Ships: Difference between revisions
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'''Ships''' are the main focus of the game. Players can build and customize their ships to match their play style and the kinds of [[contract]]s they want to take on. | |||
Various ship vessels can be purchased from [[shipyard]]s. There are very few requirements of a ship, but it is generally advised to set up [[life support]] systems early, followed by [[propulsion]]. | |||
== Starter vessels == | |||
=== Praxis === | |||
{{Main|The Praxis}} | |||
The Praxis is one of the default ships, and is noted as a science vessel in the developer videos. | The Praxis is one of the default ships, and is noted as a science vessel in the developer videos. | ||
This ship comes with some essential boxed equipment | This ship comes with some essential boxed equipment. All other equipment is bought from traders | ||
3000 | The boxed equipment is: | ||
* [[Reactor]] | |||
* [[FTL Drive]] | |||
* 2 [[engine]]s | |||
* 2 [[loader]]s | |||
* [[Airduct]] | |||
In addition to this, the praxis has some resources: | |||
* 4000 [[fuel]] | |||
* 3000 [[oxygen]] | |||
* 1000 [[water]] | |||
* 200 [[food]] | |||
* 7 [[FTL charge]]s | |||
== Templates == | |||
At any given shipyard there are templates available for purchase. The selection is randomized, but one might find: | |||
*[[Spindle]] | |||
*[[Sleek Ship]] | |||
*[[Empty|NewShip]] (a basic shell to start you off) | |||
*[[Transport ship]] | |||
*[[Hammerhead]] | |||
=== Adding templates === | |||
[[Steam Workshop]] ship hulls will be automatically added as shipyard templates if they meet the following criteria: | |||
* $1M maximum value | |||
* At least 1 docking port | |||
* Less than 5 pieces of equipment, not including docking ports and doors | |||
* There must not be any pipes, cables, resources, or crew. | |||
== Sharing ships == | |||
To share a ship: | |||
# Press '''Esc''' to enter the main menu and click '''Export Ship'''. | |||
# Give the ship a name. | |||
# Navigate to the ships directory:<br>{{Data directories|ships}} | |||
# Copy the ship's <code>.ship</code> file and share it in your preferred way. | |||
To import a shared ship: | |||
# Save the <code>.ship</code> file you received to the ships directory mentioned in step 3 above. | |||
# Run the game and click '''Ship Editor''' in the main menu. | |||
# Select the file you saved in step 1 and click '''Load Ship'''. | |||
To share your ship file with other players, you may use Steam Workshop from within the game or upload your exported ship file to [https://shipyard.tls-wiki.com/new Shipyard]. | |||
== History == | |||
{{Prehistory|Update1.rc2|Introduced.}} | |||
{{Prehistory|Update2.rc1|Starting ships have some cabin space.}} | |||
{{Prehistory|Alpha1A|Included pre-bundled community ships.}} | |||
{{Prehistory|Alpha 3|Ship export supports exporting docked ships together.}} | |||
[[Category:Game mechanics]] | |||
[[Category:Ships]] | |||