Logistics: Difference between revisions

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== Sewage processing ==
[[File:FleetLogistics.png|alt=Fleet logistics tab showing a transfer from Ship 1 to Ship 2|none|thumb|Request to move a docking port from Ship 1 to Ship 2.]]


The byproducts of [[waste water]], [[water]], and [[oxygen]] produced by this system can be piped into tanks for storage if desired, but the system itself can be entirely self-sufficient. Only [[compost]] must be retrieved by [[Crew Member|crew member]]s.
The Logistics dialog displays how much of each cargo type, [[Crew member|crew]] type, and [[Civilian|passenger]] is carried on each [[ship]] in the [[fleet]]. The dialog also provides controls to transfer these between ships.


[[Sewage]] is extracted from the [[Habitation Deck]] via a [[Sewage Pipe|sewage pipe]]. The pipe must be installed in a square directly beneath the Habitation Deck. The pipe is then connected to a [[Waste Treatment Machine]], which is connected to a [[Water Purifier]]. Purified water can be piped into an [[Oxygen Maker]] to generate [[oxygen]] and then into an [[Airduct]] to produce a breathable atmosphere.
Transfers can occur between docked ships. Additionally, [[Logistics Drone|drones]] can transfer cargo (including themselves) if both ships have a [[Drone Bay|drone bay]] and the source ship has a drone. There is a limit to how far apart ships can be for this.


[[Category:Getting started]]
==Scheduling Transfers==
[[Category:Game mechanics]]
 
#Select the ship you want to transfer ''from'', which will highlight the column green.
#Find the row for the item you want to transfer. Left-click where it intersects the column of the destination ship to schedule one item for transfer. Right-click to un-schedule a transfer.
 
Shift-clicking will schedule 5 at a time. Control-shift-clicking will schedule the current amount of source items to be transferred.
 
You can schedule more transfers than you have items, and the crew/drones will continue transferring items as they become available.
 
[[Category:Interface elements]]
[[Category:Game mechanics]