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	<id>https://www.tls-wiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Game_Time</id>
	<title>Game Time - Revision history</title>
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	<updated>2026-06-04T08:22:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.tls-wiki.com/w/index.php?title=Game_Time&amp;diff=2063&amp;oldid=prev</id>
		<title>Psion Omikron: Created page with &quot;Game time passes differently than actual time.  ==Hours== A game hour is equal to 600 seconds (i.e. 10 minutes). So when food or water consumption states &lt;code&gt;X per hour&lt;/code&gt;, &lt;code&gt;X&lt;/code&gt; is being subtracted every 600 seconds, &#039;&#039;not&#039;&#039; every 3,600 seconds.  ==Seconds== The speed at which seconds pass appears to vary by computer. For example, 18 seconds in real life may be 22 seconds in the game.  ===How to measure game seconds=== #Connect a battery to any :Cat...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.tls-wiki.com/w/index.php?title=Game_Time&amp;diff=2063&amp;oldid=prev"/>
		<updated>2025-04-18T06:24:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Game time passes differently than actual time.  ==Hours== A game hour is equal to 600 seconds (i.e. 10 minutes). So when food or water consumption states &amp;lt;code&amp;gt;X per hour&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; is being subtracted every 600 seconds, &amp;#039;&amp;#039;not&amp;#039;&amp;#039; every 3,600 seconds.  ==Seconds== The speed at which seconds pass appears to vary by computer. For example, 18 seconds in real life may be 22 seconds in the game.  ===How to measure game seconds=== #Connect a &lt;a href=&quot;/wiki/Battery&quot; title=&quot;Battery&quot;&gt;battery&lt;/a&gt; to any :Cat...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Game time passes differently than actual time.&lt;br /&gt;
&lt;br /&gt;
==Hours==&lt;br /&gt;
A game hour is equal to 600 seconds (i.e. 10 minutes). So when food or water consumption states &amp;lt;code&amp;gt;X per hour&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; is being subtracted every 600 seconds, &amp;#039;&amp;#039;not&amp;#039;&amp;#039; every 3,600 seconds.&lt;br /&gt;
&lt;br /&gt;
==Seconds==&lt;br /&gt;
The speed at which seconds pass appears to vary by computer. For example, 18 seconds in real life may be 22 seconds in the game.&lt;br /&gt;
&lt;br /&gt;
===How to measure game seconds===&lt;br /&gt;
#Connect a [[battery]] to any [[:Category:Equipment|equipment]] that uses 1 MW (most idle equipment does)&lt;br /&gt;
#Charge up the battery, then disconnect the power source from the battery&lt;br /&gt;
#The battery&amp;#039;s power will decrease by 1 every game second&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Psion Omikron</name></author>
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