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  • The Railgun and Cannon are both effective ways of dealing with armoured hostiles as the Railgun can pierce through armour and the Cannon is effective at rem ...
    522 bytes (77 words) - 09:12, 2 November 2024
  • [[Category:Hostiles]] ...
    1 KB (171 words) - 10:31, 23 June 2023
  • | ships || Ship files defining hostiles, NPC ships, and ships available for purchase. This is split into <code> off ...
    2 KB (301 words) - 13:34, 27 July 2024
  • * Repel attacks from the enemy flagship and other hostiles. ...
    2 KB (262 words) - 12:20, 11 December 2025
  • : Hostiles, meteors, critical resource shortages, hull breaches, reactor shut downs, l * It has been replaced with a sector-wide objective to eradicate all hostiles, which resets after each sector. ...
    19 KB (3,106 words) - 12:07, 31 July 2023
  • * Destroyed hostiles do not respawn. ...
    6 KB (892 words) - 04:25, 27 June 2025
  • Asteroid belts may contain hostiles or be in the path of a meteor shower, requiring ship defenses to perform th ...
    8 KB (1,340 words) - 07:22, 14 December 2025
  • * Fixed: Sector-Destroy-Hostiles mission not being generated early in a survival game ** The sector-wide 'Destroy All Hostiles' mission has returned. ...
    109 KB (17,016 words) - 20:39, 6 November 2025