Weapon: Difference between revisions

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Only projectile weapons are currently available. There has been some suggestion that beam weapons may come down the line. Crew members must man weapons for them to function. They retract into the ship when not in use. Players can use the Battle Stations button to summon crew members to man weapons.
#REDIRECT [[:Category:Weapon]]
 
== Gatling Gun ==
{{Infobox object
| name = '''Gatling Gun'''
| grid_size = 2 x 3
| inputs = [[Power]]
[[Ammo#Bullets|Bullets]]
| power_category = Weapons
}}
Gatling guns are useful for destroying [[meteor]]s and defending against hostile [[fighter]]s. They are loaded with two stacks of bullets at a time and fire in a small but wide arc at a high rate.
 
They must be placed in the [[Hull]], are size 2 x 3, and require 1 x 3 of internal space and an unobstructed area of 6 x 3, for a total size of 8 x 3.
 
== Railgun ==
{{Infobox object
| name = '''Railgun'''
| grid_size = 3 x 2
| inputs = [[Power]]
[[Ammo#Railgun Slugs|Railgun Slugs]]
| power_category = Weapons
| power_consumption=1000MW when firing}}
Railguns are useful as sniping weapons as they have a long, thin firing arc that spreads out. They are loaded with one stack of Railgun Slugs at a time.
 
They must be placed in a 2 tile thick [[Hull]], are 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.
== Cannon ==
{{Infobox object
| name = '''Cannon'''
| grid_size = 3 x 2
| inputs = [[Power]]
[[Ammo#Cannon Shells|Cannon Shells]]
| power_category = Weapons
}}
Cannons are mid-range explosive weapons with a medium firing arc. They are loaded with one stack of Cannon Shells at a time.
 
They must be placed in the [[Hull]], are size 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.
 
== History ==
{{Prehistory|Update 1.rc2|Introduced.}}
{{Prehistory|DEMO3A|Changed height of Railgun and Cannon from 3 to 2 and added textures.}}
{{Prehistory|Alpha1A|Added textures.}}
{{Prehistory|Alpha1C|Added textures.}}
{{History|Alpha 2|[[Ammo]] can be crafted.}}
{{History|Alpha 3|Weapons must be manned by a crew member to function. Inactive weapons retract into the ship.}}
 
[[Category:Equipment]]

Latest revision as of 10:22, 21 April 2025

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