Asteroid: Difference between revisions
Add asteroid mining behavior. |
No edit summary |
||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
'''Asteroids''' are stationary objects within [[Star System]]s which can contain various [[Ore]]s. They only appear in [[Star System#Asteroid Belt|asteroid belts]]. | '''Asteroids''' are stationary objects within [[Star System]]s which can contain various [[Ore]]s. They only appear in [[Star System#Asteroid Belt|asteroid belts]]. | ||
Ore is mined from asteroids | Ore is mined from asteroids using [[Mining Laser]]s and harvested with [[Logistics Drone]]s. | ||
The amount of ore is finite, indicated by a number in the ''Tactical View''. | The amount of ore is finite, indicated by a number in the ''Tactical View''. | ||
Once depleted, it | Once depleted, an asteroid can be shattered by shooting it with [[Cannon]]s. This procedure may replenish the previously present ores. [[Ore#Tilium Ore|Tilium Ore]] can also be partially replenished by initiating an asteroid mining [[Contract]]. | ||
Like asteroids, [[Ice Comet]]s can be mined for [[Ice]]. | |||
== History == | == History == | ||
{{Prehistory| | {{Prehistory|Update 1.rc2|Introduced.}} | ||
{{Prehistory| | {{Prehistory|Alpha 1C|Added textures.}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||