HelpUsTranslate: Difference between revisions
Totengeist (talk | contribs) Add note about UTF-8 encoding in spreadsheet applications |
Instructions for accessing the in game editor |
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* Pressing <code>Alt</code> will display the English text instead of the currently loaded language. Actually this is implemented by temporarily loading the English language strings and then, when <code>Alt</code> is released, reloading the language. | * Pressing <code>Alt</code> will display the English text instead of the currently loaded language. Actually this is implemented by temporarily loading the English language strings and then, when <code>Alt</code> is released, reloading the language. | ||
* Pressing <code>Ctrl</code> will display the name of the key instead of the actual translated phrase (or English fallback). | * Pressing <code>Ctrl</code> will display the name of the key instead of the actual translated phrase (or English fallback). | ||
* Pessing <code>F8</code> will bring up the in-game translation editor. See below. | |||
=== | === Translation Editor In Game === | ||
If you enable '''Translator Assist''' you will be able to press <code>F8</code> to bring up the in game editor. You can search for the key you would like to change and make the change directly, which should be visible in game immediately. | |||
Once you have finished making your changes press the <code>Browse</code> button to bring up the File Explorer on the language folder, where you can find <code>language.csv</code>. This is the file that contains your changes and that you should share with Introversion (e.g. talk to @Totengeist or @jknotten on the Discord) | |||
=== Editing Language.CSV directly === | |||
In the same directory as preferences.txt, you will find a folder called <code>language</code> | In the same directory as preferences.txt, you will find a folder called <code>language</code> | ||