Delete! Stargate Project, Phase 7
Stargate Project, Phase 7 is the seventh phase of the gameplay event Stargate Project. It begins immediately after completing Stargate Project, Phase 6, when the player is contacted by Commander Harken. She reports that additional Star Systems have been discovered in the remote Sector, but warns that pirate factions appear to have moved in first. Several systems now contain fortified pirate installations surrounding key Neubidium Ore resources. The player is advised to proceed with caution and be prepared for combat.
Objectives
To complete Phase 7, the player must deliver:
As in Phase 6, the Stargate must be continuously supplied with 100 MW of power throughout this phase.
Required Technologies and Production
The required materials can be produced using technologies unlocked earlier in the Stargate Project:
- Neubidium Fabrication – Requires 4 RP and 3 CP. Unlocks:
- Zeleon Energy Containment – Requires 4 RP and 3 CP. Unlocks:
These research tasks must be completed by a Scientist aboard a ship equipped with a Super Computer and a Science Station.
Manufacturing
- The Neubidium Capacitor is crafted at an Assembly Table using:
- The Zeleon Energy Cell requires multiple production steps:
- Produce a Shielded Canister in a Fabricator using 1 Precious Metal.
- Fill it with Stable Zeleon in a Chemical Lab to create Shielded Zeleon.
- Combine the Shielded Zeleon and an Energy Cell Frame in the Assembly Table.
Sector Changes
When the player next enters the Stargate Sector after starting Phase 7:
- A Shipyard appears in the starting system, enabling access to Contracts and a Trade station.
- Two additional Star Systems become available, each marked with a red "Fortress" icon. These are heavily fortified pirate locations in asteroid belts.
Pirate Fortresses
Each Fortress system contains:
- A pirate-operated Weapons Platform.
- Multiple pirate combat ships.
- Occasionally, allied ships may be present to assist.
- In some instances, pirate reinforcements will warp in shortly after combat begins — but this does not always occur.
Once the initial pirate forces are destroyed, no additional reinforcements appear on re-entry. Systems remain cleared permanently.
Tactical Recommendations
Combat in Fortress systems is challenging and demands preparation:
- Powerful pirate ships may appear. Bring a ship optimized for combat.
- Tactical options include:
- **Elimination First** – Engage pirate ships at a distance before approaching the Weapons Platform.
- **Platform Focus** – Target the platform directly to prevent reinforcements. This carries risk and may lead to losses.
- Once the Weapons Platform is destroyed, reinforcements will no longer arrive.
Progression
Currently, as of Alpha 16, Phase 7 does not have a scripted conclusion. Delivering the required materials and clearing the pirate fortresses does not trigger further objectives or events. The storyline is expected to continue in a future update.
Notes
- The Stargate must be powered with 100 MW during the entire phase.
- Pirate fortresses are static — once cleared, they remain cleared.
- Strong ships and proper tactics are essential for survival.
- Phase 7 is the current endpoint of the Stargate Project as of Alpha 16.