Survival: Difference between revisions

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* [[Ice Comet]]s are more common and yield 5× more water ice per shot.
* [[Ice Comet]]s are more common and yield 5× more water ice per shot.
* Hostile systems are permanently cleared — enemies do not respawn.
* Hostile systems are permanently cleared — enemies do not respawn.
* [[Hydroponics Garden]]s can now be manufactured via [[Assembly Table]] with proper research.
* [[Hydroponic Garden]]s can now be manufactured via [[Assembly Table]] with proper research.


== See Also ==
== See Also ==