Stargate Project, Phase 6: Difference between revisions

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'''Stargate Project, Phase 6''' is the sixth phase of the gameplay event [[Stargate Project]] and marks the beginning of deep-space exploration. Phase 6 begins after the [[Stargate]] has been successfully powered and activated in [[Stargate Project, Phase 5]]. The player must now travel through the gate into a new sector, collect exotic materials, and conduct research to complete the phase.
'''Stargate Project, Phase 6''' is the sixth phase of the gameplay event [[Stargate Project]] and marks the beginning of deep-space exploration. Phase 6 begins after the [[Stargate]] has been successfully powered and activated in [[Stargate Project, Phase 5]]. The player must now travel through the gate into a new [[Sector|sector]], collect exotic materials, and conduct research to complete the phase.


== Entering the New Sector ==
== Entering the New Sector ==
The player initiates Phase 6 by jumping through the [[Stargate]] using a ship capable of sustaining 100 MW continuous power output. The jump is initiated via the FTL tab if no target is selected and the ship is located at the Stargate.
The player initiates Phase 6 by jumping through the [[Stargate]]. The jump is initiated via the FTL tab if no target is selected and the ship is located at the Stargate [[System|system]].


It is strongly recommended to use a ship equipped for mining, material collection, and gas harvesting, as both [[Neubidium Ore]] and [[Zeleon Gas]] must be gathered in the destination sector. A [[Refinery]] is required to process the gas; fabrication capabilities are not yet needed.
It is strongly recommended to use a ship equipped for mining, material collection, and gas harvesting, as both [[Neubidium Ore]] and [[Zeleon Gas]] must be gathered in the destination sector. A [[Refinery]] is required to process the gas.


== After the Jump ==
== After the Jump ==
Upon arrival in the new [[Sector]], the player is hailed by [[Commander Harken]]. She explains that the area lies beyond known space and outside her jurisdiction. Harken initiates a full system scan and warns of possible pirate activity and unstable conditions.
Upon arrival in the new sector, the player is hailed by [[Commander Harken]]. She explains that the area lies beyond known space and outside her jurisdiction. Harken initiates a full system scan and warns of possible pirate activity and unstable conditions.


The sector contains three Star Systems:
The sector contains three Star Systems:
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== Research and Phase Objective ==
== Research and Phase Objective ==
After collecting the exotic materials, the following research becomes available:
After collecting Neubidium ore, the following research becomes available:
 
* '''[[Neubidium Processing]]''' — requires 3 RP and 2 CP. Unlocks:
** [[Neubidium Ore Smelting]]
** [[Neubidium Fabrication]]


* '''[[Zeleon Gas (Research)|Zeleon Gas]]''' — requires 3 RP and 2 CP. Unlocks:
* '''[[Zeleon Gas (Research)|Zeleon Gas]]''' — requires 3 RP and 2 CP. Unlocks:
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** [[Stable Zeleon Refining]]
** [[Stable Zeleon Refining]]
** [[Zeleon Energy Containment]]
** [[Zeleon Energy Containment]]
* '''[[Neubidium Processing]]''' — requires 3 RP and 2 CP. Unlocks:
** [[Neubidium Ore Smelting]]
** [[Neubidium Fabrication]]


These research tasks must be completed by a [[Scientist]] aboard a ship equipped with a [[Super Computer]] and a [[Science Station]].
These research tasks must be completed by a [[Scientist]] aboard a ship equipped with a [[Super Computer]] and a [[Science Station]].


Note: While '''[[Zeleon Energy Containment]]''' and '''[[Neubidium Fabrication]]''' are unlocked, they are not required to complete Phase 6. They are likely needed for [[Stargate Project, Phase 7]].
Note: While '''[[Zeleon Energy Containment]]''' and '''[[Neubidium Fabrication]]''' are unlocked, they are not required to complete Phase 6. They are needed for [[Stargate Project, Phase 7]].


To complete the phase, the player must deliver:
To complete the phase, the player must deliver:
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== Notes ==
== Notes ==
* The Stargate must remain powered with at least 100 MW of continuous energy throughout this phase.
* The Stargate must remain powered with at least 100 MW of continuous energy throughout this phase.
* Energy Transmitters must be installed and active — storing them in cargo does not count.
* The sector beyond the Stargate appears fixed as of [[Version History#Alpha 15|Alpha 15]].
* The sector beyond the Stargate appears fixed as of [[Version History#Alpha 15|Alpha 15]].