Stargate Project, Phase 5: Difference between revisions

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== Notes ==
== Notes ==
* Energy Transmitters must be active and online.
* Energy transmitters must be active and online.
* Power must be supplied continuously; a drop below 100 MW will shut down the gate.
* Power must be supplied continuously; a drop below 100 MW will shut down the gate.
* Upon completion, a short tutorial appears, introducing the player to inter-sector travel using the stargate.
* After the startup phase, only one energy transmitter is needed to maintain the required 100 MW for normal operation.
* While one transmitter is sufficient for maintenance, performing a stargate jump requires an additional 600 MW. As each transmitter provides 200 MW, at least three transmitters must be active to initiate a jump.


== See Also ==
== See Also ==