Propulsion: Difference between revisions

Updating data for Alpha 1A
speed formula
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
Propulsion is provided by three main pieces of equipment.  
'''Propulsion''' is provided by three main pieces of equipment.  
* Primary propulsion is provided by one or more [[Engine|engines]]
* Primary propulsion is provided by one or more [[Engine|engines]]
 
* Secondary propulsion (maneuvering) is provided by [[Thruster|thrusters]]
* Secondary propulsion, maneuvering, is provided by [[Thruster|thrusters]]
* FTL propulsion is provided by the [[FTL Drive|FTL drive]] and is not recorded in the debug menu
* FTL propulsion is provided by the [[FTL Drive|FTL drive]] and is not recorded in the debug menu  
Below are some metrics for each form of propulsion using a ship with the bare minimum equipment and weight to propel it.
Below I have included some metrics for each form of propulsion using my ship the "tin can" which has the bare minimum equipment and weight to propel the ship.  
[[File:PropulsionExampleShip.png|thumb|Ship Example]]V_maxspeed = 197600 * quantity_engine / mass_ship (if main engine only)
[[File:Tin Can ship.png|thumb|Tin Can Ship]]
{| class="wikitable"
{| class="wikitable"
|+
|+
Line 32: Line 31:
| -
| -
|}
|}
'''<u>Update (1/16/23):</u>'''
As of Alpha 1A, the debug menu is no longer accessible. The only metrics available are velocity and evasion. Using the same ship as above, the following can be calculated:
* Engine: 269 velocity 269% evasion
* Thruster: 51 velocity


As of Alpha 1A we no longer have access to the debug menu. The only metric we have is Velocity and evasion. Using the same ship as above I was able to calculate the following
It's worth noting that the evasion value does increase when making turns


* Engine: 269 Velocity 269% evasion
[[Category:Getting started]]
* Thruster: 51 Velocity
[[Category:Game mechanics]]