Star System: Difference between revisions
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'''Star Systems''' are the main play area of the game, hosting your ships and providing [[:Category:Resources|resources]], services, and [[ | '''Star Systems''' are the main play area of the game, hosting your ships and providing [[:Category:Resources|resources]], services, and [[Contract]]s. They exist within [[Sector]]s, and are numbered sequentially on the [[Sector Map]]. | ||
Services and points of interest in star systems include: | == Services and POIs == | ||
* [[Shipyard]]s for construction | Service and points of interest in star systems include: | ||
* [[Colony|Colonies]] for trading | * [[Shipyard]]s for ship construction | ||
* [[Contract]] points of interest | * [[Colony|Colonies]] for trading and contracts | ||
* [[Derelict Ship]]s | * [[Contract]] points of interest, including procedural and story contracts | ||
* The sector's final system allows the fleet to move on to the next sector. | * [[Derelict Ship]]s containing salvageable items or [[Research#Research Credit|Research Credits]] | ||
* (In Survival game mode) The sector's final system, which allows the fleet to move on to the next sector | |||
== Asteroid Belt == | |||
Asteroid Belts are star systems containing numerous asteroids with various resources that can be mined by the player. Some belts feature natural [[Star System#Meteor Shower|Meteor Shower]] events, which may damage unprotected ships, while others remain calm and safe for extended mining operations. | |||
=== Features === | |||
* Provides multiple mineable resources | |||
* Some belts include meteor showers as environmental hazards | |||
== Metreon Nebula == | |||
Metreon Nebulae are gaseous clouds containing [[Metreon Gas]]. These nebulae are generally calm and do not pose direct hazards to ships. | |||
=== Features === | |||
* Contains metreon gas for collection | |||
* Typically tranquil environments with no inherent environmental hazards | |||
== Zeleon Storm == | |||
Zeleon Storms are volatile nebulae rich in [[Zeleon Gas]]. These storms are characterized by frequent electrical discharges ([[EMP]] events) that can temporarily disable ship systems. Meteor showers are also common, adding additional challenges. | |||
=== Features === | |||
* Contains zeleon gas for collection | |||
* EMP storms can disable ship systems | |||
* Frequent meteor showers present hazards | |||
== Meteor Shower == | |||
Meteor showers pose a serious threat to unprotected ships, as a meteor hitting a ship can inflict severe damage. Players can protect their ships by employing [[Gatling Gun]]s to destroy meteors and installing [[Armour]] for greater resilience. | |||
== History == | == History == | ||
{{Prehistory|Update 1.rc2|Introduced.}} | {{Prehistory|Update 1.rc2|Introduced.}} | ||
[[Category: | [[Category:Game mechanics]] | ||