Cannons are mid-range explosive weapons with a medium firing arc. They are loaded with one stack of Cannon Shells at a time.

Cannon
Grid size 2 x 3
Power consumption 1 MW idle
5 MW firing
Power category Weapons
Inputs

Power

Cannon Shells

Cannon shots can be deflected by a targeted ship equipped with a Deflector.

They must be placed in the Hull. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1

History edit

  • Alpha 3: Must be occupied by a crew member to function. Inactive cannons retract into the ship.
  • Alpha 12: Fixed issue with not firing when set to AUTO, even though the enemy is within field of fire.
  • Alpha 13: Deflector added.
  • Alpha 14: Fixed exterior equipment taking no damage from cannon.