Anomaly: Difference between revisions
Totengeist (talk | contribs) Add picture of the void in the sector map |
Added approximate anomaly expansion rate. |
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[[File: | [[File:VoidExample.png|300px|thumb|right|The void as seen in the main view.]] | ||
[[File: | [[File:SectorMapExample.png|300px|thumb|right|The void as seen in the [[Sector Map]].]] | ||
The | The '''anomaly''', sometimes referred to as the '''void''' or the '''collapse''', is a round blackness expanding from a collapsed star outwards into the universe. | ||
Opinions on the void seem varied within humanity: some want to understand it and learn to counter it, some want to escape and focus on a nomadic existence, and others believe someone created it and should be brought to justice. | Opinions on the void seem varied within humanity: some want to understand it and learn to counter it, some want to escape and focus on a nomadic existence, and others believe someone created it and should be brought to justice. | ||
If the void overtakes the player, the game ends. | Each time the player moves a ship or fleet through hyperspace, the void expands at a rate approximately one-quarter the distance traveled by the player's ship or fleet. If the void overtakes the player, the game ends. | ||
== Contracts == | == Contracts == | ||
{{Main|Contract}} | {{Main|Contract}} | ||
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* Evacuation | * Evacuation | ||
* Nomad | * Nomad | ||
== History == | == History == | ||
{{Prehistory|Update1.rc2|Introduced.}} | |||
{{ | {{Prehistory|Update2.rc1|Expansion rate is reduced.}} | ||
{{ | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Story]] | [[Category:Story]] | ||