February 2026 Competition: Difference between revisions

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* Combat has **no time limit**. If ships are stuck in a loop, judges can call the battle early. Combat has no time limit. If ships are stuck in a loop, judges can pause the fight and set the ships farther apart to re-enagage.
* Combat has **no time limit**. If ships are stuck in a loop, judges can call the battle early. Combat has no time limit. If ships are stuck in a loop, judges can pause the fight and set the ships farther apart to re-enagage.
* At the end of combat, the winning ship's drones will be allowed to repair and to scavenge the remains of the defeated ship for 2 minutes, plus 30 seconds of hull repair only. Scavenging will only be enabled for resources so you won't pick up the metallic scrap. The winning ship will be guided to the destroyed ship's remains during this time. It will then be saved for the next level of the bracket as-is.  You will also have the option to opt out of any scavenging, please mention this when you submit your ship.
* At the end of combat, the winning ship's drones will be allowed to repair and to scavenge the remains of the defeated ship for 2 minutes, plus 30 seconds of hull repair only. Scavenging will only be enabled for resources so you won't pick up the metallic scrap. The winning ship will be guided to the destroyed ship's remains during this time. It will then be saved for the next level of the bracket as-is.  You will also have the option to opt out of any scavenging, please mention this when you submit your ship.
* If the winning ship has 0 drones remaining, they will be gifted 10 drones, but their salvaging time will be reduced to 1 minute.


'''AI options:'''
'''AI options:'''