Category:Weapon: Difference between revisions
Added weapon damage to table |
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Weapons are activated, and deploy, when the [[ship]] is put in Battle Stations mode. | Weapons are activated, and deploy, when the [[ship]] is put in Battle Stations mode. Weapons will otherwise be retracted into the ship. | ||
Other than [[Gatling Gun]]s, active weapons require either direct operation by a [[Crew Member|crew member]], or operation via a [[Weapons Control Centre]]. | Other than [[Gatling Gun]]s, active weapons require either direct operation by a [[Crew Member|crew member]], or operation via a [[Weapons Control Centre]]. | ||
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|[[Railgun]]||100 MW||1,500 m||10°||49||Every 10 seconds||10||Fastest projectile. | |[[Railgun]]||100 MW||1,500 m||10°||49||Every 10 seconds||10||Fastest projectile. | ||
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==Loading Ammo == | |||
Ammo can be loaded by crew members and by [[Robot Arm]]s. Using robot arms will guarantee reloading occurs as soon as possible. | |||
Weapons chamber one round, which is removed from the ammo stack. The chambered round is not reported on the Tactical view's total ammo count, but is shown on the individual weapon's ammo count. A weapon can be reloaded when the ammo stack is exhausted, which happens before the weapon is fully empty due to the chambered round. | |||