&lt;br /&gt;
* No armor&lt;br /&gt;
* Must have 1 Docking Port&lt;br /&gt;
* Radiation blockers can be used to make a &amp;quot;shield&amp;quot;.  No other objects are allowed for this. &lt;br /&gt;
* Maximum of 4 rows of radiation blockers to use as a shield.&lt;br /&gt;
* No exterior hull wall removal trick.&lt;br /&gt;
* No &amp;quot;loot bombing.&amp;quot; There should not be excessive extraneous items that might clog the opponent&#039;s drones during scavenging.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Max Habitation of 10 &lt;br /&gt;
* Max Crew of 10&lt;br /&gt;
* No weapons officers&lt;br /&gt;
* No civilians&lt;br /&gt;
* Must have a breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* CO2 and sewage must be captured and either bottled or reprocessed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The game&#039;s AI will control all the combat.&lt;br /&gt;
* The default orders will be on, so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with the best 2 out of 3 wins moves on. If both ships are destroyed at the end of the round it is a wash and discarded.&lt;br /&gt;
* Combat has **no time limit**. If ships are stuck in a loop, judges can call the battle early. Combat has no time limit. If ships are stuck in a loop, judges can pause the fight and set the ships farther apart to re-enagage.&lt;br /&gt;
* At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship for 2 minutes, plus 30 seconds of hull repair only. Scavenging will only be enabled for resources so you won&#039;t pick up the metallic scrap. The winning ship will be guided to the destroyed ship&#039;s remains during this time. It will then be saved for the next level of the bracket as-is.  You will also have the option to opt out of any scavenging, please mention this when you submit your ship.&lt;br /&gt;
* If the winning ship has 0 drones remaining, they will be gifted 10 drones, but their salvaging time will be reduced to 1 minute.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose from the list below an AI strategy your ships will use by default for combat. The AI will NOT change the strategy it&#039;s using. To allow your ship to change strategy based on the situation, choose &amp;quot;Auto-select.&amp;quot; If you don&#039;t choose default AI, you can also choose which side of your ship faces the opponent (port/left or starboard/right&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; || The AI will adjust to the situation. It may not always choose the most advantageous strategy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
* {{Competition entry|author=Struggles|entry=Comp 12 Trainer}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shadow Needler}}&lt;br /&gt;
* Bonus Fight: {{Competition entry|author=Gravy|entry=Side Swipe}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Round 3 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shield Legend || Long Schlong MK3 || Long Schlong MK3 ||||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Quick Marauder &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || Rail-Against-The Machine || Rail-Against-The Machine ||||&#039;&#039;&#039;Rail-Against-The Machine&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Antimatter &#039;&#039;&#039;vs.&#039;&#039;&#039; Orthogonal || Orthogonal || Orthogonal ||||&#039;&#039;&#039;Orthogonal&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Comp 12 Trainer &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || &#039;&#039;Tie&#039;&#039; || Long Schlong MK3 || Long Schlong MK3 ||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Orthogonal &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;|&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Bonus Fight&lt;br /&gt;
|-align=center&lt;br /&gt;
| Shadow Needler &#039;&#039;&#039;vs.&#039;&#039;&#039; Side Swipe || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Crew&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Distance&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! NSFW&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Right&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Wrong&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Weakest Ship&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
|-&lt;br /&gt;
! Shit Ton&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|-&lt;br /&gt;
! Bunny&lt;br /&gt;
| {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Turtle&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions/February_2026&amp;diff=2548</id>
		<title>Competitions/February 2026</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions/February_2026&amp;diff=2548"/>
		<updated>2026-03-13T19:40:16Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Competitions/February 2026 to February 2026: Main namespace doesn&amp;#039;t use subpages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[February 2026]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2547</id>
		<title>February 2026 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2547"/>
		<updated>2026-03-13T19:40:16Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Competitions/February 2026 to February 2026: Main namespace doesn&amp;#039;t use subpages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = February 2026&lt;br /&gt;
| video = iSinozt0lDg&lt;br /&gt;
| entrants = Rochdale&amp;lt;br&amp;gt;BrendyBear&amp;lt;br&amp;gt;mofosch&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;Gravy &#039;&#039;(bonus fight only)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is an Ironman competition where one ship will go from the beginning of the competition to the end without being reset at the beginning of each level.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship and then move to the next level of the bracket as-is.&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted by [https://timee.io/20260301T2300?tl=Ship%20Building%20Competition March 1, 2026 at 6:00 PM EST / 23:00 UTC]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord]&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a &amp;lt;code&amp;gt;.ship&amp;lt;/code&amp;gt; file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission must meet the requirements below. The tournament bracket is randomized! 🚀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* You must use your own designs.&lt;br /&gt;
* Build 1 ship with a maximum cost of 4M Spacebucks (Arena Cost).&lt;br /&gt;
* Maximum Toughness is 1400.&lt;br /&gt;
* Minimum speed is 10.&lt;br /&gt;
* Maximum speed for AI Fast Moving Jet / Strafing Run is 120. This will equal 84 during the competition.&lt;br /&gt;
* &#039;&#039;&#039;All other AI top speed is 50&#039;&#039;&#039;&lt;br /&gt;
* No armor&lt;br /&gt;
* Must have 1 Docking Port&lt;br /&gt;
* Radiation blockers can be used to make a &amp;quot;shield&amp;quot;.  No other objects are allowed for this. &lt;br /&gt;
* Maximum of 4 rows of radiation blockers to use as a shield.&lt;br /&gt;
* No exterior hull wall removal trick.&lt;br /&gt;
* No &amp;quot;loot bombing.&amp;quot; There should not be excessive extraneous items that might clog the opponent&#039;s drones during scavenging.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Max Habitation of 10 &lt;br /&gt;
* Max Crew of 10&lt;br /&gt;
* No weapons officers&lt;br /&gt;
* No civilians&lt;br /&gt;
* Must have a breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* CO2 and sewage must be captured and either bottled or reprocessed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The game&#039;s AI will control all the combat.&lt;br /&gt;
* The default orders will be on, so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with the best 2 out of 3 wins moves on. If both ships are destroyed at the end of the round it is a wash and discarded.&lt;br /&gt;
* Combat has **no time limit**. If ships are stuck in a loop, judges can call the battle early. Combat has no time limit. If ships are stuck in a loop, judges can pause the fight and set the ships farther apart to re-enagage.&lt;br /&gt;
* At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship for 2 minutes, plus 30 seconds of hull repair only. Scavenging will only be enabled for resources so you won&#039;t pick up the metallic scrap. The winning ship will be guided to the destroyed ship&#039;s remains during this time. It will then be saved for the next level of the bracket as-is.  You will also have the option to opt out of any scavenging, please mention this when you submit your ship.&lt;br /&gt;
* If the winning ship has 0 drones remaining, they will be gifted 10 drones, but their salvaging time will be reduced to 1 minute.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose from the list below an AI strategy your ships will use by default for combat. The AI will NOT change the strategy it&#039;s using. To allow your ship to change strategy based on the situation, choose &amp;quot;Auto-select.&amp;quot; If you don&#039;t choose default AI, you can also choose which side of your ship faces the opponent (port/left or starboard/right&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; || The AI will adjust to the situation. It may not always choose the most advantageous strategy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
* {{Competition entry|author=Struggles|entry=Comp 12 Trainer}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shadow Needler}}&lt;br /&gt;
* Bonus Fight: {{Competition entry|author=Gravy|entry=Side Swipe}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Round 3 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shield Legend || Long Schlong MK3 || Long Schlong MK3 ||||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Quick Marauder &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || Rail-Against-The Machine || Rail-Against-The Machine ||||&#039;&#039;&#039;Rail-Against-The Machine&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Antimatter &#039;&#039;&#039;vs.&#039;&#039;&#039; Orthogonal || Orthogonal || Orthogonal ||||&#039;&#039;&#039;Orthogonal&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Comp 12 Trainer &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || &#039;&#039;Tie&#039;&#039; || Long Schlong MK3 || Long Schlong MK3 ||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Orthogonal &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;|&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Bonus Fight&lt;br /&gt;
|-align=center&lt;br /&gt;
| Shadow Needler &#039;&#039;&#039;vs.&#039;&#039;&#039; Side Swipe || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Crew&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Distance&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! NSFW&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Right&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Wrong&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Weakest Ship&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
|-&lt;br /&gt;
! Shit Ton&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|-&lt;br /&gt;
! Bunny&lt;br /&gt;
| {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Turtle&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2546</id>
		<title>February 2026 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2546"/>
		<updated>2026-03-13T19:35:32Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add results and video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_competition&lt;br /&gt;
| name = February 2026&lt;br /&gt;
| video = iSinozt0lDg&lt;br /&gt;
| entrants = Rochdale&amp;lt;br&amp;gt;BrendyBear&amp;lt;br&amp;gt;mofosch&amp;lt;br&amp;gt;Zenrath&amp;lt;br&amp;gt;Gravy &#039;&#039;(bonus fight only)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is an Ironman competition where one ship will go from the beginning of the competition to the end without being reset at the beginning of each level.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship and then move to the next level of the bracket as-is.&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted by [https://timee.io/20260301T2300?tl=Ship%20Building%20Competition March 1, 2026 at 6:00 PM EST / 23:00 UTC]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord]&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a &amp;lt;code&amp;gt;.ship&amp;lt;/code&amp;gt; file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission must meet the requirements below. The tournament bracket is randomized! 🚀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* You must use your own designs.&lt;br /&gt;
* Build 1 ship with a maximum cost of 4M Spacebucks (Arena Cost).&lt;br /&gt;
* Maximum Toughness is 1400.&lt;br /&gt;
* Minimum speed is 10.&lt;br /&gt;
* Maximum speed for AI Fast Moving Jet / Strafing Run is 120. This will equal 84 during the competition.&lt;br /&gt;
* &#039;&#039;&#039;All other AI top speed is 50&#039;&#039;&#039;&lt;br /&gt;
* No armor&lt;br /&gt;
* Must have 1 Docking Port&lt;br /&gt;
* Radiation blockers can be used to make a &amp;quot;shield&amp;quot;.  No other objects are allowed for this. &lt;br /&gt;
* Maximum of 4 rows of radiation blockers to use as a shield.&lt;br /&gt;
* No exterior hull wall removal trick.&lt;br /&gt;
* No &amp;quot;loot bombing.&amp;quot; There should not be excessive extraneous items that might clog the opponent&#039;s drones during scavenging.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Max Habitation of 10 &lt;br /&gt;
* Max Crew of 10&lt;br /&gt;
* No weapons officers&lt;br /&gt;
* No civilians&lt;br /&gt;
* Must have a breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* CO2 and sewage must be captured and either bottled or reprocessed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The game&#039;s AI will control all the combat.&lt;br /&gt;
* The default orders will be on, so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with the best 2 out of 3 wins moves on. If both ships are destroyed at the end of the round it is a wash and discarded.&lt;br /&gt;
* Combat has **no time limit**. If ships are stuck in a loop, judges can call the battle early. Combat has no time limit. If ships are stuck in a loop, judges can pause the fight and set the ships farther apart to re-enagage.&lt;br /&gt;
* At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship for 2 minutes, plus 30 seconds of hull repair only. Scavenging will only be enabled for resources so you won&#039;t pick up the metallic scrap. The winning ship will be guided to the destroyed ship&#039;s remains during this time. It will then be saved for the next level of the bracket as-is.  You will also have the option to opt out of any scavenging, please mention this when you submit your ship.&lt;br /&gt;
* If the winning ship has 0 drones remaining, they will be gifted 10 drones, but their salvaging time will be reduced to 1 minute.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose from the list below an AI strategy your ships will use by default for combat. The AI will NOT change the strategy it&#039;s using. To allow your ship to change strategy based on the situation, choose &amp;quot;Auto-select.&amp;quot; If you don&#039;t choose default AI, you can also choose which side of your ship faces the opponent (port/left or starboard/right&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; || The AI will adjust to the situation. It may not always choose the most advantageous strategy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
* {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
* {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
* {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
* {{Competition entry|author=Struggles|entry=Comp 12 Trainer}}&lt;br /&gt;
* {{Competition entry|author=BrendyBear|entry=Shadow Needler}}&lt;br /&gt;
* Bonus Fight: {{Competition entry|author=Gravy|entry=Side Swipe}}&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Competitors !! Round 1 Winner !! Round 2 Winner !! Round 3 Winner !! Fight Winner&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Level 1&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shield Legend || Long Schlong MK3 || Long Schlong MK3 ||||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Quick Marauder &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || Rail-Against-The Machine || Rail-Against-The Machine ||||&#039;&#039;&#039;Rail-Against-The Machine&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Antimatter &#039;&#039;&#039;vs.&#039;&#039;&#039; Orthogonal || Orthogonal || Orthogonal ||||&#039;&#039;&#039;Orthogonal&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Comp 12 Trainer &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Semi-Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine || &#039;&#039;Tie&#039;&#039; || Long Schlong MK3 || Long Schlong MK3 ||&#039;&#039;&#039;Long Schlong MK3&#039;&#039;&#039;&lt;br /&gt;
|-align=center&lt;br /&gt;
| Orthogonal &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Finals&lt;br /&gt;
|-align=center&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Shadow Needler || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Competition Winner&lt;br /&gt;
|-align=center&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;|&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;| Bonus Fight&lt;br /&gt;
|-align=center&lt;br /&gt;
| Shadow Needler &#039;&#039;&#039;vs.&#039;&#039;&#039; Side Swipe || Shadow Needler || Shadow Needler ||  ||&#039;&#039;&#039;Shadow Needler&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Choice Awards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category !! Winner&lt;br /&gt;
|-&lt;br /&gt;
! Coolest Ship&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Back Story&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Best Fight&lt;br /&gt;
| Long Schlong MK3 &#039;&#039;&#039;vs.&#039;&#039;&#039; Rail-Against-The Machine&lt;br /&gt;
|-&lt;br /&gt;
! Least Like a Penis&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&amp;lt;br&amp;gt;{{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Crew&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! Survival Distance&lt;br /&gt;
| {{Competition entry|author=BrendyBear|entry=Shield Legend}}&lt;br /&gt;
|-&lt;br /&gt;
! NSFW&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Right&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&lt;br /&gt;
|-&lt;br /&gt;
! Price is Wrong&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Quick Marauder}}&lt;br /&gt;
|-&lt;br /&gt;
! Weakest Ship&lt;br /&gt;
| {{Competition entry|author=mofosch|entry=Antimatter}}&lt;br /&gt;
|-&lt;br /&gt;
! Shit Ton&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|-&lt;br /&gt;
! Bunny&lt;br /&gt;
| {{Competition entry|author=Zenrath|entry=Rail-Against-The Machine}}&lt;br /&gt;
|-&lt;br /&gt;
! Turtle&lt;br /&gt;
| {{Competition entry|author=Rochdale|entry=Long Schlong MK3}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Orthogonal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2545</id>
		<title>Competitions</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Competitions&amp;diff=2545"/>
		<updated>2026-03-13T19:35:26Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: /* Results */ Add February 2026 update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Johnny_Struggles|Johnny_Struggles]] and [[User:Totengeist|Totengeist]] have been holding monthly combat competitions for the [[The Last Starship]] on the [https://discord.gg/AcCgj3T5sH Discord server].&lt;br /&gt;
&lt;br /&gt;
== February 2026 ==&lt;br /&gt;
{{Main|Competitions/February 2026{{!}}February 2026}}&lt;br /&gt;
&lt;br /&gt;
The February 2026 competition is still accepting submissions.&lt;br /&gt;
&lt;br /&gt;
== January 2026 ==&lt;br /&gt;
{{Main|Competitions/January 2026{{!}}January 2026}}&lt;br /&gt;
&lt;br /&gt;
== November 2025 ==&lt;br /&gt;
{{Main|Competitions/November 2025{{!}}November 2025}}&lt;br /&gt;
&lt;br /&gt;
== October 2025 ==&lt;br /&gt;
{{Main|Competitions/October 2025{{!}}October 2025}}&lt;br /&gt;
&lt;br /&gt;
== August 2025 ==&lt;br /&gt;
{{Main|Competitions/August 2025{{!}}August 2025}}&lt;br /&gt;
&lt;br /&gt;
== June 2025 ==&lt;br /&gt;
{{Main|Competitions/June 2025{{!}}June 2025}}&lt;br /&gt;
&lt;br /&gt;
== May 2025 ==&lt;br /&gt;
{{Main|Competitions/May 2025{{!}}May 2025}}&lt;br /&gt;
&lt;br /&gt;
== April 2025 ==&lt;br /&gt;
{{Main|Competitions/April 2025{{!}}April 2025}}&lt;br /&gt;
&lt;br /&gt;
== March 2025 ==&lt;br /&gt;
{{Main|Competitions/March 2025{{!}}March 2025}}&lt;br /&gt;
&lt;br /&gt;
Players are challenged to build a capital ship with small escorts and to produce their own ammo, challenging them to manage resources. The battles take place in a system with several ice comets flying through the center of the combat area. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
After the finale, the Endurance/Survival competition is introduced. All ships are pitted against each other in an endurance contest to see whose crew lives the longest.&lt;br /&gt;
&lt;br /&gt;
== February 2025 ==&lt;br /&gt;
{{Main|Competitions/February 2025{{!}}February 2025}}&lt;br /&gt;
&lt;br /&gt;
== January 2025 ==&lt;br /&gt;
{{Main|Competitions/January 2025{{!}}January 2025}}&lt;br /&gt;
&lt;br /&gt;
AI combat strategies are introduced, giving competitors more control over how their ships handle during combat. Ties are resolved according to which side won the fastest.&lt;br /&gt;
&lt;br /&gt;
== December 2024 ==&lt;br /&gt;
{{Main|Competitions/December 2024{{!}}December 2024}}&lt;br /&gt;
&lt;br /&gt;
The first competition featured a single battle between two competitors.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Month !! Name !! Winner !! Runner Up !! Coolest Ship !! Best Back Story !! Best Fight !! Least Like a Penis !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| February 2026 || ||colspan=7 align=center| [[Competitions/February 2026|On competition page to avoid spoilers]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2026 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2025 || The Last Crucible! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| October 2025 || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| August 2025 || Aren&#039;t Batteries Great?! || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| June 2025 || The Seven Deadly Sins || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| May 2025 || The Sinister Six || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2025 || The Fifth Element || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| March 2025 || The Fantastic Four || {{Competition entry|author=Zenrath|entry=Squeege Hive Queen, Squeege Contaminator}} || {{Competition entry|author=Rochdale|entry=Perfect 10, Paparazzi}} || {{Competition entry|author=Imre|entry=Gemini}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Angel}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Perfect 10}} || {{Competition entry|author=omgbear|entry=Jacob&#039;s Ladder, Archangel, Angel}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=DoctorX|entry=Blue Ring MK2, Hooligan MK IV}}, Hooligan MK IV || {{Competition entry|author=Stunty|entry=Drake-Class Escort}}&amp;lt;br&amp;gt;{{Competition entry|author=omgbear|entry=Big Bumble}} || {{Competition entry|author=Stunty|entry=Obelisk-Class Battlecruiser}}&lt;br /&gt;
|-&lt;br /&gt;
| February 2025 || The Three Amigos || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Bomber &amp;amp; Fighter}} || {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=tsaoT|entry=Aphelion}}&amp;lt;br&amp;gt;{{Competition entry|author=Rochdale|entry=Mega Maid Vacuum}} || {{Competition entry|author=Stunty|entry=Monarch Class Frigate}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=omgbear|entry=Wasp}} || {{Competition entry|author=Zenrath|entry=Squeeglet Salvo, Squeeglet Bomber, Squeeglet Fighter &amp;amp; Squeege Behemoth}}&lt;br /&gt;
|-&lt;br /&gt;
| January 2025 || Part the Second || {{Competition entry|author=Zenrath|entry=Buck Dodgers v3}} || {{Competition entry|author=Ranamar|entry=Defiant}} || {{Competition entry|author=bozz|entry=Design Storm}}&amp;lt;br&amp;gt;{{Competition entry|author=DoctorX|entry=CrossBeam II}} || {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=Emap|entry=Broadside General Artigas}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=Ranamar|entry=Defiant}}&amp;lt;br&amp;gt;{{Competition entry|author=Ranamar|entry=Defiant}} &#039;&#039;&#039;vs.&#039;&#039;&#039; {{Competition entry|author=tsaoT|entry=The SPS-S VI}} || {{Competition entry|author=bozz|entry=Design Storm}}&lt;br /&gt;
|-&lt;br /&gt;
| December 2024 || || {{Competition entry|author=Rochdale|entry=Cannon Shell Carousel}} || {{Competition entry|author=tsaoT|entry=The QUOB}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Fabricator&amp;diff=2507</id>
		<title>Fabricator</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Fabricator&amp;diff=2507"/>
		<updated>2026-02-17T06:01:36Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Updated recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| image1 = [[File:Fabricator.png|150px|frameless|alt=The Fabricator sprite]]&lt;br /&gt;
| grid_size = 2 x 2&lt;br /&gt;
| power_category = Logistics&lt;br /&gt;
| power_consumption = 1 MW idle&amp;lt;br&amp;gt;9 MW operating&lt;br /&gt;
| inputs = [[Power]]&amp;lt;br&amp;gt;See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
| outputs = See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fabricator&#039;&#039;&#039; is used to craft various items.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Immediately Available&lt;br /&gt;
!Input!!Output!!Seconds&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Metal Ingot]]||[[Frame]]||10&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Metal Ingot]] + 2 [[Copper Ingot]]||[[Motor]]||15&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Metal Ingot]] + 2 [[Copper Ingot]]||[[Energy Coil]]||15&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Precious Metals]]||[[Lens]]||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Unlocked by [[Research]]&lt;br /&gt;
! Input!!Output!!Seconds&lt;br /&gt;
|-&lt;br /&gt;
|3 [[Precious Metals]] + 3 [[Copper Ingot]]||[[Processor]]||30&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Precious Metals]] + 2 [[Tilium Crystals]]||[[Quantum Wafer]]||5&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Copper Ingot]] + 5 [[Tilium Crystals]]||[[Empty Compute Grid]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Precious Metals]]||3 [[Shielded Canister]]||3&lt;br /&gt;
|-&lt;br /&gt;
|[[Neubidium Ingot]]||[[Energy Cell Frame]]||4&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Neubidium Ingot]] + 5 [[Precious Metals]]||[[Empty Crystal]]||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Munitions_Bench&amp;diff=2506</id>
		<title>Munitions Bench</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Munitions_Bench&amp;diff=2506"/>
		<updated>2026-02-17T05:59:22Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Updated recipes, removed history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| image1 = [[File:MunitionsBench.png|150px|frameless|alt=The Munitions Bench sprite]]&lt;br /&gt;
| grid_size = 3 x 2&lt;br /&gt;
| power_category = Logistics&lt;br /&gt;
| power_consumption = 1 MW idle&amp;lt;br&amp;gt;9 MW operating&lt;br /&gt;
| inputs = [[Power]]&amp;lt;br&amp;gt;&#039;&#039;See [[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
| outputs = &#039;&#039;See [[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Munitions Bench&#039;&#039;&#039; is a piece of Logistics equipment used to create ammunition for weapons. It is a [[:Category:Crew station|crew station]] operated by [[Crew Member]]s.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Immediately Available&lt;br /&gt;
! Input!!Output !!Seconds&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Metal Ingot]]||[[Railgun Slugs]]||5&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Ingot]] + [[Explosives]]||[[Cannon Shells]]||5&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Ingot]] + [[Explosives]]||50 [[Bullets]]||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crew station]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2505</id>
		<title>February 2026 Competition</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=February_2026_Competition&amp;diff=2505"/>
		<updated>2026-02-17T05:56:39Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an Ironman competition where one ship will go from the beginning of the competition to the end without being reset at the beginning of each level.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship and then move to the next level of the bracket as-is.&lt;br /&gt;
&lt;br /&gt;
== Goal &amp;amp; Prize ==&lt;br /&gt;
Create the most effective combat ship(s) and see how it holds up against the competition! All submitted ships will compete in a bracket competition. See build details below. The winner receives the Competition Winner flair.&lt;br /&gt;
&lt;br /&gt;
== Submissions &amp;amp; Rules ==&lt;br /&gt;
All ships must be submitted by [https://timee.io/20260301T2300?tl=Ship%20Building%20Competition March 1, 2026 at 6:00 PM EST / 23:00 UTC]. Totengeist and Johnny_Struggles will not submit any ships to participate in the tournament, as they&#039;ll be running the battles.&lt;br /&gt;
&lt;br /&gt;
You may submit your ships in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Submit to the Ship Showcase on [https://discord.com/invite/AcCgj3T5sH Discord]&lt;br /&gt;
* Send a Steam Workshop or [https://shipyard.tls-wiki.com/ Shipyard] link to Johnny_Struggles&lt;br /&gt;
* Send a &amp;lt;code&amp;gt;.ship&amp;lt;/code&amp;gt; file to Johnny_Struggles&lt;br /&gt;
&lt;br /&gt;
We will allow up to 2 submissions from each contestant, and each submission must meet the requirements below. The tournament bracket is randomized! 🚀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* You must use your own designs.&lt;br /&gt;
* Build 1 ship with a maximum cost of 4M Spacebucks (Arena Cost).&lt;br /&gt;
* Maximum Toughness is 1400.&lt;br /&gt;
* Minimum speed is 10.&lt;br /&gt;
* Maximum speed for AI Fast Moving Jet / Strafing Run is 120. This will equal 84 during the competition.&lt;br /&gt;
* &#039;&#039;&#039;All other AI top speed is 50&#039;&#039;&#039;&lt;br /&gt;
* No armor&lt;br /&gt;
* Must have 1 Docking Port&lt;br /&gt;
* Radiation blockers can be used to make a &amp;quot;shield&amp;quot;.  No other objects are allowed for this. &lt;br /&gt;
* Maximum of 4 rows of radiation blockers to use as a shield.&lt;br /&gt;
* No exterior hull wall removal trick.&lt;br /&gt;
* No &amp;quot;loot bombing.&amp;quot; There should not be excessive extraneous items that might clog the opponent&#039;s drones during scavenging.&lt;br /&gt;
&lt;br /&gt;
Only for ships that have crew:&lt;br /&gt;
&lt;br /&gt;
* Crew must have food and water.&lt;br /&gt;
* Max Habitation of 10 &lt;br /&gt;
* Max Crew of 10&lt;br /&gt;
* No weapons officers&lt;br /&gt;
* No civilians&lt;br /&gt;
* Must have a breathable atmosphere where spacesuits are not required by the crew.&lt;br /&gt;
* The atmosphere must be maintained with oxygen supplied from a bottle or from reprocessing.&lt;br /&gt;
* CO2 and sewage must be captured and either bottled or reprocessed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat rules:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The game&#039;s AI will control all the combat.&lt;br /&gt;
* The default orders will be on, so hull repair will be enabled during combat.&lt;br /&gt;
* Ships will fight each other twice and the ship with the best 2 out of 3 wins moves on. If both ships are destroyed at the end of the round it is a wash and discarded.&lt;br /&gt;
* Combat has **no time limit**. If ships are stuck in a loop, judges can call the battle early. Combat has no time limit. If ships are stuck in a loop, judges can pause the fight and set the ships farther apart to re-enagage.&lt;br /&gt;
* At the end of combat, the winning ship&#039;s drones will be allowed to repair and to scavenge the remains of the defeated ship for 2 minutes, plus 30 seconds of hull repair only. Scavenging will only be enabled for resources so you won&#039;t pick up the metallic scrap. The winning ship will be guided to the destroyed ship&#039;s remains during this time. It will then be saved for the next level of the bracket as-is.  You will also have the option to opt out of any scavenging, please mention this when you submit your ship.&lt;br /&gt;
* If the winning ship has 0 drones remaining, they will be gifted 10 drones, but their salvaging time will be reduced to 1 minute.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI options:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose from the list below an AI strategy your ships will use by default for combat. The AI will NOT change the strategy it&#039;s using. To allow your ship to change strategy based on the situation, choose &amp;quot;Auto-select.&amp;quot; If you don&#039;t choose default AI, you can also choose which side of your ship faces the opponent (port/left or starboard/right&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Strategies to choose from.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;StrategyVeryCloseOrbit&#039;&#039;&#039; || Broadside orbits within Gatling gun range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;CloseRangeAggressive&#039;&#039;&#039; || Broadside orbits in cannon range just outside of gatling gun range.  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MediumRangeOrbit&#039;&#039;&#039; || Broadside orbits at far end of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LongRangeSniper&#039;&#039;&#039; || Broadside orbits at railgun range well outside of cannon range.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FastMovingJet&#039;&#039;&#039; || Forward facing strafing Runs, fly&#039;s straight at opponent then circles around to do it again.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; || The AI will adjust to the situation. It may not always choose the most advantageous strategy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Competition]]&lt;br /&gt;
[[Category:Combat Competition]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Chemical_Lab&amp;diff=2504</id>
		<title>Chemical Lab</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Chemical_Lab&amp;diff=2504"/>
		<updated>2026-02-17T05:54:10Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Updated recipes, removed history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| image1 = [[File:ChemicalLab.png|150px|frameless|alt=The air Chemical Lab sprite]]&lt;br /&gt;
| grid_size = 3 x 3&lt;br /&gt;
| power_category = Logistics&lt;br /&gt;
| power_consumption = 1 MW idle&amp;lt;br&amp;gt;9 MW operating&lt;br /&gt;
| inputs = [[Power]]&amp;lt;br&amp;gt;See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
| outputs = See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Chemical Lab&#039;&#039;&#039; is a piece of Logistics equipment used to create useable items from chemicals found in space.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Immediately Available&lt;br /&gt;
! Input !! Output !! Seconds&lt;br /&gt;
|-&lt;br /&gt;
|10 [[Refined Metreon]]||10 [[Fuel]]||2&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Refined Metreon]]||[[Explosives]]||2&lt;br /&gt;
|-&lt;br /&gt;
|200 [[Hyperspace Isotopes]] + 10 [[Tilium Crystals]]||[[FTL Charge]]||60&lt;br /&gt;
|-&lt;br /&gt;
|10 [[Stable Isotopes]]||20 [[Deuterium]]||5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Unlocked by [[Research]]&lt;br /&gt;
! Input !! Output !! Seconds&lt;br /&gt;
|-&lt;br /&gt;
|5 [[Refined Metreon]]||[[Stargate Resin]]||5       Needs research&lt;br /&gt;
|-&lt;br /&gt;
|[[Quantum Wafer]] + 100 [[Refined Metreon]]||[[Quantum Processor]]||5       Needs research&lt;br /&gt;
|-&lt;br /&gt;
|15 [[Stable Zeleon]] + 2 [[Shielded Canister]]||2 [[Shielded Zeleon]]||2       Needs research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Refinery&amp;diff=2503</id>
		<title>Refinery</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Refinery&amp;diff=2503"/>
		<updated>2026-02-17T05:52:28Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Updated recipes, removed history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| image1 = [[File:Refinery.png|150px|frameless|alt=The refinery sprite]]&lt;br /&gt;
| grid_size = 2 x 2&lt;br /&gt;
| power_category = Logistics&lt;br /&gt;
| power_consumption = 1 MW idle&amp;lt;br&amp;gt;9 MW operating&lt;br /&gt;
| inputs = [[Power]]&amp;lt;br&amp;gt;See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
| outputs = See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Refinery&#039;&#039;&#039; is a piece of Logistics equipment used to refine gases found in space.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Immediately Available&lt;br /&gt;
|-&lt;br /&gt;
!Input!!Output!!Seconds&lt;br /&gt;
|-&lt;br /&gt;
|20 [[Metreon Gas]]||15 [[Refined Metreon]]||2&lt;br /&gt;
|-&lt;br /&gt;
|20 [[Hyperspace Isotopes]]||15 [[Stable Isotopes]]||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Unlocked by [[Research]]&lt;br /&gt;
|-&lt;br /&gt;
!Input!!Output!!Seconds&lt;br /&gt;
|-&lt;br /&gt;
|20 [[Zeleon Gas]]||15 [[Stable Zeleon]]||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Assembly_Table&amp;diff=2502</id>
		<title>Assembly Table</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Assembly_Table&amp;diff=2502"/>
		<updated>2026-02-17T05:44:56Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Updated recipes, removed history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| image1 = [[File:AssemblyTableUnoperated.png|150px|frameless|alt=The operated Assembly Table sprite]]&lt;br /&gt;
| grid_size = 3x3 plus 1x1 operator spot&lt;br /&gt;
| power_category = Logistics&lt;br /&gt;
| power_consumption = 1 MW idle&amp;lt;br&amp;gt;9 MW operating&lt;br /&gt;
| inputs = [[Power]]&amp;lt;br&amp;gt;See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
| outputs = See &#039;&#039;[[#Recipes|Recipes]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Assembly Table&#039;&#039;&#039; is a [[:Category:Crew station|station]], operated by a [[Crew Member]] to craft various items.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Immediately Available&lt;br /&gt;
!Input!!Output!!Seconds&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]]||[[Ladder]]||20&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + [[Motor]]||[[Door]]||30&lt;br /&gt;
|-&lt;br /&gt;
|3 [[Frame]] + 2 [[Energy Coil]] + [[Precious Metals]]||[[Battery]]||30&lt;br /&gt;
|-&lt;br /&gt;
|4 [[Frame]] + [[Precious Metals]] + [[Copper Ingot]]||[[Solar Panel]]||30&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Unlocked by [[Research]]&lt;br /&gt;
! Input!!Output!!Seconds&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]]||[[Small Tank]]||20&lt;br /&gt;
|-&lt;br /&gt;
|4 [[Frame]]||[[Medium Tank]]||20&lt;br /&gt;
|-&lt;br /&gt;
|6 [[Frame]]||[[Huge Tank]]||30&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame]] + [[Motor]]||[[Loader]]||30&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame]]||[[Track]]||3&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + [[Motor]]||[[Robot Arm]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame]] + [[Motor]]||[[Short Robot Arm]]||20&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + [[Motor]] + [[Lens]]||[[Smart Robot Arm]]||30&lt;br /&gt;
|-&lt;br /&gt;
|[[Empty Compute Grid]] + 4 [[Quantum Processor]]||[[Quantum Compute Grid]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Quantum Compute Grid]] + [[Stargate Receiver]] + [[Neubidium Capacitor]]||[[Warp Alignment Computer]]||30&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]]||[[Stargate Frame]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Stargate Frame]] + [[Motor]]||[[Stargate Actuator]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame]] + [[Energy Coil]] + [[Lens]]||[[Stargate Receiver]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Energy Coil]] + [[Stargate Actuator]] + 25 [[Stable Isotopes]]||[[Stargate Capacitor]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Stargate Capacitor]] + 5 [[Neubidium Ingot]]||[[Neubidium Capacitor]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Energy Cell Frame]] + 2 [[Shielded Zeleon]]||[[Zeleon Energy Cell]]||4&lt;br /&gt;
|-&lt;br /&gt;
|10 [[Frame]] + 10 [[Energy Coil]] + 4 [[Motor]] + 4 [[Lens]]||[[Energy Transmitter]]||60&lt;br /&gt;
|-&lt;br /&gt;
|10 [[Neubidium Capacitor]] + 10 [[Energy Coil]] + 4 [[Processor]] + 4 [[Lens]]||[[Laser Infuser]]||60&lt;br /&gt;
|-&lt;br /&gt;
|4 [[Frame]]||[[Radiation Blocker]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame]] + [[Motor]] + [[Energy Coil]] + [[Lens]] + [[Processor]]||[[Logistics Drone]]||60&lt;br /&gt;
|-&lt;br /&gt;
|6 [[Frame]] + 6 [[Energy Coil]] + 6 [[Lens]]||[[Deflector]]||60&lt;br /&gt;
|-&lt;br /&gt;
|4 [[Frame]]||[[Small Storage Crate]]||20&lt;br /&gt;
|-&lt;br /&gt;
|6 [[Frame]]||[[Storage Crate]]||30&lt;br /&gt;
|-&lt;br /&gt;
|6 [[Frame]] + 2 [[Energy Coil]]||[[Hydroponic Garden]]||30&lt;br /&gt;
|-&lt;br /&gt;
|3 [[Frame]] + 4 [[Energy Coil]]||[[Lightning Rod]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Energy Coil]] + [[Lens]] + 3 [[Processor]] + 3 [[Frame]]||[[Hyperspace Sensor LR]]||60&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + 2 [[Motor]]||[[Airduct]]||20&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + 2 [[Motor]]||[[CO2 Scrubber]]||20&lt;br /&gt;
|-&lt;br /&gt;
|3 [[Frame]] + 2 [[Motor]] + 2 [[Energy Coil]]||[[Air Reprocessor]]||30&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + [[Motor]] + [[Energy Coil]]||[[Oxygen Maker]]||30&lt;br /&gt;
|-&lt;br /&gt;
|[[Frame]]||[[Sewage Pipe]]||10&lt;br /&gt;
|-&lt;br /&gt;
|4 [[Frame]] + 3 [[Motor]] + 2 [[Energy Coil]]||[[Waste Treatment Machine]]||30&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + 2 [[Motor]]||[[Water Purifier]]||30&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Frame]] + 2 [[Motor]]||[[Ice Grinder]]||30&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
===Inputs and Outputs=== &lt;br /&gt;
&lt;br /&gt;
Visually, [[Frame]]s go in the centre-right tile at default rotation (facing down) and rotate clockwise when the assembly table is rotated. [[Motor]]s and [[Power Coil]]s always go in the centre. The output is always in the opposite corner to the cable connection. However, like with all objects, [[Robot Arm]]s can drop off and pick up from any location in the object.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crew station]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Precious_Metal&amp;diff=2501</id>
		<title>Precious Metal</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Precious_Metal&amp;diff=2501"/>
		<updated>2026-02-17T05:39:06Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Precious Metal to Precious Metals: Matching text as shown in game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Precious Metals]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Precious_Metals&amp;diff=2500</id>
		<title>Precious Metals</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Precious_Metals&amp;diff=2500"/>
		<updated>2026-02-17T05:39:06Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page Precious Metal to Precious Metals: Matching text as shown in game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Precious Metals&#039;&#039;&#039; are high-value refined materials used for trade and crafting.&lt;br /&gt;
&lt;br /&gt;
=== Acquisition ===&lt;br /&gt;
* Refined from [[Precious Ore]] using a [[Smelter]].&lt;br /&gt;
* Found directly during salvage missions in high-value wrecks.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
* Traded at high prices with merchants.&lt;br /&gt;
* Sometimes used in advanced component recipes (future updates may expand usage).&lt;br /&gt;
&lt;br /&gt;
=== Economy Tip ===&lt;br /&gt;
* Ideal resource for earning credits quickly in mid-to-late game.&lt;br /&gt;
&lt;br /&gt;
=== Related Items ===&lt;br /&gt;
* [[Precious Ore]]&lt;br /&gt;
* [[Smelter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Airduct&amp;diff=2499</id>
		<title>Airduct</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Airduct&amp;diff=2499"/>
		<updated>2026-02-17T03:59:13Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
| name = Airduct&lt;br /&gt;
| image1 = [[File:Airduct.png|150px|frameless|alt=An airduct sprite]]&lt;br /&gt;
| grid_size = 2 x 2&lt;br /&gt;
| inputs = [[Oxygen]]&lt;br /&gt;
| power_consumption = 1 MW at rest&amp;lt;br&amp;gt;9 MW in use&lt;br /&gt;
| power_category = Life Support&lt;br /&gt;
}}&lt;br /&gt;
An &#039;&#039;&#039;Airduct&#039;&#039;&#039; releases [[oxygen]] into the [[atmosphere]] of the internal section of the ship&#039;s [[Main Deck|main deck]] and [[habitation deck]] when powered.&lt;br /&gt;
&lt;br /&gt;
It uses 1 MW per second during charging and while at rest. When in use, it uses 9 MW.&lt;br /&gt;
&lt;br /&gt;
==Air supply==&lt;br /&gt;
On full capacity, it supplies 10 oxygen per second to the atmosphere. When the atmosphere is saturated, the airduct supplies just enough oxygen, to keep it that way, if possible. As one person needs ca. 4 oxygen per minute, ca. one airduct is needed for every 150 people aboard a starship.&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%27s_Clothing,_Part_1&amp;diff=2497</id>
		<title>A Wolf in Sheep&#039;s Clothing, Part 1</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%27s_Clothing,_Part_1&amp;diff=2497"/>
		<updated>2026-02-15T06:28:37Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Minor adjustments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;A Wolf in Sheep’s Clothing, Part 1&#039;&#039;&#039; is a [[Contract#Story Contracts|story contract]] initiating the investigation into a series of commercial vessel disappearances. This contract becomes available shortly after completing the tutorial phase, when [[Commander Harken]] hails the player to introduce the mission.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
Commander Harken, the Chief of Private Security for the sector, contacts the player to investigate foul play regarding missing commercial vessels. The mission involves a multi-stage evidence retrieval operation, culminating in the analysis of the collected data.&lt;br /&gt;
&lt;br /&gt;
=== Phase 1: Initial Investigation (UMC Interstellar Prospector) ===&lt;br /&gt;
&lt;br /&gt;
The initial task requires the player to travel to the [[Interstellar Prospector (Star System)|INTERSTELLAR PROSPECTOR]] system to locate the reported shipwreck of the &#039;&#039;UMC Interstellar Prospector&#039;&#039; and recover its [[Flight Recorder]] (Black Box).&lt;br /&gt;
&lt;br /&gt;
The collection requires installing a [[Drone Bay]] and at least one [[Logistics Drone]], both of which must be purchased from a [[Shipyard]] or [[Colony]] if not already owned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Requirements:&#039;&#039;&#039; Recover the Flight Recorder using a Logistics Drone, and deliver it to Commander Harken aboard the &#039;&#039;Vanguard&#039;&#039; in the [[CMDR HARKEN (Star System)|CMDR HARKEN]] system.&lt;br /&gt;
&lt;br /&gt;
The wreck site yields salvageable debris and cargo:&lt;br /&gt;
&lt;br /&gt;
* 122 × [[Bullets]]&lt;br /&gt;
* 1 × [[Cannon Shells]]&lt;br /&gt;
* 2 × [[Frame]]&lt;br /&gt;
* 1 × [[Copper Ingot]]&lt;br /&gt;
* 2 × [[Motor]]&lt;br /&gt;
* 49 × [[Explosives]]&lt;br /&gt;
* 2 × [[Metal Ingot]]&lt;br /&gt;
* 1 × [[Lens]]&lt;br /&gt;
* 1 × [[Railgun Slugs]]&lt;br /&gt;
* 120 × [[Scrap Metal]]&lt;br /&gt;
* 1 × [[Gas Collector]]&lt;br /&gt;
* 1 × [[Chair]]&lt;br /&gt;
&lt;br /&gt;
=== Phase 2: Follow-up Investigations ===&lt;br /&gt;
&lt;br /&gt;
After the initial Flight Recorder is delivered, Commander Harken assigns follow-up investigation objectives across three separate systems to gather more evidence.&lt;br /&gt;
&lt;br /&gt;
The follow-up objectives are:&lt;br /&gt;
* Recover the Flight Recorder from &#039;&#039;&#039;UMC Infinite Horizon&#039;&#039;&#039; in the [[Infinite Horizon (Star System)|INFINITE HORIZON]] system.&lt;br /&gt;
* Recover the Flight Recorder from &#039;&#039;&#039;UMC Celestial Hauler&#039;&#039;&#039; in the [[Celestial Hauler (Star System)|CELESTIAL HAULER]] system.&lt;br /&gt;
* Collect the wreckage of the &#039;&#039;&#039;UMC Stellar Horizon&#039;&#039;&#039; from the [[System NG5|NG5]] system.&lt;br /&gt;
&lt;br /&gt;
The final contract completion requires returning all three pieces of evidence to Commander Harken at the CMDR HARKEN system.&lt;br /&gt;
&lt;br /&gt;
The subsequent investigations present distinct challenges:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;UMC Infinite Horizon:&#039;&#039;&#039; The INFINITE HORIZON system features an intense [[Star System#Meteor Shower|Meteor Shower]]. The wreck contains a significant amount of [[Scrap Metal]] for salvage, but due to the high risk of hull damage from meteorite strikes, players must weigh the resource benefit against repair costs. Players are advised to equip [[armour]] and [[Gatling Gun]]s. Retrieval requires a [[Logistics Drone]].&lt;br /&gt;
* &#039;&#039;&#039;UMC Celestial Hauler:&#039;&#039;&#039; This wreck contains salvageable [[Scrap Metal]]. Upon arrival in the CELESTIAL HAULER system, the player is confronted by a Scavenger Wraith which possesses the Flight Recorder. The Scavenger Wraith demands $20,000 credits for the device. The player may either pay the $20,000 ransom or destroy the Scavenger Wraith to obtain the Flight Recorder. Destruction has no known negative faction consequences and yields additional Scrap Metal.&lt;br /&gt;
* &#039;&#039;&#039;UMC Stellar Horizon Wreckage:&#039;&#039;&#039; Located in NG5, the collection requires a [[Shuttle]] operation (not Logistics Drones) and the debris consists of 80 units of wreckage, requiring sufficient [[Storage]] capacity.&lt;br /&gt;
&lt;br /&gt;
=== Conclusion ===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;A Wolf in Sheep&#039;s Clothing, Part 1&#039;&#039;&#039; contract is fully completed upon returning all collected evidence to the CMDR HARKEN system. Upon final delivery, the &#039;&#039;Vanguard&#039;&#039; docks again, and the items are transferred.&lt;br /&gt;
&lt;br /&gt;
The player receives a reward of &#039;&#039;&#039;$200,000&#039;&#039;&#039; credits.&lt;br /&gt;
&lt;br /&gt;
Following the analysis, Commander Harken informs the player that the evidence points to a highly organized pirate vessel which must be tracked down and destroyed. She reveals a new sensor image of the attacker, confirms that they must be tracked down and destroyed, and advises the player to use the received funds to repair the ship hull at any [[Shipyard]] and upgrade defenses in preparation for the next mission.&lt;br /&gt;
&lt;br /&gt;
The subsequent investigation to track down the pirate vessel forms the basis of the next main story contract, [[A Wolf in Sheep&#039;s Clothing, Part 2]], which is initiated when Commander Harken calls the player again shortly after.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Contract#Story Contracts|Story Contracts]]&lt;br /&gt;
* [[A Wolf in Sheep’s Clothing]]&lt;br /&gt;
* [[A Wolf in Sheep’s Clothing, Part 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contracts]]&lt;br /&gt;
[[Category:Story Contracts]]&lt;br /&gt;
[[Category:A Wolf in Sheep’s Clothing Series]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%E2%80%99s_Clothing&amp;diff=2496</id>
		<title>A Wolf in Sheep’s Clothing</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%E2%80%99s_Clothing&amp;diff=2496"/>
		<updated>2026-02-15T05:43:09Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Add quote, remove some spoilers from the initial description, fix apostrophes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|There is a crisis underway, Captain. Commercial vessels are going missing, all across the sector. I suspect foul play, and I need your help to investigate.|[[Commander Harken]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Wolf in Sheep&#039;s Clothing&#039;&#039;&#039; is a multi-part [[Contract#Story Contract|Story Contract]] arc focused on locating and neutralizing the elusive pirate vessel responsible for numerous attacks on [[UMC]] infrastructure. The storyline revolves around a strategic counter-operation planned by [[Commander Harken]] to lure the powerful pirate into a controlled trap.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The storyline is divided into three distinct parts. The series introduces advanced ship operations, including crew logistics, specialized equipment handling ([[thrusters]]), and new combat mechanics (the EMP trap).&lt;br /&gt;
&lt;br /&gt;
== Part 1: Initial Investigation ==&lt;br /&gt;
{{Main|A Wolf in Sheep&#039;s Clothing, Part 1}}&lt;br /&gt;
* The player is tasked with recovering the [[Flight Recorders]] from three separate destroyed commercial vessels, including the &#039;&#039;UMC Interstellar Prospector&#039;&#039;, the &#039;&#039;UMC Infinite Horizon&#039;&#039;, and the &#039;&#039;UMC Celestial Hauler&#039;&#039;.&lt;br /&gt;
* The mission introduces environmental hazards (Meteor Shower in INFINITE HORIZON) and player choices (paying a scavenger for the Flight Recorder, or fighting them).&lt;br /&gt;
* A final piece of evidence (the wreckage of the &#039;&#039;UMC Stellar Horizon&#039;&#039;) must be collected via [[shuttle]] operation.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; $200,000 Credits.&lt;br /&gt;
&lt;br /&gt;
== Part 2: Rescue and Tracking ==&lt;br /&gt;
{{Main|A Wolf in Sheep&#039;s Clothing, Part 2}}&lt;br /&gt;
* The mission begins with an urgent humanitarian rescue operation to save the 40 crew members of the &#039;&#039;UMC Orion Sentinel&#039;&#039;, which is actively under attack by the target pirate vessel.&lt;br /&gt;
* The player must install **four Thrusters** to successfully [[Docking ships|dock]] with the distressed ship.&lt;br /&gt;
* The mission features the sacrifice of Captain Amelia Ryker, who ensures the crew&#039;s escape before the &#039;&#039;UMC Orion Sentinel&#039;&#039; explodes.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; $250,000 Credits.&lt;br /&gt;
&lt;br /&gt;
== Part 3: The Decoy Operation ==&lt;br /&gt;
{{Main|A Wolf in Sheep&#039;s Clothing, Part 3}}&lt;br /&gt;
* The player must crew and pilot the decoy freighter &#039;&#039;UMC Astral Temptress&#039;&#039; into remote systems to lure the pirates.&lt;br /&gt;
* The core of the operation involves executing a critical sequence: installing weapons onto the &#039;&#039;UMC Astral Temptress&#039;&#039;, charging and detonating a massive EMP burst to trap the enemy.&lt;br /&gt;
* The player must survive a &#039;&#039;&#039;two-minute holdout&#039;&#039;&#039; against the disabled pirate ship until Harken&#039;s strike force arrives for the annihilation and salvage operation.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; $300,000 Credits and ownership of the &#039;&#039;UMC Astral Temptress&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Legacy ==&lt;br /&gt;
The successful completion of this contract arc secures the safety of the UMC&#039;s supply lines in the sector and provides the player with a valuable new freighter, the &#039;&#039;UMC Astral Temptress&#039;&#039;, suitable for immediate commercial use or refitting.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Contract#Story Contract|Story Contract]]&lt;br /&gt;
* [[A Wolf in Sheep&#039;s Clothing, Part 1]]&lt;br /&gt;
* [[A Wolf in Sheep&#039;s Clothing, Part 2]]&lt;br /&gt;
* [[A Wolf in Sheep&#039;s Clothing, Part 3]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contracts]]&lt;br /&gt;
[[Category:Story Contracts]]&lt;br /&gt;
[[Category:A Wolf in Sheep&#039;s Clothing series]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%E2%80%99s_Clothing,_Part_2&amp;diff=2495</id>
		<title>A Wolf in Sheep’s Clothing, Part 2</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%E2%80%99s_Clothing,_Part_2&amp;diff=2495"/>
		<updated>2026-02-15T05:41:10Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page A Wolf in Sheep’s Clothing, Part 2 to A Wolf in Sheep&amp;#039;s Clothing, Part 2: Consistent apostrophes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[A Wolf in Sheep&#039;s Clothing, Part 2]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%27s_Clothing,_Part_2&amp;diff=2494</id>
		<title>A Wolf in Sheep&#039;s Clothing, Part 2</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%27s_Clothing,_Part_2&amp;diff=2494"/>
		<updated>2026-02-15T05:41:10Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page A Wolf in Sheep’s Clothing, Part 2 to A Wolf in Sheep&amp;#039;s Clothing, Part 2: Consistent apostrophes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;A Wolf in Sheep’s Clothing, Part 2&#039;&#039;&#039; is a [[Contract#Story Contracts|story contract]] that follows the investigation started in [[A Wolf in Sheep&#039;s Clothing, Part 1]]. It becomes available shortly after completing the first part of the contract, when [[Commander Harken]] hails the player again.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
The contract initiates when the player travels back to the [[CMDR HARKEN (Star System)|CMDR HARKEN]] system. Commander Harken reveals that attempts to track the pirate vessel have failed, as they consistently arrive to find only destroyed ships with no trace of the perpetrators.&lt;br /&gt;
&lt;br /&gt;
During this briefing, the player is interrupted by an emergency hail from &#039;&#039;&#039;Captain Amelia Ryker&#039;&#039;&#039; of the vessel &#039;&#039;UMC Orion Sentinel&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This is Captain Amelia Ryker of the UMC vessel Orion Sentinel. We are under attack! They appeared out of nowhere and fired on us without warning, and won&#039;t respond to any of my communications. I&#039;m trying to hold them off, but I need help. My engines are damaged. Ships systems have failed. Please hurry, I have 40 crew onboard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Commander Harken immediately defines the situation as an urgent humanitarian rescue operation.&lt;br /&gt;
&lt;br /&gt;
=== Phase 1: Briefing and Preparation ===&lt;br /&gt;
&lt;br /&gt;
Commander Harken stresses that time is running out and urges the player to proceed to the [[Orion Sentinel (Star System)|ORION SENTINEL]] system immediately.&lt;br /&gt;
&lt;br /&gt;
To dock with the &#039;&#039;UMC Orion Sentinel&#039;&#039; and rescue the crew, the player must first acquire and install [[Thruster]]s. Since the CMDR HARKEN system does not possess a [[Shipyard]] or [[Colony]], the player must travel to an appropriate system to purchase the required equipment before heading to the ORION SENTINEL system.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Preparation Objective:&#039;&#039;&#039;&lt;br /&gt;
* Fit four Thrusters to your vessel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective (Overall):&#039;&#039;&#039;&lt;br /&gt;
* Rescue the 40 crew of the &#039;&#039;UMC Orion Sentinel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Notes on Thrusters ====&lt;br /&gt;
Thrusters are essential for successful docking in rescue scenarios. If the player does not already possess them, they must be purchased at a [[Shipyard]] or [[Colony]] located in another system. The objective prompt shows the current installation progress (e.g., [2/4]).&lt;br /&gt;
&lt;br /&gt;
=== Phase 2: Engagement, Retreat, and Rescue ===&lt;br /&gt;
&lt;br /&gt;
Upon arrival in the ORION SENTINEL system, the player finds the &#039;&#039;UMC Orion Sentinel&#039;&#039; actively under attack. The attacking ship is immediately recognizable, as its silhouette strongly resembles the blurred sensor images of the pirate vessel Commander Harken revealed at the end of &#039;&#039;&#039;Part 1&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The mission begins with a brief tutorial on activating and utilizing the ship&#039;s [[Weapon Systems]]. Shortly after the tutorial concludes, Captain Ryker sends an urgent distress call.&lt;br /&gt;
&lt;br /&gt;
As the player approaches the engagement zone and their weapon systems are ready, the enemy vessel breaks off its attack and immediately retreats.&lt;br /&gt;
&lt;br /&gt;
The player then begins a short tutorial explaining the basics of [[Docking ships|Docking]] with an external vessel. During this time, Captain Ryker warns that her ship is severely damaged and close to destruction.&lt;br /&gt;
&lt;br /&gt;
After a successful dock, the player begins transferring the 40 crew members. During this process, Captain Ryker sends a final transmission: she states that the reactor is close to overheating and that she will buy the player a few seconds to ensure the entire crew can be saved.&lt;br /&gt;
&lt;br /&gt;
* Captain Amelia Ryker remains on the ship to ensure the crew&#039;s rescue.&lt;br /&gt;
* Immediately after the player&#039;s vessel undocks, the &#039;&#039;UMC Orion Sentinel&#039;&#039; explodes.&lt;br /&gt;
&lt;br /&gt;
Following the destruction of the &#039;&#039;UMC Orion Sentinel&#039;&#039;, the ship leaves behind a field of debris that can be salvaged by the player. Collection requires the use of [[Logistics Drone]]s.&lt;br /&gt;
&lt;br /&gt;
Recommendation: Since the player now has 40 crew members aboard, they must ensure they have sufficient [[Life support]] before beginning salvage operations.&lt;br /&gt;
&lt;br /&gt;
=== Conclusion ===&lt;br /&gt;
&lt;br /&gt;
After rescuing the 40 crew members, the player must take them to any available Shipyard or Colony to safely drop them off. Upon transfer, it is noted that Captain Amelia Ryker is missing, confirming her sacrifice for the crew&#039;s rescue.&lt;br /&gt;
&lt;br /&gt;
The player then returns to the CMDR HARKEN system to formally complete the mission. Commander Harken contacts the player, regrets the loss of Captain Ryker, officially closes the contract, and advises the player to be cautious before promising the next briefing.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Completion Requirements:&#039;&#039;&#039; Rescue all 40 crew members, drop them off at a Shipyard or Colony, and report back to CMDR HARKEN.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; The player receives a reward of &#039;&#039;&#039;$250,000&#039;&#039;&#039; credits.&lt;br /&gt;
&lt;br /&gt;
This conclusion immediately leads to the next main story contract, [[A Wolf in Sheep’s Clothing, Part 3]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Contract#Story Contracts|Story Contracts]]&lt;br /&gt;
* [[A Wolf in Sheep’s Clothing]]&lt;br /&gt;
* [[A Wolf in Sheep&#039;s Clothing, Part 1]]&lt;br /&gt;
* [[A Wolf in Sheep’s Clothing, Part 3]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contracts]]&lt;br /&gt;
[[Category:Story Contracts]]&lt;br /&gt;
[[Category:A Wolf in Sheep’s Clothing Series]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%E2%80%99s_Clothing,_Part_3&amp;diff=2493</id>
		<title>A Wolf in Sheep’s Clothing, Part 3</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%E2%80%99s_Clothing,_Part_3&amp;diff=2493"/>
		<updated>2026-02-15T05:40:53Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page A Wolf in Sheep’s Clothing, Part 3 to A Wolf in Sheep&amp;#039;s Clothing, Part 3: Consistent apostrophes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[A Wolf in Sheep&#039;s Clothing, Part 3]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%27s_Clothing,_Part_3&amp;diff=2492</id>
		<title>A Wolf in Sheep&#039;s Clothing, Part 3</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=A_Wolf_in_Sheep%27s_Clothing,_Part_3&amp;diff=2492"/>
		<updated>2026-02-15T05:40:53Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Totengeist moved page A Wolf in Sheep’s Clothing, Part 3 to A Wolf in Sheep&amp;#039;s Clothing, Part 3: Consistent apostrophes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;A Wolf in Sheep’s Clothing, Part 3&#039;&#039;&#039; is a [[Contract#Story Contracts|story contract]] that immediately follows the conclusion of [[A Wolf in Sheep’s Clothing, Part 2]]. Commander Harken contacts the player shortly after the final report to initiate the next phase of the operation.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
The contract begins when [[Commander Harken]] hails the player and requests they return to the [[CMDR HARKEN (Star System)|CMDR HARKEN]] system for a debriefing. Harken reveals that her team has developed a plan to finally track down the elusive pirate vessel responsible for the recent attacks and the destruction of the &#039;&#039;UMC Orion Sentinel&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mission Objective:&#039;&#039;&#039; Meet Commander Harken at the &#039;&#039;Vanguard&#039;&#039; in the CMDR HARKEN system.&lt;br /&gt;
&lt;br /&gt;
=== Phase 1: The Trap is Set ===&lt;br /&gt;
&lt;br /&gt;
Upon arriving, Commander Harken presents the details of her counter-operation, which involves using a decoy ship to lure the pirate vessel into a controlled engagement zone.&lt;br /&gt;
&lt;br /&gt;
The core elements of the plan are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Bait:&#039;&#039;&#039; The UMC commercial freighter &#039;&#039;UMC Astral Temptress&#039;&#039; will be used as the bait. This ship was scheduled for scrap, making it a seemingly easy and irresistible target for the pirates.&lt;br /&gt;
* &#039;&#039;&#039;The Mission:&#039;&#039;&#039; The player must pilot the &#039;&#039;UMC Astral Temptress&#039;&#039; through remote, unprotected systems to bait the pirates out of hiding.&lt;br /&gt;
* &#039;&#039;&#039;The Hidden Payload:&#039;&#039;&#039; The &#039;&#039;UMC Astral Temptress&#039;&#039; secretly carries tons of &#039;&#039;&#039;advanced military-grade weapon systems&#039;&#039;&#039; that the player must install and activate once the pirates engage.&lt;br /&gt;
* &#039;&#039;&#039;The EMP Trick:&#039;&#039;&#039; To prevent the pirate vessel from escaping, the &#039;&#039;UMC Astral Temptress&#039;s&#039;&#039; FTL drive can be reversed to trigger a massive &#039;&#039;&#039;EMP burst&#039;&#039;&#039;. This will temporarily disable both the pirate ship&#039;s and the player&#039;s FTL drives and power systems.&lt;br /&gt;
* &#039;&#039;&#039;The Rescue:&#039;&#039;&#039; The player must hold off the pirates for &amp;quot;a couple of minutes&amp;quot; after the EMP burst. Commander Harken&#039;s strike force will perform a combat drop to turn the tide of the battle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
UMC Astral Temptress Bait.png|The Bait: Harken explains the plan to use the UMC Astral Temptress as an unarmed decoy to lure out the pirates.&lt;br /&gt;
The Pirate Ambush.png|The Ambush: Visualizing the UMC Astral Temptress facing the target pirate vessel in the empty sector, moments before the EMP is triggered.&lt;br /&gt;
EMP Reversed FTL Trick.png|The EMP Trick: Visualizing the FTL drive being reversed to generate a massive electromagnetic pulse (EMP) to prevent escape.&lt;br /&gt;
Harken Strike Force Rescue.png|The Rescue: Showing Harken&#039;s strike force that will jump in &amp;quot;a couple of minutes&amp;quot; after the EMP to engage the trapped pirate vessel.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Harken stresses that the pirate vessel will only appear if the &#039;&#039;UMC Astral Temptress&#039;&#039; is alone and appears unarmed.&lt;br /&gt;
&lt;br /&gt;
==== Crewing the UMC Astral Temptress ====&lt;br /&gt;
The player&#039;s first action is to take control of the &#039;&#039;UMC Astral Temptress&#039;&#039;. The ship requires a crew of 5 to operate effectively.&lt;br /&gt;
&lt;br /&gt;
* A short tutorial on &#039;&#039;&#039;Crew Logistics&#039;&#039;&#039; is initiated upon docking.&lt;br /&gt;
* The player must transfer at least one crew member from their primary vessel to the &#039;&#039;UMC Astral Temptress&#039;&#039; to begin operating its basic systems.&lt;br /&gt;
* The remaining crew members can be acquired either by transferring them from the player&#039;s existing vessel or by hiring new crew at a nearby [[Shipyard]] or [[Colony]] to staff the ship fully.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1 Objectives:&#039;&#039;&#039;&lt;br /&gt;
* Dock with the &#039;&#039;UMC Astral Temptress&#039;&#039; and crew the ship&lt;br /&gt;
* Jump the &#039;&#039;UMC Astral Temptress&#039;&#039; to empty systems until attacked&lt;br /&gt;
&lt;br /&gt;
=== Phase 2: The Ambush and EMP Activation ===&lt;br /&gt;
&lt;br /&gt;
The player must pilot the &#039;&#039;UMC Astral Temptress&#039;&#039; through unprotected sectors. The pirates will strike after &#039;&#039;&#039;about two jumps&#039;&#039;&#039; into an empty system.&lt;br /&gt;
&lt;br /&gt;
==== Traveling Restrictions ====&lt;br /&gt;
* &#039;&#039;&#039;Decoy Rule:&#039;&#039;&#039; During this phase, &#039;&#039;&#039;only&#039;&#039;&#039; the &#039;&#039;UMC Astral Temptress&#039;&#039; is permitted in the system. The player&#039;s other ships must be left behind in an adjacent system.&lt;br /&gt;
* &#039;&#039;&#039;Location Rule:&#039;&#039;&#039; The player must jump exclusively to &#039;&#039;&#039;empty systems&#039;&#039;&#039;. &#039;&#039;Unlabeled star systems&#039;&#039; are particularly well-suited for this purpose. Important, populated systems like [[NG0 (Star System)|NG0]] (with the [[Stargate Project|Stargate]]) or systems with [[Shipyard]]s/[[Colony]]s must be avoided. If the player jumps into such a &amp;quot;safe&amp;quot; or busy system, Commander Harken will hail them and point out that the plan only works in remote areas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2 Objective:&#039;&#039;&#039;&lt;br /&gt;
* Travel through remote systems until the pirate vessel attacks.&lt;br /&gt;
&lt;br /&gt;
==== Executing the Trap ====&lt;br /&gt;
As soon as the pirate jumps into the sector, the mission is paused. The player must now control the EMP activation via the Contract Quick-View:&lt;br /&gt;
# &#039;&#039;&#039;EMP Charging:&#039;&#039;&#039; The player presses the first button to charge the EMP while the pirate approaches.&lt;br /&gt;
# &#039;&#039;&#039;EMP Detonation:&#039;&#039;&#039; Commander Harken notifies the player as soon as the pirate is close enough. The player must then press the second button to detonate the EMP.&lt;br /&gt;
: &#039;&#039;Effect:&#039;&#039; The &#039;&#039;&#039;EMP Burst&#039;&#039;&#039; is triggered, trapping the pirate, and the &#039;&#039;UMC Astral Temptress&#039;&#039; loses all power. &#039;&#039;&#039;The player&#039;s other ships are now allowed to jump into the system.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2 Completion:&#039;&#039;&#039;&lt;br /&gt;
* EMP Detonation is successful.&lt;br /&gt;
&lt;br /&gt;
=== Phase 3: Crisis and Counterattack ===&lt;br /&gt;
&lt;br /&gt;
Immediately following the successful EMP detonation, both the pirate ship and the &#039;&#039;UMC Astral Temptress&#039;&#039; lose power and are immobile.&lt;br /&gt;
&lt;br /&gt;
The time the &#039;&#039;UMC Astral Temptress&#039;&#039; is powered down is used by the player to install the hidden, advanced military weapon systems aboard the ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3 Objectives:&#039;&#039;&#039;&lt;br /&gt;
* Install the three cannons onto the &#039;&#039;UMC Astral Temptress&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== The Holdout Begins ====&lt;br /&gt;
Once the cannons are installed, the &#039;&#039;UMC Astral Temptress&#039;&#039; powers its systems back up, and the battle begins.&lt;br /&gt;
&lt;br /&gt;
A brief &#039;&#039;&#039;Combat Tutorial&#039;&#039;&#039; is initiated to familiarize the player with the operation of the newly installed weapon systems.&lt;br /&gt;
&lt;br /&gt;
Commander Harken immediately contacts the player and instructs them to hold out until the &amp;quot;cavalry&amp;quot; arrives. The player must fend off the pirate for &#039;&#039;two minutes&#039;&#039; until Commander Harken&#039;s strike force arrives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3 Objective:&#039;&#039;&#039;&lt;br /&gt;
* Survive the two-minute engagement.&lt;br /&gt;
&lt;br /&gt;
=== Phase 4: Enemy Annihilation and Salvage ===&lt;br /&gt;
&lt;br /&gt;
As soon as the two minutes are over, Commander Harken&#039;s Strike Force jumps into the sector. The pirate ship is swiftly neutralized.&lt;br /&gt;
&lt;br /&gt;
The destroyed pirate ships leave [[Scrap Metal]] and [[Ammo]] that the player can salvage using [[Logistics Drone]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4 Objective:&#039;&#039;&#039;&lt;br /&gt;
* Collect the valuable debris left by the destroyed pirate vessels.&lt;br /&gt;
&lt;br /&gt;
=== Conclusion ===&lt;br /&gt;
&lt;br /&gt;
After salvaging the wreckage, the player returns to the CMDR HARKEN system to complete the mission. Commander Harken thanks the player, congratulates them on the successful operation, and officially transfers ownership of the &#039;&#039;UMC Astral Temptress&#039;&#039; to the player.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Completion Requirements:&#039;&#039;&#039; Report back to CMDR HARKEN.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; The player receives a reward of &#039;&#039;&#039;$300,000&#039;&#039;&#039; Credits and the &#039;&#039;UMC Astral Temptress&#039;&#039; as a new ship.&lt;br /&gt;
&lt;br /&gt;
This contract marks the &#039;&#039;&#039;successful neutralization of the major pirate threat&#039;&#039;&#039; in the sector.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Contract#Story Contracts|Story Contracts]]&lt;br /&gt;
* [[A Wolf in Sheep’s Clothing]]&lt;br /&gt;
* [[A Wolf in Sheep&#039;s Clothing, Part 1]]&lt;br /&gt;
* [[A Wolf in Sheep’s Clothing, Part 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contracts]]&lt;br /&gt;
[[Category:Story Contracts]]&lt;br /&gt;
[[Category:A Wolf in Sheep’s Clothing Series]]&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Template:Quote&amp;diff=2491</id>
		<title>Template:Quote</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Template:Quote&amp;diff=2491"/>
		<updated>2026-02-15T05:35:19Z</updated>

		<summary type="html">&lt;p&gt;Totengeist: Created page with &amp;quot;&amp;lt;blockquote class=&amp;quot;templatequote&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;Bug6200&amp;quot;&amp;gt;{{{text|{{{quote|{{{1|&amp;lt;noinclude&amp;gt;{{lorem ipsum}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{error|Error: No text given for quotation (or equals sign used in the actual argument to an unnamed parameter)}}&amp;lt;/includeonly&amp;gt;}}}}}}}}}&amp;lt;/div&amp;gt;{{#if:{{{sign|{{{cite|{{{2|&amp;lt;noinclude&amp;gt;TRUE&amp;lt;/noinclude&amp;gt;}}}}}}}}}  |&amp;lt;div class=&amp;quot;templatequotecite&amp;quot;&amp;gt;&amp;amp;#8212;{{{sign|{{{cite|{{{2|&amp;lt;noinclude&amp;gt;Someone&amp;lt;/noinclude&amp;gt;}}}}}}}}}{{#if:{{{source|{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote class=&amp;quot;templatequote&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;Bug6200&amp;quot;&amp;gt;{{{text|{{{quote|{{{1|&amp;lt;noinclude&amp;gt;{{lorem ipsum}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{error|Error: No text given for quotation (or equals sign used in the actual argument to an unnamed parameter)}}&amp;lt;/includeonly&amp;gt;}}}}}}}}}&amp;lt;/div&amp;gt;{{#if:{{{sign|{{{cite|{{{2|&amp;lt;noinclude&amp;gt;TRUE&amp;lt;/noinclude&amp;gt;}}}}}}}}}&lt;br /&gt;
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  |,&amp;amp;nbsp;&amp;lt;cite&amp;gt;{{{source|{{{3|&amp;lt;noinclude&amp;gt;Source&amp;lt;/noinclude&amp;gt;}}}}}}&amp;lt;/cite&amp;gt;&lt;br /&gt;
 }}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&amp;lt;/blockquote&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;!-- Add cats and interwikis to the /doc subpage, not here! --&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Totengeist</name></author>
	</entry>
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