Boldly Go: Difference between revisions
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Docking is also used for [[Logistics]] tasks, enabling transfer of people, resources, and equipment between ships. Mastery of docking is vital for fleet support operations. | Docking is also used for [[Logistics]] tasks, enabling transfer of people, resources, and equipment between ships. Mastery of docking is vital for fleet support operations. | ||
== Combat Tutorial == | |||
The first time the player enters a [[Star System]] containing [[Hostile]] ships, the game pauses automatically and launches the combat tutorial. | |||
This tutorial introduces the basic mechanics of ship combat, including: | |||
* Switching to the [[Tactical Screen]] | |||
* Activating [[Battlestations]] to prepare the crew | |||
* Targeting enemy ships and ordering weapons to fire | |||
* Unpausing the game to begin real-time engagement | |||
Once completed, future hostile encounters proceed without further interruption. | |||
== Andromeda Project Research == | == Andromeda Project Research == | ||
As the story progresses, the player gains access to unique research options exclusive to ''Boldly Go''. | As the story progresses, the player gains access to unique, multi-stage research options exclusive to ''Boldly Go''. The first three stages are visible immediately in the [[Research]] screen, with further stages becoming available as the player advances through the storyline. These research entries and project stages are not available in sandbox or other game modes. | ||
In general, to generate [[Research#Points|Research Points (RP)]], a [[Crew Member#Scientist|Scientist]] must operate a [[Science Station]]. To generate [[Research#Computation Points|Computation Points (CP)]], a powered [[Supercomputer]] is required. | |||
The first research item, '''Andromeda Project Part 1''', requires 1 RP. It unlocks the [[Stargate Frame]] blueprint and enables Phases 1 and 2 of the '''Andromeda Project'''. It also unlocks access to '''Andromeda Project Part 2''' and permanently enables the [[Stargate]] tab in the interface, which tracks construction progress and requirements. | |||
The second stage, '''Andromeda Project Part 2''', requires 2 RP and 1 CP. It unlocks the [[Stargate Actuator]] and [[Stargate Resin]] blueprints, and enables Phase 3 of the project. Completion of Part 1 is required to unlock this research. | |||
The | The third stage, '''Andromeda Project Part 3''', requires 4 RP and 3 CP. It unlocks the [[Energy Transmitter]], [[Stargate Receiver]], and [[Stargate Capacitor]] blueprints, and enables Phases 4 and 5 of the project. Additionally, the '''Neubidium Processing''' and '''Zeleon Gas''' research entries become visible in the research screen. Completion of Part 2 is required before this research becomes available. | ||
Both '''Neubidium Processing''' and '''Zeleon Gas''' can be researched immediately once visible, regardless of whether the player has discovered any [[Neubidium Ore]] or [[Zeleon Gas]]. However, unless the relevant resource has been found, their subsequent research entries will not appear. These two research items are independent of one another and can be completed in parallel. As noted above, completion of '''Andromeda Project Part 3''' is required before either becomes available. | |||
* '''Neubidium Processing''' requires 1 RP and 2 CP. It unlocks [[Smelter#Neubidium Ore|Neubidium Ore Smelting]]. | |||
* '''Zeleon Gas''' requires 1 RP and 2 CP. It unlocks [[Gas Collector#Zeleon Gas|Zeleon Gas Collection]] and [[Refinery#Zeleon Gas|Zeleon Gas Refining]]. | |||
Once both '''Neubidium Processing''' and '''Zeleon Gas''' have been researched, their respective follow-up research entries become available: | |||
* '''Neubidium Fabrication''' requires 2 RP and 3 CP. It unlocks the [[Neubidium Capacitor]] and [[Zeleon Energy Cell|Energy Cell]] blueprints. It builds upon '''Neubidium Processing'''. | |||
* '''Zeleon Energy Containment''' requires 2 RP and 3 CP. It unlocks the [[Shielded Canister]], [[Shielded Zeleon]], and [[Zeleon Energy Cell]] blueprints. It builds upon '''Zeleon Gas'''. | |||
== Gameplay Progression == | == Gameplay Progression == | ||