Getting Started: Difference between revisions

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The Last Starship is a sandbox spaceship management game developed by Introversion Software. It is currently in Early Access development. For this reason, there is currently relatively little guidance on getting started with the game.
''[[The Last Starship]]'' is a sandbox spaceship management game developed by [[Introversion Software]]. It is currently in Early Access development. For this reason, there is currently relatively little guidance on getting started with the game.


Some of the game's controls are undocumented - a complete list can be found at [[Controls]].
Some of the game's controls are undocumented - a complete list can be found at [[Controls]].


== Game Modes ==
== Game Modes ==
; Stargate Project
: Help provide materials for constructing a stargate to our nearest galactic neighbor.


; Survival
; Survival
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; Free Roam
; Free Roam
: Without the push of the anomaly to force you to move on, explore sectors and complete contracts at your leisure.
: Without the push of the anomaly to force you to move on, explore sectors, and complete contracts at your leisure.


; Creative Mode
; Creative Mode
: Creative mode enables editors to build a ship without regard for cost of the components.
: Creative mode enables editors to build a ship without regard for the cost of the components.


== Setting up the Praxis (step-by-step guide) ==
== Setting up the Praxis (step-by-step guide) ==
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== Building your first ship ==
== Building your first ship ==
{{#ev:youtube|bJvsBq87H98|360|right|A tutorial on Ship Editor, showing how to build a functioning ship from nothing}}
{{#ev:youtube|TUPR-Hs994k|360|right|A tutorial on Ship Editor, showing how to build a functioning ship from nothing}}
:''For advanced information on building various ship systems, see our other [[:Category:Getting started|Getting Started]] articles. This article focuses mostly on the early stage of the game, where money is tight.''
:''For advanced information on building various ship systems, see our other [[:Category:Getting started|Getting Started]] articles. This article focuses mostly on the early stage of the game, where money is tight.''
At the start of a normal game, you have only an empty vessel in a system with [[trade]] and [[Contract|story contracts]], but no [[shipyard]]. The exceptions are the [[The Praxis]], which starts with some materials, and Shipyard, which starts the game in a system with a shipyard. A few [[crew member]]s in [[spacesuit]]s arrive via [[Cargo Shuttle]] in the first few moments of the game, and it is up to the player to turn this vessel into a functioning ship.
At the start of a normal game, you have only an empty vessel in a system with [[trade]] and [[Contract|story contracts]], but no [[shipyard]]. The exceptions are the [[The Praxis]], which starts with some materials, and Shipyard, which starts the game in a system with a shipyard. A few [[crew member]]s in [[spacesuit]]s arrive via [[Cargo Shuttle]] in the first few moments of the game, and it is up to the player to turn this vessel into a functioning ship.