Save file: Difference between revisions
Totengeist (talk | contribs) m Use data directories template |
m Corrected the storage capacities of the smal crates from 76 to 36 |
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{{Data directories|saves}} | {{Data directories|saves}} | ||
Linux users may find non-autosaves to be in <code>~/.local/share/Steam/userdata/*/1857080/remote/saves/</code> instead. | |||
== Common modifications == | == Common modifications == | ||
==== Fix for when jump gates demand to be repaired but you can't repair them ==== | |||
Look for mission_sectorjumpgate_title, under that line change ObjectiveRepair to false. | |||
=== Enable mutli-system simulation === | === Enable mutli-system simulation === | ||
Multi-system simulation, introduced unofficially in [[Version History#Alpha 7|Alpha 7]], allows you to have ships in different systems at the same time. It was officially added to Industry mode in [[Version History#Alpha 8|Alpha 8]], but can be enabled in Free Roam and Survival modes by adding the line <code>MultiSystemSimulation true</code> to the top of the save file (before the HUD section). | Multi-system simulation, introduced unofficially in [[Version History#Alpha 7|Alpha 7]], allows you to have ships in different systems at the same time. It was officially added to Industry mode in [[Version History#Alpha 8|Alpha 8]], but can be enabled in Free Roam and Survival modes by adding the line <code>MultiSystemSimulation true</code> to the top of the save file (before the HUD section). | ||
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==== Instructions ==== | ==== Instructions ==== | ||
* In TLS, create your own ship and export it, or subscribe to a ship on steam workshop. Or alternatively, download a ship from a trusted website. | * In TLS, create your own ship and export it, or subscribe to a ship on steam workshop. Or alternatively, download a ship from a trusted website. Ships are stored in the ship folder: {{Data directories|ships}} | ||
* Each ship has a ship-file named "<ship-name>.ship", and an image file named "<ship-name>.png". | * Each ship has a ship-file named "<ship-name>.ship", and an image file named "<ship-name>.png". | ||
* Launch TLS, and select Creative Mode -> Create New Ship | * Launch TLS, and select Creative Mode -> Create New Ship | ||
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* Go back to menu and select: Save Game -> Create New Save, then give it a helpful name (e.g. ship-1 vs ship-2). | * Go back to menu and select: Save Game -> Create New Save, then give it a helpful name (e.g. ship-1 vs ship-2). | ||
* Go back to menu and select: "Abandon Game". | * Go back to menu and select: "Abandon Game". | ||
* Open the save | * Open the save game folder (not the ship folder): {{Data directories|saves}} | ||
* Open the save game file (.space file) you just created, using your text editor. | |||
* Open the save | |||
* Text search for "NEWSHIP", it should look like this... then delete this whole section including the BEGIN and END. | * Text search for "NEWSHIP", it should look like this... then delete this whole section including the BEGIN and END. | ||
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=== Inventory Item Codes === | === Inventory Item Codes === | ||
:''This table is incomplete.'' | :'' This table is incomplete.'' | ||
:::{| class="wikitable sortable" | :::{| class="wikitable sortable" | ||
|+ Inventory Item Codes | |+ Inventory Item Codes | ||
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|SmallStorageCrate | |SmallStorageCrate | ||
|Logistics | |Logistics | ||
|Small Storage Crate (Capacity | |Small Storage Crate (Capacity 36) | ||
|- | |- | ||
|Supercomputer||Science||[[Supercomputer]] | |Supercomputer||Science||[[Supercomputer]] | ||