Modding: Difference between revisions
Totengeist (talk | contribs) m Formatting fix |
m Correct typo: spitebank.txt -> spritebank.txt |
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Mods are packages of files that change The Last Starship in some way. These packages match the <code>[[main.dat]]<code> file structure to overload specific files. Mods can change game textures, default ships, and adjust system interactions. | Mods are packages of files that change The Last Starship in some way. These packages match the <code>[[main.dat]]</code> file structure to overload specific files. Mods can change game textures, default ships, and adjust system interactions. | ||
== Using mods == | == Using mods == | ||
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:'' The texture files for the game are still changing regularly. Any texture pack mods may need to be updated with each game release.'' | :'' The texture files for the game are still changing regularly. Any texture pack mods may need to be updated with each game release.'' | ||
To create new textures for the game, it is recommended to create new sprite sheets and only override <code> | To create new textures for the game, it is recommended to create new sprite sheets and only override <code>spritebank.txt</code>. This should allow multiple texture packs to co-exist once stronger mod tooling has been developed. | ||
Sprites define their textures as below: | Sprites define their textures as below: | ||