Version History: Difference between revisions

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This article contains changelog information for the [[Early Access]] period of [[The Last Starship]], which followed the closed [[playtest]].
This article contains changelog information for the [[Early Access]] period of [[The Last Starship]], which followed the closed [[playtest]].
== Version History ==
{| class="wikitable sortable"
! Version !! Release Date !! Summary
|-
| [[Version History#Alpha 17|Alpha 17]] || 10 October 2025 || Adds a proper ending to '''Survival Mode''' (escape through the Sector 12 Stargate), introduces '''Stargate Phases 8 & 9''', improved automation tools, interior painting, and extensive bug fixes.
|-
| [[Version History#Alpha 16|Alpha 16]] || 24 June 2025 || Introduces the '''Ship Painting Mode''' for exterior hulls, asteroid cracking, new crew furniture, translation updates, and many quality-of-life improvements.
|-
| [[Version History#Alpha 15|Alpha 15]] || 28 May 2025 || Expands '''Survival Mode''' with multi-sector progression, enhances Arena Mode, advances the Stargate Project storyline, and improves performance and UI.
|-
| [[Version History#Alpha 14|Alpha 14]] || 11 March 2025 || Adds '''Arena Mode''', '''Auto-Trade''', and major updates to pipes, crossings, and the overall Survival gameplay loop.
|-
| [[Version History#Alpha 13|Alpha 13]] || 18 December 2024 || Introduces the '''Deflector Weapon System''', expands research, adds storage crates, and delivers new story episodes.
|-
| [[Version History#Alpha 12|Alpha 12]] || 19 November 2024 || Major content expansion including new story missions, parallax effects, and performance and visual improvements.
|-
| [[Version History#Alpha 11|Alpha 11]] || 30 August 2024 || Revamped HUD, reworked tutorials, and improved mission discovery; significant user interface overhaul.
|-
| [[Version History#Alpha 10|Alpha 10]] || mid-2024 || Introduced early balancing changes, improved ship systems, and backend updates to support later story features.
|-
| [[Version History#Alpha 9|Alpha 9]] || early 2024 || Expanded core mechanics for resources and enemy AI; groundwork for industry and survival systems.
|-
| [[Version History#Alpha 8|Alpha 8]] || late 2023 || Added mining, manufacturing and trade economy systems; major step toward current gameplay loop.
|-
| [[Version History#Alpha 7|Alpha 7]] || mid 2023 || Introduced crew management, oxygen systems, and the first working life-support and shipboard jobs.
|-
| [[Version History#Alpha 6|Alpha 6]] || early 2023 || Added power distribution, resource handling, and basic combat systems.
|-
| [[Version History#Alpha 5|Alpha 5]] || late 2022 || First version with playable missions and early ship-building framework.
|-
| [[Version History#Alpha 4|Alpha 4]] || 2022 || Internal prototype milestone: modular ship design and early industry systems.
|-
| [[Version History#Alpha 3|Alpha 3]] || 2022 || Core engine stabilization and early AI testing.
|-
| [[Version History#Alpha 2|Alpha 2]] || 2021 || Expanded ship editor, first functional crew pathfinding.
|-
| [[Version History#Alpha 1|Alpha 1]] || 2021 || Initial public reveal build: base engine, ship movement, early visuals.
|}


== Alpha 17 ==
== Alpha 17 ==