Stargate Project: Difference between revisions
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*250 [[Tilium Crystals]] | *250 [[Tilium Crystals]] | ||
===Phase 5=== | ===[[Stargate Project, Phase 5|Phase 5]]=== | ||
* Build 5 [[Energy Transmitter]]s and install them on a ship. | * Build 5 [[Energy Transmitter]]s and install them on a ship. | ||
* Use a ship capable of delivering 1,000 MW to activate the [[Stargate]]. | * Use a ship capable of delivering 1,000 MW to activate the [[Stargate]]. | ||
* Maintain 100 MW continuous power to keep the gate online. | * Maintain 100 MW continuous power to keep the gate online. | ||
===Phase 6=== | ===[[Stargate Project, Phase 6|Phase 6]]=== | ||
* Jump through the [[Stargate]] to a new, unexplored [[Sector]]. | * Jump through the [[Stargate]] to a new, unexplored [[Sector]]. | ||
* Explore 3 new [[Star System|systems]]: a calm arrival zone, a [[Zeleon Gas]] cloud with a [[Meteor Shower]], and an [[Asteroid Belt]] with [[Neubidium Ore]]. | * Explore 3 new [[Star System|systems]]: a calm arrival zone, a [[Zeleon Gas]] cloud with a [[Meteor Shower]], and an [[Asteroid Belt]] with [[Neubidium Ore]]. | ||
| Line 31: | Line 31: | ||
* Continuous 100 MW power to the Stargate is required. | * Continuous 100 MW power to the Stargate is required. | ||
===Phase 7=== | ===[[Stargate Project, Phase 7|Phase 7]]=== | ||
* [[Commander Harken]] reports the discovery of new [[Star System]]s, now occupied by [[Pirates]]. | * [[Commander Harken]] reports the discovery of new [[Star System]]s, now occupied by [[Pirates]]. | ||
* A [[Shipyard]], [[Contract]]s, and [[Trade]] become available in the arrival system. | * A [[Shipyard]], [[Contract]]s, and [[Trade]] become available in the arrival system. | ||
Revision as of 08:21, 24 June 2025
The Stargate Project is the aim of the Industry gamemode. It is completed in 10 phases which all require different quantities of items or other requirements.
These items are usually Stargate Components though occasionally other items are required such as Tilium Crystals and Batteries.
Phases
Phase 1
Phase 2
- 200 Stargate Frame
Phase 3
- 250 Stargate Actuator
- 250 Stargate Resin
- 100 Stable Isotopes
Phase 4
- 200 Stargate Receiver
- 150 Stargate Actuator
- 250 Tilium Crystals
Phase 5
- Build 5 Energy Transmitters and install them on a ship.
- Use a ship capable of delivering 1,000 MW to activate the Stargate.
- Maintain 100 MW continuous power to keep the gate online.
Phase 6
- Jump through the Stargate to a new, unexplored Sector.
- Explore 3 new systems: a calm arrival zone, a Zeleon Gas cloud with a Meteor Shower, and an Asteroid Belt with Neubidium Ore.
- Research Zeleon Gas and Neubidium Processing to unlock required refining technologies.
- Deliver 75 Neubidium Ingot and 30 Stable Zeleon to complete the phase.
- Continuous 100 MW power to the Stargate is required.
Phase 7
- Commander Harken reports the discovery of new Star Systems, now occupied by Pirates.
- A Shipyard, Contracts, and Trade become available in the arrival system.
- Explore 2 "Fortress"-marked asteroid systems guarded by Weapons Platforms and pirate ships.
- Research Zeleon Energy Containment and Neubidium Fabrication to unlock required components.
- Deliver 140 Zeleon Energy Cell and 160 Neubidium Capacitor.
- Continuous 100 MW power to the Stargate is required.
- Phase 7 has no defined ending as of Alpha 15.