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* A [[Reactor]], generating power.
* A [[Reactor]], generating power.
* [[Engines]] capable of propulsion.
* [[Engines]] capable of propulsion.
* Test the engines from the TACTICAL screen
* Test the engines from the [[Tactical Screen]]
* [[Life support]] to make the interior habitable
* [[Life support]] to make the interior habitable
* An [[FTL Drive]] capable of Hyperspace jumps
* An [[FTL Drive]] capable of Hyperspace jumps
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=== The Trouble with Tiddlets ===
=== The Trouble with Tiddlets ===
{{Main|The Trouble with Tiddlets}}
{{Main|The Trouble with Tiddlets}}
The Trouble with Tiddlets is a four-part story contract arc centered around the discovery, research, and ethical controversy of a mysterious lifeform known as the [[Tiddlet]]s. In Parts 1 and 2, the player assists with initial tests and containment efforts. In Part 3, it is revealed that Tiddlets produce valuable crystals when exposed to [[Hyperspace Shock]], prompting the [[Institute for Interstellar Lifeforms]] to establish a farm ship and request the player’s help acquiring a [[Short Hopper]] — a vessel equipped with a [[Hop Drive]]. The player’s choices directly influence the ship’s price and the outcome. After collecting hundreds of Tiddlets, the player must make a crucial moral decision: support Dr. Swanson’s exploitation plan or assist Professor Toppingbury in freeing the creatures. In Part 4, the Tiddlet farm suffers a catastrophic failure, and the player rescues surviving scientists before the ship is destroyed. Regardless of prior decisions, two Tiddlets remain aboard the player’s ship — a permanent reminder of the choices made and the unresolved ethical questions surrounding their treatment.
The Trouble with Tiddlets is a four-part story contract arc centered around the discovery and ethical controversy of the mysterious Tiddlets. In Parts 1 and 2, the player assists with initial research and containment. In Part 3, the focus shifts as Tiddlets are found to produce valuable crystals when exposed to Hyperspace Shock, leading to the establishment of a farm ship and a crucial moral choice for the player: support their exploitation for profit or assist in freeing the creatures. Part 4 features a catastrophic farm ship disaster, forcing the player to rescue scientists before the vessel is destroyed. The consequences of the player's choices and the unresolved ethical questions persist, as two Tiddlets remain permanently aboard the player's ship.


=== A Wolf in Sheep's Clothing ===
=== A Wolf in Sheep's Clothing ===
{{Main|A Wolf in Sheep's Clothing}}
{{Main|A Wolf in Sheep’s Clothing}}
Merchant ships with valuable cargo are being targeted and destroyed while under the protection of the sector's private security forces. The commander of these forces requests help in investigating and returning the [[Black Box Flight Recorder]]s of three of these vessels.
A Wolf in Sheep's Clothing is a three-part story contract arc focused on neutralizing a highly organized pirate vessel attacking UMC supply lines. The player initially investigates multiple wreck sites in Part 1, performs an urgent crew rescue during a live attack in Part 2, and finally pilots a decoy freighter (UMC Astral Temptress) in Part 3 to execute a complex EMP trap and destroy the pirate vessel. The series concludes with the successful elimination of the threat and the player being rewarded with the new freighter.


=== Black Hole Sun ===
=== Black Hole Sun ===