Survival: Difference between revisions

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'''Survival''' is an alternate gameplay mode that challenges players to survive, explore, and evacuate civilians from a galaxy threatened by an expanding [[Anomaly]]. It features a dynamic story, unique contracts known as '''Special Missions''', escalating difficulty, and a growing sense of urgency. Survival can be accessed from the main menu and operates separately from the campaign.
'''Survival''' is an alternate [[Gamemodes|gamemode]] that challenges players to survive, explore, and evacuate civilians from a galaxy threatened by an expanding [[Anomaly]]. It features a dynamic story, unique contracts known as '''Special Missions''', escalating difficulty, and a growing sense of urgency. Survival can be accessed from the main menu and operates separately from the campaign.


== Objective ==
== Objective ==
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Ships that are capable of sustaining themselves with little or no external trade will thrive. Those that aren’t will quickly fail.
Ships that are capable of sustaining themselves with little or no external trade will thrive. Those that aren’t will quickly fail.


== Drones ==
== Logistics Drones ==
[[Drone]]s are vital for autonomous operations:
[[Logistics Drone]]s are vital for autonomous operations:


* Mining, salvaging, and gas collection
* Mining, salvaging, and gas collection
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== See Also ==
== See Also ==
* [[Contract]]
* [[Contract]]
* [[Story Contract]]
* [[Anomaly]]
* [[Anomaly]]
* [[Stargate]]
* [[Stargate]]
* [[Fleet]]
* [[Fleet]]
* [[Drone]]
* [[Recycling]]
* [[Recycling]]
* [[Hydroponics]]
* [[Shipyard]]
* [[Shipyard]]


[[Category:Game Modes]]
[[Category:Game Modes]]