FTL Jump: Difference between revisions

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[[File:HyperspaceTravelExample.png|thumb|right|A ship traveling through hyperspace.]]
[[File:HyperspaceTravelExample.png|thumb|right|A ship traveling through hyperspace.]]
An '''FTL jump'' is how a [[ship]] travels between [[Star System|systems]] and [[sector]]s.
An '''FTL jump''' is how a [[ship]] travels between [[Star System|systems]] and [[sector]]s.


To perform an FTL jump, a ship requires:  
To perform an FTL jump, a ship requires:  

Latest revision as of 15:04, 15 April 2025

A ship traveling through hyperspace.

An FTL jump is how a ship travels between systems and sectors.

To perform an FTL jump, a ship requires:

The Fleet page describes how multiple player-owned ships jump together.

There is not a limit to jump distance, but a jump cannot pass directly through another star system.

Contracts[edit | edit source]

Main article: Contract

Analyse:

Collect data on the expanding void using Hyperspace Sensors.

Make your new ship ready for flight:

Build the ship's flight and FTL jump systems, and make your first jump.

The trouble with Tiddlets:

Transport small furry creatures to a sanctuary.

History[edit | edit source]