Modding: Difference between revisions

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m Correct typo: spitebank.txt -> spritebank.txt
 
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Mods are packages of files that change The Last Starship in some way. These packages match the <code>[[main.dat]]<code> file structure to overload specific files. Mods can change game textures, default ships, and adjust system interactions.
Mods are packages of files that change The Last Starship in some way. These packages match the <code>[[main.dat]]</code> file structure to overload specific files. Mods can change game textures, default ships, and adjust system interactions.


== Using mods ==
== Using mods ==
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:'' The texture files for the game are still changing regularly. Any texture pack mods may need to be updated with each game release.''
:'' The texture files for the game are still changing regularly. Any texture pack mods may need to be updated with each game release.''


To create new textures for the game, it is recommended to create new sprite sheets and only override <code>spitebank.txt</code>. This should allow multiple texture packs to co-exist once stronger mod tooling has been developed.
To create new textures for the game, it is recommended to create new sprite sheets and only override <code>spritebank.txt</code>. This should allow multiple texture packs to co-exist once stronger mod tooling has been developed.


Sprites define their textures as below:
Sprites define their textures as below: