Propulsion: Difference between revisions

Added some basic info on a propulsion page.
 
Henrus (talk | contribs)
Update file names. Removed reference of 'tin can ship' to simply call it 'Propulsion Example'. Feel free to discuss if you don't like this action.
 
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Propulsion in TLS is provided by [[Engines]] and [[thrusters]].
'''Propulsion''' is provided by three main pieces of equipment.
 
* Primary propulsion is provided by one or more [[Engine|engines]]
Below I have included some metrics for each as of Demo update 2 (10-10-22)
* Secondary propulsion (maneuvering) is provided by [[Thruster|thrusters]]
* FTL propulsion is provided by the [[FTL Drive|FTL drive]] and is not recorded in the debug menu
Below are some metrics for each form of propulsion using a ship with the bare minimum equipment and weight to propel it.
[[File:PropulsionExampleShip.png|thumb|Ship Example]]
{| class="wikitable"
{| class="wikitable"
|+
|+
!Propulsion Equipment
!propulsion equipment
!Thrust
!max thrust
!Test ship Mass
!test ship mass
!Speed
!speed
!Speed / Mass Ratio
!speed / mass ratio
|-
|-
|engine
|engine
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|3.823529412
|3.823529412
|-
|-
|
|FTL drive
|
| -
|
| -
|
| -
|
| -
|}
|}
As of Alpha 1A, the debug menu is no longer accessible. The only metrics available are velocity and evasion. Using the same ship as above, the following can be calculated:
* Engine: 269 velocity 269% evasion
* Thruster: 51 velocity
It's worth noting that the evasion value does increase when making turns
[[Category:Getting started]]
[[Category:Game mechanics]]