Stargate Project, Phase 5: Difference between revisions

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Created page with "'''Stargate Project, Phase 5''' is the fifth phase of the gameplay event Stargate Project and focuses on powering up the Stargate for the first time. The player must build and install the necessary energy infrastructure to activate the gate and prepare for interstellar travel. == Objective == To complete this phase, the player must generate a burst of 1,000 MW to activate the Stargate and maintain a continuous power flow of 100 MW to keep it online. == Preparat..."
 
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All five Energy Transmitters must be installed and powered; simply carrying them in cargo does not fulfill the requirement. Only ships with sufficient energy output and internal control systems can manage the sustained power load.
All five Energy Transmitters must be installed and powered; simply carrying them in cargo does not fulfill the requirement. Only ships with sufficient energy output and internal control systems can manage the sustained power load.


The activation is initiated via the FTL tab if the ship is located at the [[Stargate]] and no other target is selected.
The activation is initiated via the Stargate tab if the ship is located at the [[Stargate]] [[System]].


== Completion ==
== Completion ==
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* Energy Transmitters must be active and online.
* Energy Transmitters must be active and online.
* Power must be supplied continuously; a drop below 100 MW will shut down the gate.
* Power must be supplied continuously; a drop below 100 MW will shut down the gate.
* The Stargate remains in a standby state until a ship jumps through to begin Phase 6.


== See Also ==
== See Also ==