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A Wolf in Sheep’s Clothing
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'''A Wolf in Sheep’s Clothing''' is a multi-part [[Contract#Story Contract|Story Contract]] arc focused on locating and neutralizing the elusive pirate vessel responsible for numerous attacks on UMC infrastructure, culminating in the destruction of the ''UMC Orion Sentinel''. The storyline revolves around a strategic counter-operation planned by [[Commander Harken]] to lure the powerful pirate into a controlled trap. The quest begins with surveillance and evidence gathering, escalating through a humanitarian rescue and culminating in a complex, decisive combat operation designed to neutralize the threat. == Overview == The storyline is divided into three distinct parts, transitioning from covert investigation to a direct military engagement. The series introduces advanced ship operations, including crew logistics, specialized equipment handling (Thrusters), and new combat mechanics (the EMP trap). == Part 1: Initial Investigation == {{Main|A Wolf in Sheep's Clothing, Part 1}} * The player is tasked with recovering the **Flight Recorders** from three separate destroyed commercial vessels, including the **UMC Interstellar Prospector**, the **UMC Infinite Horizon**, and the **UMC Celestial Hauler**. * The mission introduces environmental hazards (Meteor Shower in INFINITE HORIZON) and player choices (paying a scavenger for the Flight Recorder, or fighting them). * A final piece of evidence (the wreckage of the **UMC Stellar Horizon**) must be collected via [[Shuttle]] operation. * '''Reward:''' $200,000 Credits. == Part 2: Rescue and Tracking == {{Main|A Wolf in Sheep’s Clothing, Part 2}} * The mission begins with an urgent humanitarian rescue operation to save the 40 crew members of the ''UMC Orion Sentinel'', which is actively under attack by the target pirate vessel. * The player must install **four Thrusters** to successfully [[Docking ships|dock]] with the distressed ship. * The mission features the sacrifice of Captain Amelia Ryker, who ensures the crew's escape before the ''UMC Orion Sentinel'' explodes. * '''Reward:''' $250,000 Credits. == Part 3: The Decoy Operation == {{Main|A Wolf in Sheep’s Clothing, Part 3}} * The player must crew and pilot the decoy freighter ''UMC Astral Temptress'' into remote systems to lure the pirates. * The core of the operation involves executing a critical sequence: installing weapons onto the ''UMC Astral Temptress'', charging and detonating a massive '''EMP burst''' to trap the enemy. * The player must survive a '''two-minute holdout''' against the disabled pirate ship until Harken's strike force arrives for the annihilation and salvage operation. * '''Reward:''' $300,000 Credits and ownership of the ''UMC Astral Temptress''. == Legacy == The successful completion of this contract arc secures the safety of the UMC's supply lines in the sector and provides the player with a valuable new freighter, the ''UMC Astral Temptress'', suitable for immediate commercial use or refitting. == See Also == * [[Contract#Story Contract|Story Contract]] * [[A Wolf in Sheep's Clothing, Part 1]] * [[A Wolf in Sheep’s Clothing, Part 2]] * [[A Wolf in Sheep’s Clothing, Part 3]] [[Category:Contracts]] [[Category:Story Contracts]] [[Category:A Wolf in Sheep’s Clothing series]]
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