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| The game currently has three weapons: Gatling Gun, Railgun, and Cannon
| | #REDIRECT [[:Category:Weapon]] |
| == Gatling Gun ==
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| {{Infobox object
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| | name = '''Gatling Gun'''
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| | grid_size = 2 x 3
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| | inputs = [[Power]]
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| [[Ammo#Bullets|Bullets]]
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| | power_category = Weapons
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| }}
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| Gatling guns are useful for destroying [[meteor]]s and defending against hostile [[fighter]]s. They are loaded with two stacks of bullets at a time and fire in a small but wide arc at a high rate.
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| They must be placed in the [[Hull]], are size 2 x 3, and require 1 x 3 of internal space and an unobstructed area of 6 x 3, for a total size of 8 x 3.
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| == Railgun ==
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| {{Infobox object
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| | name = '''Railgun'''
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| | grid_size = 3 x 2
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| | inputs = [[Power]]
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| [[Ammo#Railgun Slugs|Railgun Slugs]]
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| | power_category = Weapons
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| | power_consumption=1000MW when firing}}
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| Railguns are useful as sniping weapons as they have a long, thin firing arc that spreads out. They are loaded with one stack of Railgun Slugs at a time.
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| They must be placed in a 2 tile thick [[Hull]], are 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.
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| == Cannon ==
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| {{Infobox object
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| | name = '''Cannon'''
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| | grid_size = 3 x 2
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| | inputs = [[Power]]
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| [[Ammo#Cannon Shells|Cannon Shells]]
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| | power_category = Weapons
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| }}
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| Cannons are mid-range explosive weapons with a medium firing arc. They are loaded with one stack of Cannon Shells at a time.
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| They must be placed in the [[Hull]], are size 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.
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| == History ==
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| {{Prehistory|Update 1.rc2|Introduced.}}
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| {{Prehistory|DEMO3A|Changed height of Railgun and Cannon from 3 to 2 and added textures.}}
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| {{Prehistory|Alpha1A|Added textures.}}
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| {{Prehistory|Alpha1C|Added textures.}}
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| {{History|Alpha 2|[[Ammo]] can be crafted.}}
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| {{History|Alpha 3|Weapons must be manned by a crew member to function. Inactive weapons retract into the ship.}}
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| [[Category:Equipment]] | |