Cannon: Difference between revisions
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# | {{Infobox object | ||
| name = '''Cannon''' | |||
| image1 = [[File:Cannon.png|100px|frameless]] | |||
| grid_size = 2 x 3 | |||
| inputs = [[Power]] | |||
[[Ammo#Cannon Shells|Cannon Shells]] | |||
| power_category = Weapons | |||
| power_consumption= 1 MW idle<br>5 MW firing | |||
}} | |||
Cannons are mid-range explosive [[:Category:Weapon|weapon]]s with a medium firing arc. They are loaded with one stack of [[Ammo#Cannon Shells|Cannon Shells]] at a time. | |||
Cannon shots can be deflected by a targeted ship equipped with a [[Deflector]]. | |||
They must be placed in the [[Hull]]. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1 | |||
==History== | |||
{{History|Alpha 3|Must be occupied by a crew member to function. Inactive cannons retract into the ship.}} | |||
{{History|Alpha 12|Fixed issue with not firing when set to AUTO, even though the enemy is within field of fire.}} | |||
{{History|Alpha 13|[[Deflector]] added.}} | |||
{{History|Alpha 14|Fixed exterior equipment taking no damage from cannon.}} | |||
[[Category:Crew station]] | |||
[[Category:Equipment]] | |||
[[Category:Weapon]] | |||