Star System
Star Systems are the main play area of the game, hosting your ships and providing resources, services, and Contracts. They exist within Sectors, and are numbered sequentially on the Sector Map.
Services and points of interest in star systems include:
- Shipyards for ship construction
- Colonies for trading and contracts
- Contract points of interest, including procedural and story contracts
- Derelict Ships containing salvageable items or Research Credits
- (In Survival game mode) The sector's final system, which allows the fleet to move on to the next sector
Asteroid Belt
Asteroid Belts are star systems containing numerous asteroids with various resources that can be mined by the player. Some belts feature natural Meteor Shower events, which may damage unprotected ships, while others remain calm and safe for extended mining operations.
Features
- Provides multiple mineable resources
- Some belts include meteor showers as environmental hazards
Metreon Nebula
Metreon Nebulae are gaseous clouds containing Metreon Gas. These nebulae are generally calm and do not pose direct hazards to ships.
Features
- Contains metreon gas for collection
- Typically tranquil environments with no inherent environmental hazards
Zeleon Storm
Zeleon Storms are volatile nebulae rich in Zeleon Gas. These storms are characterized by frequent electrical discharges (EMP events) that can temporarily disable ship systems. Meteor showers are also common, adding additional challenges.
Features
- Contains zeleon gas for collection
- EMP storms can disable ship systems
- Frequent meteor showers present hazards
Meteor Shower
Meteor showers pose a serious threat to unprotected ships, as a meteor hitting a ship can inflict severe damage. Players can protect their ships by employing Gattling Guns to destroy meteors and installing Armour for greater resilience.
History
- Update 1.rc2: Introduced.